Player Matchup

Bacchus
Bacchus
Malphearv2
Bacchus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Tiamat
Tiamat
Salagua2124
Tiamat
Level 63
God Stats
5W - 10L
1,481 SR
Queue Stats
36W - 49L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
falcon751
Hun Batz
Level 48
God Stats
3W - 1L
1,709 SR
Queue Stats
323W - 169L
1,569 Elo+
Solo
Team Averages
Level 40
1,563 SR
1,574 Elo+

VS

Team Averages
Level 47
1,665 SR
1,577 Elo+
Zeus
Zeus
Furiiuss
Zeus
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 220L
1,611 Elo+
Party 2
Sobek
Sobek
Mambits
Sobek
Level 5
God Stats
7W - 1L
1,866 SR
Queue Stats
43W - 29L
1,669 Elo+
Party 2
Danzaburou
Danzaburou
WОRSE
Danzaburou
Level 25
God Stats
10W - 5L
1,627 SR
Queue Stats
182W - 216L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Malphearv2
Bacchus
13
1 / 6 / 10
9,621
641
3,979
17,407
17,560
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
13
2 / 7 / 7
9,801
653
9,193
13,110
8,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
falcon751
Hun Batz
15
9 / 7 / 3
11,809
787
17,670
18,989
9,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 6 / 11
11,743
783
14,974
9,569
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
Mambits
Sobek
14
3 / 4 / 14
11,389
759
10,781
21,369
26,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
WОRSE
Danzaburou
15
11 / 2 / 6
12,402
827
13,880
11,800
5,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
12
Kills
20
20
Deaths
12
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
6
11
1.92
L
Bacchus
Malphearv2
Bacchus
1
6
10
1
W
Sobek
Mambits
Sobek
3
4
14
2.5
L
Tiamat
2
7
7
0.79
W
Danzaburou
WОRSE
Danzaburou
11
2
6
7
L
Hun Batz
falcon751
Hun Batz
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,842
Damage
39,635
49,506
Taken
42,738
34,668
Mitigated
36,027
7,170
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,974
2,360
0
452
9,569
3,871
1,022
3,005
6,564
61,155
0
L
Bacchus
Malphearv2
Bacchus
3,979
665
0
340
17,407
17,560
168
9,443
7,609
10,247
0
W
Sobek
Mambits
Sobek
10,781
1,189
0
8,111
21,369
26,673
332
6,648
14,721
25,499
0
L
Tiamat
9,193
891
0
2,163
13,110
8,007
434
5,138
7,774
38,742
0
W
Danzaburou
WОRSE
Danzaburou
13,880
6,131
0
4,935
11,800
5,483
1,642
3,602
8,198
0
49,520
L
Hun Batz
falcon751
Hun Batz
17,670
6,305
0
4,667
18,989
9,101
478
10,467
8,336
0
52,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
35,534
131
Minions Killed
174
0
Camps Cleared
0
740,034
Distance Traveled
748,735
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,743
783
88
6
0
207,737
1
L
Bacchus
9,621
641
15
1
0
261,760
1
W
Sobek
11,389
759
18
1
0
288,508
2
L
Tiamat
9,801
653
59
4
0
228,033
1
W
Danzaburou
12,402
827
68
5
0
252,490
3
L
Hun Batz
11,809
787
57
4
0
250,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role