Player Matchup

Guan Yu
Guan Yu
FigaroDerKnecht
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,755 Elo+
Party 1
Fenrir
Fenrir
Kakerlake_Jiminy
Fenrir
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 37L
1,755 Elo+
Party 1
Danzaburou
Danzaburou
MAXeMilllion
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,133 Elo+
Solo
Cabrakan
Cabrakan
Meister_Gepe_do
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,755 Elo+
Party 1
Kukulkan
Kukulkan
Pinocchios_Waifu
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,755 Elo+
Party 1
Team Averages
Level 2
1,500 SR
1,631 Elo+

VS

Team Averages
Level 56
1,475 SR
1,606 Elo+
Sylvanus
Sylvanus
FTW_Ram
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,680 Elo+
Party 2
Terra
Terra
Handsome_Jaack
Terra
Level 105
God Stats
7W - 13L
1,370 SR
Queue Stats
137W - 140L
1,473 Elo+
Party 2
Fenrir
Fenrir
PROF_Tiggy
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 95L
1,432 Elo+
Solo
Cabrakan
Cabrakan
R1iin0o
Cabrakan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,859 Elo+
Party 2
Arachne
Arachne
iEnder7
Arachne
Level 137
God Stats
3W - 2L
1,507 SR
Queue Stats
78W - 75L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,039
403
2,400
11,818
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 6 / 1
7,721
515
6,667
10,932
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
MAXeMilllion
Danzaburou
9
3 / 9 / 2
6,197
413
4,697
12,266
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
11
3 / 7 / 3
7,708
514
6,098
11,538
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 1
8,301
553
8,625
8,819
2,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FTW_Ram
Sylvanus
14
7 / 4 / 5
8,611
574
7,307
10,662
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 15
8,236
549
4,871
10,318
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
PROF_Tiggy
Fenrir
14
11 / 3 / 4
9,003
600
9,541
11,128
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
R1iin0o
Cabrakan
14
9 / 3 / 10
9,062
604
14,163
13,513
8,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
iEnder7
Arachne
14
6 / 3 / 5
8,756
584
4,701
10,726
5,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
14
Kills
37
38
Deaths
15
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FTW_Ram
Sylvanus
7
4
5
2.38
L
0
9
1
0.06
W
4
2
15
5.75
L
5
6
1
0.92
L
Danzaburou
MAXeMilllion
Danzaburou
3
9
2
0.44
L
Cabrakan
3
7
3
0.64
W
Fenrir
PROF_Tiggy
Fenrir
11
3
4
4.33
L
3
7
1
0.5
W
Cabrakan
R1iin0o
Cabrakan
9
3
10
4.67
W
Arachne
iEnder7
Arachne
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,487
Damage
40,583
55,373
Taken
56,347
27,906
Mitigated
34,843
6,291
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FTW_Ram
Sylvanus
7,307
2,310
1,793
3,676
10,662
6,217
180
4,056
6,556
44,236
8,272
L
2,400
916
0
394
11,818
6,751
547
6,890
4,928
0
21,681
W
4,871
580
926
2,741
10,318
10,033
338
2,982
7,213
20,415
0
L
6,667
1,791
0
1,593
10,932
9,039
0
4,372
6,560
0
27,517
L
Danzaburou
MAXeMilllion
Danzaburou
4,697
1,982
0
2,419
12,266
3,229
660
5,471
6,795
0
25,771
L
Cabrakan
6,098
934
0
1,635
11,538
5,940
0
5,046
6,492
25,544
0
W
Fenrir
PROF_Tiggy
Fenrir
9,541
1,773
0
4,478
11,128
4,768
0
2,751
8,327
0
42,552
L
8,625
808
0
250
8,819
2,947
0
4,187
4,632
50,679
0
W
Cabrakan
R1iin0o
Cabrakan
14,163
2,064
0
3,344
13,513
8,677
51
3,138
10,207
56,737
0
W
Arachne
iEnder7
Arachne
4,701
3,046
0
4,136
10,726
5,148
1,307
1,796
8,705
0
44,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
43,668
264
Minions Killed
370
0
Camps Cleared
0
1,268,935
Distance Traveled
1,402,548
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,611
574
85
6
0
262,701
2
L
Guan Yu
6,039
403
35
2
0
247,753
0
W
Terra
8,236
549
24
2
0
296,285
0
L
Fenrir
7,721
515
65
4
0
281,398
3
L
Danzaburou
6,197
413
46
3
0
246,654
0
L
Cabrakan
7,708
514
42
3
0
237,553
2
W
Fenrir
9,003
600
74
5
0
308,554
5
L
Kukulkan
8,301
553
76
5
0
255,577
4
W
Cabrakan
9,062
604
99
7
0
257,778
0
W
Arachne
8,756
584
88
6
0
277,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role