Player Matchup

Chaac
Chaac
Ozm1s
Chaac
Level 48
God Stats
19W - 32L
1,438 SR
Queue Stats
128W - 175L
1,430 Elo+
Party 1
Bacchus
Bacchus
wikileaks0707
Bacchus
Level 44
God Stats
8W - 9L
1,513 SR
Queue Stats
59W - 93L
1,377 Elo+
Party 1
Ra
Ra
xMON5T3ROU5x
Ra
Level 119
God Stats
2W - 1L
1,509 SR
Queue Stats
28W - 23L
1,589 Elo+
Party 1
Team Averages
Level 70
1,487 SR
1,465 Elo+

VS

Team Averages
Level 115
1,530 SR
1,520 Elo+
Thanatos
Thanatos
Sceldic
Thanatos
Level 60
God Stats
16W - 15L
1,452 SR
Queue Stats
320W - 298L
1,483 Elo+
Party 2
Ra
Ra
Sphintercide
Ra
Level 144
God Stats
27W - 21L
1,637 SR
Queue Stats
624W - 478L
1,578 Elo+
Party 2
Cupid
Cupid
dwing1020
Cupid
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ozm1s
Chaac
13
12 / 3 / 11
10,486
953
11,354
12,076
9,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
12
4 / 4 / 17
8,804
800
6,064
14,268
13,395
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 1 / 13
9,428
857
8,657
5,572
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sceldic
Thanatos
10
4 / 7 / 3
8,178
743
4,005
10,780
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 7 / 3
7,637
694
7,962
8,649
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
dwing1020
Cupid
10
2 / 9 / 6
7,937
722
5,547
10,254
3,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
23
Kills
8
8
Deaths
23
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ozm1s
Chaac
12
3
11
5.83
L
Thanatos
Sceldic
Thanatos
4
7
3
0.79
L
2
7
3
0.5
L
Cupid
dwing1020
Cupid
2
9
6
0.56
W
Bacchus
4
4
17
3.13
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,075
Damage
17,514
31,916
Taken
29,683
24,895
Mitigated
10,415
13,359
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ozm1s
Chaac
11,354
1,731
0
4,841
12,076
9,000
1,350
3,393
8,411
0
38,571
L
Thanatos
Sceldic
Thanatos
4,005
829
0
3,482
10,780
3,980
414
6,341
4,439
0
18,068
L
7,962
412
345
952
8,649
3,014
362
3,716
4,933
34,408
0
L
Cupid
dwing1020
Cupid
5,547
3,119
112
994
10,254
3,421
665
4,684
5,570
0
17,009
W
Bacchus
6,064
675
1,281
2,938
14,268
13,395
214
2,711
11,253
10,609
0
W
8,657
648
2,021
2,278
5,572
2,500
1,267
1,167
4,235
38,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
23,752
117
Minions Killed
106
0
Camps Cleared
0
637,533
Distance Traveled
584,257
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,486
953
49
4
0
204,839
4
L
Thanatos
8,178
743
30
3
0
196,102
0
L
Ra
7,637
694
57
5
0
208,128
0
L
Cupid
7,937
722
19
2
0
180,027
2
W
Bacchus
8,804
800
5
0
0
223,026
3
W
Ra
9,428
857
63
6
0
209,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role