Player Matchup

Izanami
Izanami
H2ONjerdo
Izanami
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
369W - 290L
1,621 Elo+
Party 1
Kuzenbo
Kuzenbo
LicksToilets
Kuzenbo
Level 127
God Stats
2W - 5L
1,429 SR
Queue Stats
236W - 212L
1,599 Elo+
Party 1
Olorun
Olorun
TheGanMan
Olorun
Level 146
God Stats
6W - 8L
1,437 SR
Queue Stats
244W - 196L
1,569 Elo+
Party 1
Set
Set
WrinkledPrincess
Set
Level 125
God Stats
3W - 2L
1,722 SR
Queue Stats
263W - 242L
1,553 Elo+
Party 1
Artio
Artio
cwfarrill95
Artio
Level 160
God Stats
5W - 2L
1,764 SR
Queue Stats
433W - 400L
1,668 Elo+
Solo
Team Averages
Level 143
1,570 SR
1,602 Elo+

VS

Team Averages
Level 134
1,678 SR
1,597 Elo+
Susano
Susano
Airist
Susano
Level 151
God Stats
48W - 18L
1,854 SR
Queue Stats
94W - 47L
1,843 Elo+
Solo
Ra
Ra
CZAironRug21
Ra
Level 86
God Stats
24W - 15L
1,564 SR
Queue Stats
600W - 586L
1,525 Elo+
Solo
Hel
Hel
PlayboiMoe
Hel
Level 158
God Stats
2W - 3L
1,738 SR
Queue Stats
97W - 112L
1,519 Elo+
Solo
Anhur
Anhur
SammyD__451
Anhur
Level 145
God Stats
2W - 1L
1,735 SR
Queue Stats
254W - 249L
1,598 Elo+
Solo
Loki
Loki
SrGoma
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H2ONjerdo
Izanami
14
0 / 3 / 2
8,595
506
5,749
10,486
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
LicksToilets
Kuzenbo
12
2 / 1 / 3
8,168
480
4,876
11,640
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
TheGanMan
Olorun
14
1 / 4 / 1
8,391
494
7,955
13,667
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 2
7,546
444
6,340
13,527
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 6 / 1
8,618
507
7,566
18,131
14,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Airist
Susano
17
12 / 2 / 3
10,839
638
17,754
13,859
7,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 0 / 6
8,483
499
11,321
6,858
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 2
7,374
434
3,795
11,104
7,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 1 / 7
8,875
522
9,405
12,671
4,713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
SrGoma
Loki
15
2 / 0 / 8
8,859
521
6,428
9,609
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
17
17
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
Airist
Susano
12
2
3
6.75
W
1
0
6
4
L
Izanami
H2ONjerdo
Izanami
0
3
2
0.33
L
Kuzenbo
LicksToilets
Kuzenbo
2
1
3
3.5
W
1
3
2
0.67
W
1
1
7
4.5
W
Loki
SrGoma
Loki
2
0
8
6
L
Olorun
TheGanMan
Olorun
1
4
1
0.38
L
1
3
2
0.67
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,486
Damage
48,703
67,451
Taken
54,101
36,629
Mitigated
26,239
25,416
Healing
30,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Airist
Susano
17,754
6,098
0
5,393
13,859
7,458
0
5,066
8,793
0
63,446
W
11,321
660
2,330
3,630
6,858
2,842
30
1,880
4,978
63,693
0
L
Izanami
H2ONjerdo
Izanami
5,749
3,224
0
4,304
10,486
3,490
1,366
1,456
8,862
0
75,626
L
Kuzenbo
LicksToilets
Kuzenbo
4,876
1,790
0
2,965
11,640
9,263
318
2,880
8,611
16,773
0
W
3,795
273
4,136
4,782
11,104
7,521
0
5,695
5,409
30,133
0
W
9,405
3,101
0
6,208
12,671
4,713
0
5,425
7,246
0
65,801
W
Loki
SrGoma
Loki
6,428
860
0
4,220
9,609
3,705
56
2,331
7,278
0
60,136
L
Olorun
TheGanMan
Olorun
7,955
4,265
129
4,909
13,667
4,474
0
2,655
10,934
67,076
0
L
6,340
2,181
0
4,680
13,527
5,136
47
1,887
11,432
0
52,148
L
7,566
621
1,359
7,070
18,131
14,266
0
5,405
12,496
47,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,318
Gold Earned
44,430
506
Minions Killed
505
0
Camps Cleared
0
1,603,549
Distance Traveled
1,699,714
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,839
638
115
7
0
355,368
7
W
Ra
8,483
499
121
7
0
344,533
1
L
Izanami
8,595
506
158
9
0
278,223
4
L
Kuzenbo
8,168
480
27
2
0
351,330
9
W
Hel
7,374
434
52
3
0
300,108
1
W
Anhur
8,875
522
113
7
0
310,670
8
W
Loki
8,859
521
104
6
0
389,035
3
L
Olorun
8,391
494
127
7
0
275,485
0
L
Set
7,546
444
82
5
0
392,182
4
L
Artio
8,618
507
112
7
0
306,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role