Player Matchup

Discordia
Discordia
Gold I
BeniGods
Discordia
Gold I
Level 148
God Stats
9W - 6L
1,717 SR
Queue Stats
114W - 118L
1,559 MMR
Solo
Heimdallr
Heimdallr
Gold II
EmNoitedeClimão
Heimdallr
Gold II
Level 149
God Stats
28W - 24L
1,532 SR
Queue Stats
326W - 321L
1,577 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold V
ViniiCDR
Kumbhakarna
Gold V
Level 89
God Stats
2W - 3L
1,301 SR
Queue Stats
64W - 83L
1,559 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
eltouro1
Zhong Kui
Bronze III
Level 48
God Stats
1W - 0L
1,466 SR
Queue Stats
3W - 4L
1,554 MMR
Solo
Kali
Kali
Platinum IV
gborges52
Kali
Platinum IV
Level 108
God Stats
10W - 10L
1,563 SR
Queue Stats
411W - 404L
1,734 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,516 SR
1,596 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,461 SR
1,594 MMR
Nu Wa
Nu Wa
Platinum V
Oxizo
Nu Wa
Platinum V
Level 112
God Stats
0W - 2L
1,288 SR
Queue Stats
211W - 206L
1,573 MMR
Party 1
Athena
Athena
Bronze IV
Piruzaldo
Athena
Bronze IV
Level 37
God Stats
1W - 1L
1,313 SR
Queue Stats
25W - 39L
1,463 MMR
Party 2
Izanami
Izanami
Platinum IV
Romanox18
Izanami
Platinum IV
Level 112
God Stats
11W - 2L
1,706 SR
Queue Stats
136W - 129L
1,707 MMR
Party 1
Bakasura
Bakasura
Gold IV
XxRobimxX
Bakasura
Gold IV
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 46L
1,726 MMR
Party 2
Tyr
Tyr
Gold V
iMarcezk
Tyr
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeniGods
Discordia
17
3 / 3 / 6
10,835
542
9,430
9,033
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
19
4 / 3 / 1
11,265
563
13,358
16,374
6,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
ViniiCDR
Kumbhakarna
14
0 / 4 / 8
8,237
412
2,473
15,815
9,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
eltouro1
Zhong Kui
18
4 / 2 / 5
11,362
568
17,218
16,812
15,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kali
20
8 / 1 / 5
12,243
612
11,444
21,244
9,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ApolloTsukuyomiScyllaSetJanus

VS

Bans
DanzaburouGebThothTiamatThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Oxizo
Nu Wa
16
1 / 4 / 5
9,858
493
12,373
10,346
3,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Piruzaldo
Athena
15
2 / 3 / 6
9,941
497
10,899
16,275
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Romanox18
Izanami
18
5 / 3 / 2
11,088
554
10,893
15,511
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
XxRobimxX
Bakasura
15
4 / 4 / 1
9,502
475
5,016
16,214
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 1
10,459
523
9,359
21,822
22,142
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
19
Kills
13
13
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
BeniGods
Discordia
3
3
6
2
W
Heimdallr
4
3
1
1.5
L
Nu Wa
Oxizo
Nu Wa
1
4
5
0.88
L
Athena
Piruzaldo
Athena
2
3
6
1.67
L
Izanami
Romanox18
Izanami
5
3
2
2
W
Kumbhakarna
ViniiCDR
Kumbhakarna
0
4
8
1
L
Bakasura
XxRobimxX
Bakasura
4
4
1
1.13
W
Zhong Kui
eltouro1
Zhong Kui
4
2
5
3.25
W
Kali
8
1
5
10.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,923
Damage
48,540
79,278
Taken
80,168
43,698
Mitigated
51,478
33,569
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BeniGods
Discordia
9,430
476
0
1,520
9,033
2,932
0
4,806
4,112
78,492
0
W
Heimdallr
13,358
7,123
0
7,900
16,374
6,223
285
3,176
13,198
0
94,264
L
Nu Wa
Oxizo
Nu Wa
12,373
2,074
0
1,579
10,346
3,425
0
4,567
5,485
79,736
0
L
Athena
Piruzaldo
Athena
10,899
4,046
0
2,282
16,275
13,916
450
8,532
7,553
43,965
0
L
Izanami
Romanox18
Izanami
10,893
7,322
0
6,485
15,511
5,660
462
442
15,063
0
97,912
W
Kumbhakarna
ViniiCDR
Kumbhakarna
2,473
407
423
2,102
15,815
9,626
0
6,066
9,379
26,449
0
L
Bakasura
XxRobimxX
Bakasura
5,016
3,363
0
1,716
16,214
6,335
124
4,768
11,312
0
38,545
W
Zhong Kui
eltouro1
Zhong Kui
17,218
3,939
0
8,964
16,812
15,668
0
3,819
12,503
87,800
0
W
Kali
11,444
7,229
0
12,660
21,244
9,249
370
5,405
15,260
0
81,830
L
9,359
986
0
6,338
21,822
22,142
0
10,188
11,634
0
69,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,942
Gold Earned
50,848
658
Minions Killed
619
0
Camps Cleared
0
1,846,731
Distance Traveled
1,950,195
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,835
542
166
8
0
373,563
1
W
Heimdallr
11,265
563
166
8
0
378,299
4
L
Nu Wa
9,858
493
140
7
0
352,472
4
L
Athena
9,941
497
57
3
0
420,500
11
L
Izanami
11,088
554
180
9
0
402,895
4
W
Kumbhakarna
8,237
412
34
2
0
385,662
8
L
Bakasura
9,502
475
94
5
0
426,441
12
W
Zhong Kui
11,362
568
151
8
0
280,065
6
W
Kali
12,243
612
141
7
0
429,142
3
L
Tyr
10,459
523
148
7
0
347,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role