Player Matchup

Ne Zha
Ne Zha
Crysìs
Ne Zha
Level 76
God Stats
2W - 5L
1,542 SR
Queue Stats
733W - 694L
1,557 Elo+
Solo
Bellona
Bellona
MachucaZero
Bellona
Level 28
God Stats
85W - 108L
1,294 SR
Queue Stats
641W - 751L
1,294 Elo+
Party 2
Freya
Freya
Nabs2112
Freya
Level 79
God Stats
15W - 34L
1,210 SR
Queue Stats
529W - 627L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
Rodricubias1
Kukulkan
Level 29
God Stats
62W - 92L
1,406 SR
Queue Stats
131W - 229L
1,281 Elo+
Party 2
Athena
Athena
Sliceofcheese
Athena
Level 47
God Stats
6W - 11L
1,525 SR
Queue Stats
537W - 546L
1,430 Elo+
Solo
Team Averages
Level 52
1,395 SR
1,385 Elo+

VS

Team Averages
Level 42
1,571 SR
1,358 Elo+
Ullr
Ullr
EndNote578
Ullr
Level 46
God Stats
2W - 4L
1,438 SR
Queue Stats
122W - 145L
1,424 Elo+
Solo
Ymir
Ymir
bellzy4
Ymir
Level 64
God Stats
6W - 3L
1,592 SR
Queue Stats
149W - 133L
1,543 Elo+
Solo
King Arthur
King Arthur
bigmeech69
King Arthur
Level 45
God Stats
11W - 9L
1,517 SR
Queue Stats
148W - 157L
1,291 Elo+
Party 1
Izanami
Izanami
f1nalform
Izanami
Level 29
God Stats
4W - 5L
1,808 SR
Queue Stats
77W - 100L
1,286 Elo+
Party 1
Pele
Pele
scrungo13
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 101L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crysìs
Ne Zha
5
0 / 1 / 1
3,265
653
943
2,732
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
MachucaZero
Bellona
5
0 / 1 / 0
3,133
627
573
2,388
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Nabs2112
Freya
3
1 / 3 / 0
2,949
590
798
2,353
474
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Rodricubias1
Kukulkan
1
0 / 0 / 0
2,451
490
0
120
18
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 1
2,990
598
1,140
2,656
818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 2
3,954
791
1,797
1,643
441
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
bellzy4
Ymir
5
2 / 1 / 2
3,966
793
1,780
2,868
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
bigmeech69
King Arthur
7
0 / 0 / 1
3,650
730
1,223
1,650
746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
f1nalform
Izanami
6
0 / 0 / 2
3,644
729
0
771
169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
5
1 / 0 / 0
3,420
684
469
2,449
531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
6
6
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Crysìs
Ne Zha
0
1
1
0.5
W
3
0
2
4
L
Bellona
MachucaZero
Bellona
0
1
0
0
L
Freya
Nabs2112
Freya
1
3
0
0.33
L
Kukulkan
Rodricubias1
Kukulkan
0
0
0
0
L
0
1
1
0.5
W
Ymir
bellzy4
Ymir
2
1
2
3
W
King Arthur
bigmeech69
King Arthur
0
0
1
0.5
W
Izanami
f1nalform
Izanami
0
0
2
1
W
Pele
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,454
Damage
5,269
10,249
Taken
9,381
2,844
Mitigated
3,026
3,535
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Crysìs
Ne Zha
943
334
0
990
2,732
536
0
134
2,598
0
10,720
W
1,797
987
0
962
1,643
441
184
608
1,035
0
9,355
L
Bellona
MachucaZero
Bellona
573
19
0
867
2,388
998
0
0
2,388
0
6,500
L
Freya
Nabs2112
Freya
798
464
0
381
2,353
474
0
1,005
1,348
3,055
0
L
Kukulkan
Rodricubias1
Kukulkan
0
0
0
0
120
18
0
0
120
433
0
L
1,140
549
0
1,297
2,656
818
0
641
2,015
4,541
0
W
Ymir
bellzy4
Ymir
1,780
971
118
764
2,868
1,139
72
978
1,890
9,324
0
W
King Arthur
bigmeech69
King Arthur
1,223
214
0
250
1,650
746
0
0
1,650
0
12,290
W
Izanami
f1nalform
Izanami
0
0
0
292
771
169
361
0
771
0
14,465
W
Pele
469
94
0
1,122
2,449
531
34
352
2,097
0
8,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,788
Gold Earned
18,634
58
Minions Killed
109
0
Camps Cleared
0
388,681
Distance Traveled
495,721
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,265
653
28
6
0
106,543
1
W
Ullr
3,954
791
18
4
0
87,207
1
L
Bellona
3,133
627
21
4
0
95,941
0
L
Freya
2,949
590
4
1
0
84,059
0
L
Kukulkan
2,451
490
0
0
0
13,765
0
L
Athena
2,990
598
5
1
0
88,373
1
W
Ymir
3,966
793
13
3
0
101,014
2
W
King Arthur
3,650
730
25
5
0
99,896
0
W
Izanami
3,644
729
32
6
0
94,947
2
W
Pele
3,420
684
21
4
0
112,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role