Player Matchup

Da Ji
Da Ji
Bartekxd10
Da Ji
Level 57
God Stats
15W - 13L
1,577 SR
Queue Stats
35W - 40L
1,452 Elo+
Solo
Hera
Hera
G2_Oyanpi
Hera
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
268W - 237L
1,537 Elo+
Party 1
Tyr
Tyr
SKT1_Robless
Tyr
Level 68
God Stats
5W - 6L
1,253 SR
Queue Stats
239W - 210L
1,513 Elo+
Party 1
Cerberus
Cerberus
TheCastle1309
Cerberus
Level 58
God Stats
13W - 11L
1,604 SR
Queue Stats
273W - 254L
1,497 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXunaxartuXx
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 146L
1,512 Elo+
Party 1
Team Averages
Level 71
1,487 SR
1,502 Elo+

VS

Team Averages
Level 72
1,507 SR
1,515 Elo+
Hercules
Hercules
ChetFish
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 100L
1,573 Elo+
Party 2
Cerberus
Cerberus
JAG2711
Cerberus
Level 75
God Stats
38W - 34L
1,515 SR
Queue Stats
245W - 252L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
MatchBetKing
Danzaburou
Level 64
God Stats
6W - 5L
1,500 SR
Queue Stats
112W - 104L
1,563 Elo+
Party 2
Janus
Janus
Tomura_74
Janus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,498 Elo+
Solo
Ratatoskr
Ratatoskr
andro_3231
Ratatoskr
Level 67
God Stats
50W - 50L
1,522 SR
Queue Stats
100W - 95L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
3 / 6 / 14
12,509
481
11,595
20,020
8,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
20
22 / 4 / 7
15,940
613
42,937
15,572
7,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 2 / 15
13,430
517
12,402
22,395
16,349
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TheCastle1309
Cerberus
19
7 / 4 / 25
14,273
549
18,314
30,671
36,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
xXunaxartuXx
Ah Muzen Cab
20
10 / 4 / 11
15,228
586
24,150
21,471
8,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChetFish
Hercules
17
1 / 3 / 7
11,160
429
11,674
38,291
36,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
JAG2711
Cerberus
16
5 / 10 / 4
12,169
468
16,788
30,705
26,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MatchBetKing
Danzaburou
17
6 / 10 / 6
12,317
474
14,905
22,559
6,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Tomura_74
Janus
15
2 / 9 / 5
10,647
410
11,647
17,892
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
andro_3231
Ratatoskr
16
6 / 12 / 2
11,747
452
13,806
26,851
9,655
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
44
Kills
20
20
Deaths
44
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
3
6
14
1.67
L
Hercules
ChetFish
Hercules
1
3
7
1.5
W
Hera
22
4
7
6.38
L
Cerberus
JAG2711
Cerberus
5
10
4
0.7
L
Danzaburou
MatchBetKing
Danzaburou
6
10
6
0.9
W
2
2
15
4.75
W
Cerberus
TheCastle1309
Cerberus
7
4
25
4.88
L
Janus
Tomura_74
Janus
2
9
5
0.5
L
Ratatoskr
andro_3231
Ratatoskr
6
12
2
0.58
W
Ah Muzen Cab
xXunaxartuXx
Ah Muzen Cab
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,398
Damage
68,820
110,129
Taken
136,298
77,134
Mitigated
83,705
37,576
Healing
37,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
11,595
3,675
0
5,956
20,020
8,802
897
3,801
16,005
0
72,587
L
Hercules
ChetFish
Hercules
11,674
3,164
292
18,703
38,291
36,022
337
13,562
24,729
0
59,605
W
Hera
42,937
9,946
844
4,254
15,572
7,221
2,836
3,351
11,928
120,570
0
L
Cerberus
JAG2711
Cerberus
16,788
701
0
6,146
30,705
26,632
208
14,981
15,724
42,482
0
L
Danzaburou
MatchBetKing
Danzaburou
14,905
5,587
0
5,184
22,559
6,900
815
12,158
10,401
0
81,492
W
12,402
1,666
0
5,830
22,395
16,349
975
5,746
15,988
55
76,944
W
Cerberus
TheCastle1309
Cerberus
18,314
2,030
0
10,155
30,671
36,620
214
8,096
22,005
60,498
0
L
Janus
Tomura_74
Janus
11,647
651
0
1,179
17,892
4,496
795
10,054
7,838
58,952
0
L
Ratatoskr
andro_3231
Ratatoskr
13,806
7,226
0
6,042
26,851
9,655
824
10,897
15,954
0
53,668
W
Ah Muzen Cab
xXunaxartuXx
Ah Muzen Cab
24,150
11,505
0
10,537
21,471
8,142
8,760
6,697
14,639
0
128,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,380
Gold Earned
58,040
667
Minions Killed
482
0
Camps Cleared
0
2,500,496
Distance Traveled
2,199,641
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,509
481
109
4
0
482,844
1
L
Hercules
11,160
429
91
4
0
461,244
4
W
Hera
15,940
613
164
6
0
462,442
1
L
Cerberus
12,169
468
78
3
0
485,744
1
L
Danzaburou
12,317
474
123
5
0
444,081
4
W
Tyr
13,430
517
126
5
0
551,661
1
W
Cerberus
14,273
549
98
4
0
505,227
5
L
Janus
10,647
410
106
4
0
412,774
0
L
Ratatoskr
11,747
452
84
3
0
395,798
1
W
Ah Muzen Cab
15,228
586
170
7
0
498,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role