Player Matchup

Hun Batz
Hun Batz
Cyal8R
Hun Batz
Level 21
God Stats
8W - 4L
1,497 SR
Queue Stats
62W - 52L
1,514 Elo+
Solo
Ares
Ares
FigaroDerKnecht
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,702 Elo+
Party 3
Bellona
Bellona
Kakerlake_Jiminy
Bellona
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 37L
1,702 Elo+
Party 3
Olorun
Olorun
Meister_Gepe_do
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 10L
1,702 Elo+
Party 3
Neith
Neith
Pinocchios_Waifu
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,702 Elo+
Party 3
Team Averages
Level 6
1,499 SR
1,665 Elo+

VS

Team Averages
Level 28
1,668 SR
1,393 Elo+
Hades
Hades
Azar_zahvat
Hades
Level 27
God Stats
2W - 2L
1,726 SR
Queue Stats
206W - 275L
1,447 Elo+
Party 1
Janus
Janus
IVIjhOooL
Janus
Level 27
God Stats
3W - 6L
1,451 SR
Queue Stats
132W - 194L
1,309 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThiS_4eL_TaSheR
Tsukuyomi
Level 29
God Stats
10W - 10L
1,967 SR
Queue Stats
84W - 109L
1,468 Elo+
Party 1
Zeus
Zeus
iJOKR10
Zeus
Level 29
God Stats
1W - 5L
1,458 SR
Queue Stats
170W - 244L
1,311 Elo+
Party 2
Bakasura
Bakasura
mlozengo228
Bakasura
Level 28
God Stats
8W - 3L
1,739 SR
Queue Stats
136W - 183L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cyal8R
Hun Batz
13
2 / 0 / 5
7,873
606
5,040
7,376
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 6
6,975
537
1,722
8,502
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 0 / 0
9,167
705
7,849
8,372
7,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 1 / 2
8,840
680
7,085
8,204
3,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 3 / 6
7,480
575
6,393
6,761
2,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,723
517
3,321
7,992
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
IVIjhOooL
Janus
11
3 / 6 / 3
6,556
504
5,195
7,758
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
ThiS_4eL_TaSheR
Tsukuyomi
13
1 / 3 / 1
7,428
571
1,379
8,807
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
iJOKR10
Zeus
11
3 / 6 / 3
6,713
516
7,836
9,883
3,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
mlozengo228
Bakasura
11
0 / 2 / 3
6,693
515
2,313
6,495
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
23
Kills
8
8
Deaths
23
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Hun Batz
Cyal8R
Hun Batz
2
0
5
4.5
W
0
4
6
0.75
L
Janus
IVIjhOooL
Janus
3
6
3
0.75
W
9
0
0
9
W
8
1
2
9
W
4
3
6
2.33
L
Tsukuyomi
ThiS_4eL_TaSheR
Tsukuyomi
1
3
1
0.5
L
Zeus
iJOKR10
Zeus
3
6
3
0.75
L
Bakasura
mlozengo228
Bakasura
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
20,044
39,215
Taken
40,935
18,979
Mitigated
14,843
13,634
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,321
368
0
1,708
7,992
3,298
954
2,581
5,411
34,386
0
W
Hun Batz
Cyal8R
Hun Batz
5,040
1,834
0
3,390
7,376
2,313
0
2,076
5,300
0
44,557
W
1,722
184
0
1,104
8,502
4,256
36
6,411
2,091
6,414
0
L
Janus
IVIjhOooL
Janus
5,195
497
0
0
7,758
2,095
859
3,016
4,742
28,779
0
W
7,849
2,996
0
2,194
8,372
7,036
490
1,545
6,497
0
56,227
W
7,085
4,372
117
5,256
8,204
3,002
603
2,045
6,039
48,971
0
W
6,393
2,189
0
1,573
6,761
2,372
830
4,275
2,486
0
45,616
L
Tsukuyomi
ThiS_4eL_TaSheR
Tsukuyomi
1,379
391
0
3,688
8,807
2,939
0
1,154
7,653
0
44,031
L
Zeus
iJOKR10
Zeus
7,836
1,395
0
2,597
9,883
3,513
137
1,089
8,794
28,244
0
L
Bakasura
mlozengo228
Bakasura
2,313
1,689
0
1,234
6,495
2,998
2,309
967
5,528
0
21,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
34,113
385
Minions Killed
324
0
Camps Cleared
0
1,259,045
Distance Traveled
1,231,550
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,723
517
73
6
0
216,429
4
W
Hun Batz
7,873
606
83
6
0
273,770
0
W
Ares
6,975
537
7
1
0
252,490
0
L
Janus
6,556
504
40
3
0
220,938
0
W
Bellona
9,167
705
118
9
0
258,991
3
W
Olorun
8,840
680
90
7
0
236,578
1
W
Neith
7,480
575
87
7
0
237,216
1
L
Tsukuyomi
7,428
571
99
8
0
271,805
1
L
Zeus
6,713
516
46
4
0
220,829
4
L
Bakasura
6,693
515
66
5
0
301,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role