Player Matchup

Hercules
Hercules
EMI PSYCHOSIS
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,321 Elo+
Party 1
Bastet
Bastet
FormingRock80
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,317 Elo+
Party 1
Neith
Neith
GunterMarMar
Neith
Level 25
God Stats
51W - 40L
1,498 SR
Queue Stats
68W - 67L
1,395 Elo+
Solo
Ares
Ares
NaranjaMec
Ares
Level 17
God Stats
1W - 3L
1,413 SR
Queue Stats
25W - 42L
1,189 Elo+
Party 1
Chronos
Chronos
SuhMyDude22
Chronos
Level 15
God Stats
9W - 11L
1,420 SR
Queue Stats
128W - 127L
1,428 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,330 Elo+

VS

Team Averages
Level 22
1,524 SR
1,389 Elo+
Arachne
Arachne
Abdul_Reaction99
Arachne
Level 28
God Stats
25W - 11L
1,595 SR
Queue Stats
136W - 122L
1,448 Elo+
Party 2
Vamana
Vamana
Superjaxon7403
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,217 Elo+
Solo
Medusa
Medusa
Thuer_v
Medusa
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
274W - 271L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
haricotx360
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,365 Elo+
Solo
Ares
Ares
xxSweetJPxx
Ares
Level 28
God Stats
53W - 39L
1,526 SR
Queue Stats
240W - 211L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EMI PSYCHOSIS
Hercules
13
2 / 5 / 1
7,487
416
3,988
10,660
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
6 / 6 / 1
7,655
425
9,781
12,355
3,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 2
8,397
467
3,757
9,986
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 7 / 1
7,602
422
6,245
13,510
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
SuhMyDude22
Chronos
7
0 / 2 / 1
5,943
330
3,091
4,821
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 2
10,846
603
10,662
11,312
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 3
9,253
514
6,971
12,489
5,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Thuer_v
Medusa
14
4 / 2 / 5
8,517
473
6,483
10,517
3,843
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
haricotx360
Kukulkan
15
1 / 3 / 2
9,230
513
7,003
8,049
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 8
9,152
508
4,757
5,577
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
21
23
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
13
0
2
14
L
Hercules
EMI PSYCHOSIS
Hercules
2
5
1
0.5
L
6
6
1
1.08
L
1
3
2
0.67
L
0
7
1
0.07
L
Chronos
SuhMyDude22
Chronos
0
2
1
0.25
W
3
4
3
1.13
W
Medusa
Thuer_v
Medusa
4
2
5
3.25
W
Kukulkan
haricotx360
Kukulkan
1
3
2
0.67
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,862
Damage
35,876
51,332
Taken
47,944
27,625
Mitigated
21,451
6,527
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,662
6,349
0
6,804
11,312
5,645
1,403
1,273
9,989
0
65,854
L
Hercules
EMI PSYCHOSIS
Hercules
3,988
1,171
0
1,614
10,660
7,248
68
3,249
7,377
0
22,330
L
9,781
3,397
0
250
12,355
3,758
26
3,534
8,711
0
24,345
L
3,757
1,610
0
3,402
9,986
3,320
2,133
3,955
5,485
0
47,759
L
6,245
1,411
0
60
13,510
12,181
182
0
13,510
33,561
0
L
Chronos
SuhMyDude22
Chronos
3,091
579
0
1,201
4,821
1,118
288
332
4,489
18,170
0
W
6,971
4,052
0
2,028
12,489
5,442
899
5,262
7,202
0
45,282
W
Medusa
Thuer_v
Medusa
6,483
2,819
0
2,760
10,517
3,843
875
1,834
8,533
0
50,967
W
Kukulkan
haricotx360
Kukulkan
7,003
742
0
0
8,049
2,842
2,226
0
8,024
40,798
0
W
4,757
386
0
2,050
5,577
3,679
282
967
4,435
23,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,084
Gold Earned
46,998
243
Minions Killed
385
0
Camps Cleared
0
1,426,359
Distance Traveled
1,669,390
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,846
603
103
6
0
375,341
0
L
Hercules
7,487
416
38
2
0
358,887
1
L
Bastet
7,655
425
22
1
0
374,253
1
L
Neith
8,397
467
103
6
0
230,927
0
L
Ares
7,602
422
48
3
0
307,506
0
L
Chronos
5,943
330
32
2
0
154,786
0
W
Vamana
9,253
514
75
4
0
333,379
0
W
Medusa
8,517
473
76
4
0
342,711
4
W
Kukulkan
9,230
513
92
5
0
276,661
0
W
Ares
9,152
508
39
2
0
341,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role