Player Matchup

Guan Yu
Guan Yu
GiraffeLad
Guan Yu
Level 63
God Stats
2W - 1L
1,562 SR
Queue Stats
70W - 69L
1,373 Elo+
Party 2
Scylla
Scylla
Laceyfierce
Scylla
Level 105
God Stats
0W - 2L
1,561 SR
Queue Stats
92W - 95L
1,514 Elo+
Party 2
Chiron
Chiron
PruciaPrucia
Chiron
Level 86
God Stats
36W - 52L
1,511 SR
Queue Stats
173W - 184L
1,594 Elo+
Party 2
Cerberus
Cerberus
RedOnion1
Cerberus
Level 138
God Stats
65W - 54L
1,426 SR
Queue Stats
436W - 412L
1,417 Elo+
Solo
Ravana
Ravana
Vizoredkid
Ravana
Level 92
God Stats
3W - 6L
1,262 SR
Queue Stats
245W - 264L
1,531 Elo+
Party 2
Team Averages
Level 97
1,464 SR
1,486 Elo+

VS

Team Averages
Level 99
1,553 SR
1,513 Elo+
Tyr
Tyr
Cybermustd1e
Tyr
Level 108
God Stats
3W - 0L
1,709 SR
Queue Stats
107W - 109L
1,491 Elo+
Solo
Kali
Kali
Rarod
Kali
Level 120
God Stats
32W - 15L
1,701 SR
Queue Stats
324W - 330L
1,559 Elo+
Solo
Nu Wa
Nu Wa
SamSimJon
Nu Wa
Level 101
God Stats
1W - 0L
1,303 SR
Queue Stats
437W - 423L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
SchmockOnFire
Baron Samedi
Level 61
God Stats
9W - 3L
1,689 SR
Queue Stats
234W - 218L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
proffesors
Hou Yi
Level 106
God Stats
4W - 1L
1,363 SR
Queue Stats
329W - 353L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GiraffeLad
Guan Yu
18
0 / 3 / 1
11,249
433
4,195
22,194
27,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
19
6 / 4 / 6
12,298
473
10,927
14,485
5,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
20
1 / 4 / 8
12,972
499
8,427
13,560
5,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
RedOnion1
Cerberus
18
0 / 5 / 15
11,657
448
13,720
25,201
27,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Vizoredkid
Ravana
20
13 / 7 / 4
13,583
522
15,497
19,463
10,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 9
15,279
588
15,101
13,164
15,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
Rarod
Kali
20
9 / 6 / 6
15,222
585
12,343
27,986
12,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
SamSimJon
Nu Wa
20
6 / 5 / 12
14,779
568
20,257
13,898
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
SchmockOnFire
Baron Samedi
18
2 / 5 / 14
12,517
481
8,764
19,969
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
proffesors
Hou Yi
20
2 / 3 / 11
14,856
571
12,267
13,972
5,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
75
20
Kills
23
23
Deaths
20
34
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Guan Yu
GiraffeLad
Guan Yu
0
3
1
0.17
L
Scylla
6
4
6
2.25
L
Chiron
1
4
8
1.25
W
Kali
Rarod
Kali
9
6
6
2
L
Cerberus
RedOnion1
Cerberus
0
5
15
1.5
W
Nu Wa
SamSimJon
Nu Wa
6
5
12
2.4
W
Baron Samedi
SchmockOnFire
Baron Samedi
2
5
14
1.8
L
Ravana
Vizoredkid
Ravana
13
7
4
2.14
W
Hou Yi
proffesors
Hou Yi
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,766
Damage
68,732
94,903
Taken
88,989
76,358
Mitigated
55,154
27,727
Healing
35,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,101
2,621
0
5,407
13,164
15,948
0
1,800
11,039
0
100,007
L
Guan Yu
GiraffeLad
Guan Yu
4,195
438
753
4,854
22,194
27,750
0
3,237
18,957
0
60,930
L
Scylla
10,927
633
0
3,479
14,485
5,287
715
6,503
7,982
76,974
0
L
Chiron
8,427
3,709
1,213
5,124
13,560
5,579
30
5,286
8,118
0
112,661
W
Kali
Rarod
Kali
12,343
6,044
0
13,914
27,986
12,482
534
7,992
19,944
0
83,403
L
Cerberus
RedOnion1
Cerberus
13,720
671
0
8,227
25,201
27,580
0
7,353
17,848
59,540
0
W
Nu Wa
SamSimJon
Nu Wa
20,257
3,610
247
4,096
13,898
4,548
1,566
5,258
8,640
99,139
0
W
Baron Samedi
SchmockOnFire
Baron Samedi
8,764
565
1,053
6,053
19,969
16,899
0
7,615
12,354
55,911
0
L
Ravana
Vizoredkid
Ravana
15,497
3,945
0
4,077
19,463
10,162
561
6,531
12,932
0
107,987
W
Hou Yi
proffesors
Hou Yi
12,267
5,575
0
4,373
13,972
5,277
3,596
3,332
10,590
0
137,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,759
Gold Earned
72,653
647
Minions Killed
754
0
Camps Cleared
0
2,519,959
Distance Traveled
2,484,905
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,279
588
214
8
0
586,675
5
L
Guan Yu
11,249
433
121
5
0
534,728
3
L
Scylla
12,298
473
126
5
0
494,340
6
L
Chiron
12,972
499
189
7
0
468,815
4
W
Kali
15,222
585
114
4
0
520,737
7
L
Cerberus
11,657
448
72
3
0
506,857
11
W
Nu Wa
14,779
568
142
5
0
469,521
12
W
Baron Samedi
12,517
481
77
3
0
443,292
0
L
Ravana
13,583
522
139
5
0
515,219
5
W
Hou Yi
14,856
571
207
8
0
464,680
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role