Player Matchup

Sobek
Sobek
ArokRir
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,387 Elo+
Solo
Merlin
Merlin
CARECA_FRIAS
Merlin
Level 17
God Stats
1W - 2L
1,464 SR
Queue Stats
14W - 25L
1,307 Elo+
Solo
Hun Batz
Hun Batz
ChavesdoOitooo
Hun Batz
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Juio06
Sun Wukong
Level 18
God Stats
7W - 6L
1,497 SR
Queue Stats
53W - 65L
1,399 Elo+
Solo
Rama
Rama
OXIUROS00
Rama
Level 15
God Stats
8W - 15L
1,486 SR
Queue Stats
15W - 22L
1,523 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,410 Elo+

VS

Team Averages
Level 18
1,408 SR
1,449 Elo+
Thanatos
Thanatos
MarcazoD
Thanatos
Level 23
God Stats
18W - 18L
1,476 SR
Queue Stats
43W - 47L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
Nyudes
Jormungandr
Level 12
God Stats
22W - 25L
1,273 SR
Queue Stats
155W - 146L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
Psyoo
Sun Wukong
Level 6
God Stats
2W - 4L
1,296 SR
Queue Stats
8W - 10L
1,676 Elo+
Solo
Cupid
Cupid
Shaffer0800
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 69L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
VROONLAND2
Kukulkan
Level 22
God Stats
5W - 4L
1,494 SR
Queue Stats
128W - 101L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ArokRir
Sobek
8
0 / 3 / 2
5,175
470
2,914
7,340
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
9
1 / 5 / 0
5,208
473
799
6,091
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
9
1 / 3 / 1
5,488
499
4,817
6,726
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Juio06
Sun Wukong
8
1 / 2 / 0
5,051
459
4,515
6,948
3,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
7
0 / 5 / 0
4,784
435
1,181
5,216
1,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MarcazoD
Thanatos
9
4 / 1 / 6
5,830
530
5,755
8,468
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Nyudes
Jormungandr
10
3 / 1 / 7
6,047
550
4,760
5,452
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Psyoo
Sun Wukong
8
4 / 0 / 2
5,265
479
4,265
5,203
2,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
4 / 0 / 5
5,583
508
2,283
2,357
759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
VROONLAND2
Kukulkan
11
3 / 1 / 0
6,525
593
3,226
3,964
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
18
18
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
ArokRir
Sobek
0
3
2
0.33
L
Merlin
1
5
0
0.2
L
Hun Batz
1
3
1
0.5
L
Sun Wukong
Juio06
Sun Wukong
1
2
0
0.5
W
Thanatos
MarcazoD
Thanatos
4
1
6
7
W
Jormungandr
Nyudes
Jormungandr
3
1
7
6.5
L
Rama
0
5
0
0
W
Sun Wukong
Psyoo
Sun Wukong
4
0
2
5
W
4
0
5
6.5
W
Kukulkan
VROONLAND2
Kukulkan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,226
Damage
20,289
32,321
Taken
25,444
13,285
Mitigated
10,866
6,943
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ArokRir
Sobek
2,914
202
0
2,701
7,340
4,843
0
2,336
4,982
13,698
0
L
Merlin
799
165
0
0
6,091
1,965
80
1,658
4,321
20,859
0
L
Hun Batz
4,817
1,277
0
2,018
6,726
2,027
0
1,929
4,701
0
24,251
L
Sun Wukong
Juio06
Sun Wukong
4,515
597
0
1,549
6,948
3,076
0
268
6,680
0
23,501
W
Thanatos
MarcazoD
Thanatos
5,755
1,543
0
6,262
8,468
2,854
293
258
8,210
0
19,507
W
Jormungandr
Nyudes
Jormungandr
4,760
1,551
0
515
5,452
3,603
161
1,491
3,923
20,396
0
L
Rama
1,181
1,011
0
675
5,216
1,374
811
1,565
3,651
0
15,006
W
Sun Wukong
Psyoo
Sun Wukong
4,265
756
0
912
5,203
2,278
317
518
4,685
0
16,193
W
2,283
1,487
28
79
2,357
759
0
644
1,677
0
8,632
W
Kukulkan
VROONLAND2
Kukulkan
3,226
593
0
125
3,964
1,372
255
688
3,236
34,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,706
Gold Earned
29,250
207
Minions Killed
180
0
Camps Cleared
0
943,839
Distance Traveled
913,607
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,175
470
24
2
0
218,147
0
L
Merlin
5,208
473
55
5
0
178,427
1
L
Hun Batz
5,488
499
49
4
0
197,549
3
L
Sun Wukong
5,051
459
43
4
0
198,738
4
W
Thanatos
5,830
530
32
3
0
173,568
3
W
Jormungandr
6,047
550
40
4
0
201,143
3
L
Rama
4,784
435
36
3
0
150,978
0
W
Sun Wukong
5,265
479
20
2
0
213,082
0
W
Cupid
5,583
508
11
1
0
141,979
0
W
Kukulkan
6,525
593
77
7
0
183,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role