Player Matchup

Set
Set
Monke69420
Set
Level 5
God Stats
2W - 3L
1,397 SR
Queue Stats
10W - 23L
1,229 Elo+
Solo
Ymir
Ymir
TiinLe
Ymir
Level 24
God Stats
241W - 270L
1,472 SR
Queue Stats
338W - 408L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
Turan015
Kukulkan
Level 19
God Stats
39W - 38L
1,562 SR
Queue Stats
80W - 110L
1,407 Elo+
Party 2
Apollo
Apollo
Vizzer93
Apollo
Level 28
God Stats
4W - 6L
1,339 SR
Queue Stats
222W - 287L
1,382 Elo+
Party 2
Nike
Nike
seppie7
Nike
Level 25
God Stats
37W - 29L
1,622 SR
Queue Stats
262W - 320L
1,367 Elo+
Party 2
Team Averages
Level 20
1,478 SR
1,351 Elo+

VS

Team Averages
Level 21
1,536 SR
1,472 Elo+
Hel
Hel
Amazeroth66
Hel
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
76W - 58L
1,539 Elo+
Party 1
Sobek
Sobek
AvalonTomas
Sobek
Level 28
God Stats
2W - 5L
1,548 SR
Queue Stats
12W - 15L
1,440 Elo+
Solo
Yemoja
Yemoja
EtherionL
Yemoja
Level 12
God Stats
4W - 6L
1,550 SR
Queue Stats
11W - 10L
1,539 Elo+
Solo
Bellona
Bellona
SaphiireMaze
Bellona
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 92L
1,397 Elo+
Party 1
Mercury
Mercury
szurrog
Mercury
Level 28
God Stats
12W - 8L
1,584 SR
Queue Stats
76W - 87L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 4
10,208
600
11,353
10,652
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
TiinLe
Ymir
15
4 / 0 / 8
8,457
497
7,866
12,125
8,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Turan015
Kukulkan
15
5 / 2 / 4
9,143
538
10,771
6,295
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Vizzer93
Apollo
14
6 / 1 / 5
8,347
491
8,859
7,185
2,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nike
seppie7
Nike
14
4 / 3 / 4
8,854
521
7,084
10,289
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,401
435
4,421
12,880
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 2
7,074
416
3,669
13,462
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
EtherionL
Yemoja
11
2 / 8 / 0
7,176
422
5,663
12,305
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SaphiireMaze
Bellona
12
4 / 7 / 0
7,940
467
7,550
12,435
9,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
szurrog
Mercury
14
2 / 4 / 4
8,418
495
6,281
11,918
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
31
Kills
9
9
Deaths
31
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
0
3
2
0.33
L
Yemoja
EtherionL
Yemoja
2
8
0
0.25
W
12
3
4
4.67
L
Bellona
SaphiireMaze
Bellona
4
7
0
0.57
W
Ymir
TiinLe
Ymir
4
0
8
8
W
Kukulkan
Turan015
Kukulkan
5
2
4
3.5
W
Apollo
Vizzer93
Apollo
6
1
5
8.5
W
Nike
seppie7
Nike
4
3
4
2
L
Mercury
szurrog
Mercury
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,933
Damage
27,584
46,546
Taken
63,000
26,081
Mitigated
30,420
8,385
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,421
514
328
3,006
12,880
5,081
1,008
7,533
5,322
30,724
0
L
3,669
405
0
3,479
13,462
8,202
0
4,200
9,262
19,753
0
L
Yemoja
EtherionL
Yemoja
5,663
1,020
688
474
12,305
3,808
0
3,238
9,042
22,363
0
W
11,353
5,883
0
3,052
10,652
4,686
0
3,147
7,391
0
54,596
L
Bellona
SaphiireMaze
Bellona
7,550
3,528
0
1,130
12,435
9,023
288
1,381
10,554
0
31,218
W
Ymir
TiinLe
Ymir
7,866
2,073
852
2,934
12,125
8,464
690
3,835
8,290
38,146
0
W
Kukulkan
Turan015
Kukulkan
10,771
314
0
0
6,295
2,380
1,483
2,075
3,828
55,357
0
W
Apollo
Vizzer93
Apollo
8,859
6,370
450
610
7,185
2,624
632
3,821
3,338
0
43,522
W
Nike
seppie7
Nike
7,084
1,073
0
487
10,289
7,927
244
323
9,946
5,699
32,576
L
Mercury
szurrog
Mercury
6,281
3,047
0
4,293
11,918
4,306
0
3,228
8,690
0
55,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
38,009
405
Minions Killed
285
0
Camps Cleared
0
1,539,754
Distance Traveled
1,443,824
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,401
435
64
4
0
267,468
1
L
Sobek
7,074
416
20
1
0
308,936
6
L
Yemoja
7,176
422
34
2
0
243,996
0
W
Set
10,208
600
81
5
0
322,148
0
L
Bellona
7,940
467
61
4
0
276,670
0
W
Ymir
8,457
497
58
3
0
324,415
1
W
Kukulkan
9,143
538
103
6
0
294,946
0
W
Apollo
8,347
491
79
5
0
294,732
0
W
Nike
8,854
521
84
5
0
303,513
0
L
Mercury
8,418
495
106
6
0
346,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role