Player Matchup

Ymir
Ymir
Golucky072
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,008 Elo+
Party 1
Skadi
Skadi
Ramp xDPGx
Skadi
Level 29
God Stats
15W - 14L
1,247 SR
Queue Stats
34W - 34L
1,293 Elo+
Solo
Pele
Pele
Tsukeeks
Pele
Level 3
God Stats
1W - 2L
1,151 SR
Queue Stats
1W - 2L
1,069 Elo+
Party 1
Bellona
Bellona
albertomjp
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,069 Elo+
Party 1
Danzaburou
Danzaburou
arian2013
Danzaburou
Level 16
God Stats
7W - 9L
1,402 SR
Queue Stats
34W - 52L
1,214 Elo+
Solo
Team Averages
Level 11
1,360 SR
1,131 Elo+

VS

Team Averages
Level 12
1,356 SR
1,192 Elo+
Fenrir
Fenrir
Alwer_88
Fenrir
Level 9
God Stats
3W - 11L
1,283 SR
Queue Stats
3W - 26L
1,045 Elo+
Party 2
Cthulhu
Cthulhu
DaniEnty03_KL
Cthulhu
Level 10
God Stats
6W - 23L
1,225 SR
Queue Stats
6W - 30L
1,147 Elo+
Party 2
Kali
Kali
Testimony_65
Kali
Level 25
God Stats
3W - 7L
1,420 SR
Queue Stats
122W - 101L
1,425 Elo+
Solo
Merlin
Merlin
Xanthrax1
Merlin
Level 11
God Stats
1W - 1L
1,701 SR
Queue Stats
49W - 52L
1,357 Elo+
Solo
Tiamat
Tiamat
Xx---GODLYPRO---
Tiamat
Level 5
God Stats
0W - 7L
1,152 SR
Queue Stats
0W - 14L
988 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 27
15,532
1,109
18,820
27,197
38,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
20
19 / 2 / 18
17,834
1,274
37,803
11,599
4,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pele
20
2 / 10 / 19
12,981
927
17,254
20,908
7,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
albertomjp
Bellona
20
19 / 2 / 22
18,042
1,289
31,535
36,161
33,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
arian2013
Danzaburou
16
0 / 3 / 7
11,015
787
1,638
4,041
1,378
Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alwer_88
Fenrir
20
7 / 15 / 11
13,843
989
16,082
26,439
10,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
20
6 / 8 / 17
14,610
1,044
23,012
28,756
14,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 9 / 9
14,525
1,038
23,682
26,808
13,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Xanthrax1
Merlin
20
1 / 3 / 17
13,794
985
18,603
9,636
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 13 / 16
12,764
912
14,059
25,020
14,171
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
95
48
Kills
25
25
Deaths
48
93
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alwer_88
Fenrir
7
15
11
0.83
L
Cthulhu
6
8
17
1.81
W
8
8
27
2.69
W
Skadi
19
2
18
14
L
9
9
9
1.5
W
Pele
2
10
19
1.15
L
Merlin
Xanthrax1
Merlin
1
3
17
3.17
L
2
13
16
0.77
W
Bellona
albertomjp
Bellona
19
2
22
15
W
Danzaburou
arian2013
Danzaburou
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,050
Damage
95,438
99,906
Taken
116,659
84,931
Mitigated
55,825
10,769
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alwer_88
Fenrir
16,082
5,085
0
1,992
26,439
10,464
0
4,208
22,231
0
21,537
L
Cthulhu
23,012
1,987
2,759
3,096
28,756
14,026
0
4,881
23,875
39,135
0
W
18,820
4,368
0
0
27,197
38,840
0
14,508
12,689
28,855
0
W
Skadi
37,803
23,448
0
1,655
11,599
4,389
0
5,239
6,360
0
67,711
L
23,682
20,222
0
1,695
26,808
13,576
0
3,720
23,088
0
33,038
W
Pele
17,254
4,374
0
892
20,908
7,202
0
10,519
10,389
0
31,698
L
Merlin
Xanthrax1
Merlin
18,603
2,458
0
0
9,636
3,588
0
2,179
7,457
55,356
0
L
14,059
1,752
243
4,064
25,020
14,171
0
4,135
20,885
24,635
0
W
Bellona
albertomjp
Bellona
31,535
10,601
0
8,056
36,161
33,122
0
23,272
12,889
331
45,868
W
Danzaburou
arian2013
Danzaburou
1,638
306
0
166
4,041
1,378
0
2,136
1,905
0
3,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,404
Gold Earned
69,536
168
Minions Killed
176
5
Camps Cleared
5
1,045,939
Distance Traveled
1,293,818
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,843
989
8
1
2
251,975
0
L
Cthulhu
14,610
1,044
45
3
0
293,170
0
W
Ymir
15,532
1,109
22
2
0
221,720
0
W
Skadi
17,834
1,274
84
6
1
236,578
2
L
Kali
14,525
1,038
21
2
3
270,045
0
W
Pele
12,981
927
40
3
2
240,609
0
L
Merlin
13,794
985
87
6
0
242,173
0
L
Tiamat
12,764
912
15
1
0
236,455
1
W
Bellona
18,042
1,289
19
1
2
281,508
0
W
Danzaburou
11,015
787
3
0
0
65,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role