Player Matchup

Danzaburou
Danzaburou
MrJMcIntosh
Danzaburou
Level 128
God Stats
17W - 13L
1,781 SR
Queue Stats
309W - 286L
1,581 Elo+
Party 1
Cerberus
Cerberus
NoOb MaStEr4938
Cerberus
Level 86
God Stats
52W - 29L
1,730 SR
Queue Stats
520W - 505L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
WaZa-FoReVeR
Baron Samedi
Level 49
God Stats
9W - 7L
1,529 SR
Queue Stats
31W - 42L
1,408 Elo+
Solo
Team Averages
Level 88
1,680 SR
1,499 Elo+

VS

Team Averages
Level 74
1,443 SR
1,476 Elo+
Khepri
Khepri
 
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
B3ASTS_RAMPAG3
Tsukuyomi
Level 62
God Stats
13W - 14L
1,336 SR
Queue Stats
80W - 93L
1,489 Elo+
Party 2
Nox
Nox
tiflaek
Nox
Level 58
God Stats
13W - 24L
1,493 SR
Queue Stats
53W - 61L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrJMcIntosh
Danzaburou
12
0 / 3 / 2
9,007
563
8,042
11,855
3,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
12
1 / 5 / 0
9,065
567
6,452
15,020
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
WaZa-FoReVeR
Baron Samedi
13
1 / 9 / 1
9,056
566
5,525
13,478
5,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 1 / 13
10,984
687
6,339
10,717
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
B3ASTS_RAMPAG3
Tsukuyomi
15
7 / 0 / 10
11,382
711
16,344
11,058
5,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
15
9 / 1 / 6
11,577
724
10,932
7,204
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
17
17
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
13
7.5
W
Tsukuyomi
B3ASTS_RAMPAG3
Tsukuyomi
7
0
10
12
L
Danzaburou
MrJMcIntosh
Danzaburou
0
3
2
0.33
L
Cerberus
1
5
0
0.2
L
Baron Samedi
WaZa-FoReVeR
Baron Samedi
1
9
1
0.17
W
Nox
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
33,615
40,353
Taken
28,979
15,380
Mitigated
20,003
10,952
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,339
572
386
3,111
10,717
11,330
274
2,799
7,918
27,748
0
W
Tsukuyomi
B3ASTS_RAMPAG3
Tsukuyomi
16,344
4,116
0
3,367
11,058
5,550
499
4,743
6,315
0
59,708
L
Danzaburou
MrJMcIntosh
Danzaburou
8,042
1,967
926
3,528
11,855
3,951
0
4,774
7,013
0
42,271
L
Cerberus
6,452
78
918
2,391
15,020
5,686
0
5,518
9,308
42,333
0
L
Baron Samedi
WaZa-FoReVeR
Baron Samedi
5,525
714
573
2,616
13,478
5,743
0
6,440
6,701
27,789
0
W
Nox
10,932
577
116
1,020
7,204
3,123
924
4,499
2,705
40,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
33,943
207
Minions Killed
180
0
Camps Cleared
0
751,223
Distance Traveled
943,558
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,984
687
47
3
0
301,495
4
W
Tsukuyomi
11,382
711
65
4
0
334,553
7
L
Danzaburou
9,007
563
62
4
0
241,030
3
L
Cerberus
9,065
567
94
6
0
262,224
0
L
Baron Samedi
9,056
566
51
3
0
247,969
2
W
Nox
11,577
724
68
4
0
307,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role