Player Matchup

Janus
Janus
Gold I
Jxssiah
Janus
Gold I
Level 128
God Stats
18W - 17L
1,660 SR
Queue Stats
240W - 235L
1,550 MMR
Solo
Chaac
Chaac
Bronze III
Luckcue
Chaac
Bronze III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,507 MMR
Solo
Cernunnos
Cernunnos
Gold III
PrimitveBruh
Cernunnos
Gold III
Level 125
God Stats
40W - 36L
1,513 SR
Queue Stats
533W - 523L
1,550 MMR
Solo
Cerberus
Cerberus
Gold IV
Stupid
Cerberus
Gold IV
Level 144
God Stats
13W - 12L
1,603 SR
Queue Stats
100W - 101L
1,515 MMR
Solo
Awilix
Awilix
Gold V
magicmav220
Awilix
Gold V
Level 107
God Stats
1W - 0L
1,728 SR
Queue Stats
44W - 34L
1,512 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,601 SR
1,527 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,609 SR
1,526 MMR
Thanatos
Thanatos
Gold III
EdibleCookie
Thanatos
Gold III
Level 126
God Stats
8W - 6L
1,746 SR
Queue Stats
83W - 84L
1,569 MMR
Solo
King Arthur
King Arthur
Gold IV
Feliipe09
King Arthur
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
Philostratus
Jormungandr
Gold III
Level 132
God Stats
66W - 64L
1,515 SR
Queue Stats
436W - 448L
1,525 MMR
Solo
Persephone
Persephone
Platinum III
Railcommand
Persephone
Platinum III
Level 68
God Stats
23W - 32L
1,584 SR
Queue Stats
1,520W - 1,514L
1,530 MMR
Solo
Anhur
Anhur
Gold IV
olimpico95
Anhur
Gold IV
Level 157
God Stats
0W - 5L
1,701 SR
Queue Stats
53W - 44L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jxssiah
Janus
20
3 / 2 / 14
14,598
584
12,925
14,399
7,147
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Luckcue
Chaac
16
3 / 6 / 6
12,066
483
15,847
24,497
22,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
PrimitveBruh
Cernunnos
20
8 / 1 / 10
15,220
609
25,711
21,822
10,688
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Stupid
Cerberus
20
11 / 3 / 16
14,473
579
14,628
28,320
39,091
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
20
14 / 1 / 6
15,881
635
16,679
18,257
10,426
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AthenaSetApolloScyllaTiamat

VS

Bans
TsukuyomiNemesisDanzaburouGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EdibleCookie
Thanatos
17
5 / 9 / 2
10,976
439
8,277
19,321
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Feliipe09
King Arthur
18
2 / 7 / 3
12,174
487
15,782
34,480
31,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Philostratus
Jormungandr
18
3 / 6 / 5
11,547
462
16,925
20,275
17,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Railcommand
Persephone
17
1 / 11 / 2
10,900
436
13,809
19,380
5,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
19
2 / 6 / 0
11,693
468
10,611
23,248
9,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
39
Kills
13
13
Deaths
39
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EdibleCookie
Thanatos
5
9
2
0.67
L
King Arthur
Feliipe09
King Arthur
2
7
3
0.5
W
Janus
Jxssiah
Janus
3
2
14
5
W
Chaac
Luckcue
Chaac
3
6
6
1
L
Jormungandr
Philostratus
Jormungandr
3
6
5
0.92
W
Cernunnos
PrimitveBruh
Cernunnos
8
1
10
13
L
Persephone
Railcommand
Persephone
1
11
2
0.18
W
Cerberus
Stupid
Cerberus
11
3
16
6.33
W
Awilix
14
1
6
17
L
Anhur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,790
Damage
65,404
107,295
Taken
116,704
89,801
Mitigated
71,323
41,546
Healing
33,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EdibleCookie
Thanatos
8,277
2,689
0
10,783
19,321
6,964
0
5,942
13,319
0
59,710
L
King Arthur
Feliipe09
King Arthur
15,782
1,730
0
8,931
34,480
31,306
388
5,755
28,448
0
85,487
W
Janus
Jxssiah
Janus
12,925
899
0
2,814
14,399
7,147
991
7,841
6,558
131,385
0
W
Chaac
Luckcue
Chaac
15,847
4,250
0
9,754
24,497
22,449
640
5,555
18,942
174
60,959
L
Jormungandr
Philostratus
Jormungandr
16,925
2,200
149
3,144
20,275
17,226
0
4,621
15,544
79,029
0
W
Cernunnos
PrimitveBruh
Cernunnos
25,711
14,762
0
14,564
21,822
10,688
4,922
5,930
15,892
0
145,312
L
Persephone
Railcommand
Persephone
13,809
931
16
2,059
19,380
5,903
0
7,178
12,057
86,760
0
W
Cerberus
Stupid
Cerberus
14,628
676
0
5,928
28,320
39,091
0
8,211
20,109
45,706
0
W
Awilix
16,679
7,611
0
8,486
18,257
10,426
556
6,561
11,456
0
128,795
L
Anhur
10,611
6,556
0
8,464
23,248
9,924
1,190
4,455
18,793
0
102,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,238
Gold Earned
57,290
773
Minions Killed
652
0
Camps Cleared
0
2,472,549
Distance Traveled
2,183,052
18
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,976
439
91
4
0
472,235
10
L
King Arthur
12,174
487
140
6
0
422,816
4
W
Janus
14,598
584
219
9
0
563,493
2
W
Chaac
12,066
483
110
4
0
351,073
4
L
Jormungandr
11,547
462
116
5
0
460,471
7
W
Cernunnos
15,220
609
187
7
0
451,979
9
L
Persephone
10,900
436
141
6
0
427,479
6
W
Cerberus
14,473
579
60
2
0
504,575
0
W
Awilix
15,881
635
197
8
0
601,429
3
L
Anhur
11,693
468
164
7
0
400,051
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role