Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Mexicankiller207
Ah Puch
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
242W - 193L
1,708 Elo+
Solo
Cabrakan
Cabrakan
RoyalMurderer
Cabrakan
Level 17
God Stats
3W - 3L
1,552 SR
Queue Stats
41W - 34L
1,607 Elo+
Party 2
Team Averages
Level 59
1,517 SR
1,605 Elo+

VS

Team Averages
Level 20
1,572 SR
1,619 Elo+
Nox
Nox
ElMenace
Nox
Level 20
God Stats
3W - 0L
1,716 SR
Queue Stats
79W - 42L
1,661 Elo+
Solo
King Arthur
King Arthur
Mord27
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 136L
1,602 Elo+
Party 1
Merlin
Merlin
PhoenixRises
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
2 / 2 / 3
6,968
697
5,852
7,267
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 3 / 2
6,800
680
7,151
6,465
2,176
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
RoyalMurderer
Cabrakan
9
1 / 3 / 2
6,523
652
2,804
8,573
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
7,042
704
8,277
5,031
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mord27
King Arthur
9
3 / 3 / 4
6,983
698
3,607
7,548
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
4 / 0 / 3
7,373
737
6,637
6,010
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
8
8
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
2
3
1.75
W
1
2
7
2.25
L
2
3
2
1
W
King Arthur
Mord27
King Arthur
3
3
4
1.67
W
Merlin
4
0
3
5.5
L
Cabrakan
RoyalMurderer
Cabrakan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
18,521
22,305
Taken
18,589
12,740
Mitigated
7,728
4,459
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,852
2,940
0
687
7,267
2,697
0
5,320
1,947
0
28,699
W
8,277
1,201
0
435
5,031
1,926
0
2,652
2,354
29,205
0
L
7,151
228
0
2,187
6,465
2,176
0
4,391
2,074
30,967
0
W
King Arthur
Mord27
King Arthur
3,607
1,260
0
0
7,548
3,820
0
4,486
2,998
0
7,868
W
Merlin
6,637
244
0
710
6,010
1,982
0
2,704
3,206
27,796
0
L
Cabrakan
RoyalMurderer
Cabrakan
2,804
568
0
1,585
8,573
7,867
0
5,207
3,366
7,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,291
Gold Earned
21,398
120
Minions Killed
118
0
Camps Cleared
0
467,218
Distance Traveled
520,557
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,968
697
52
5
0
149,747
0
W
Nox
7,042
704
44
4
0
172,961
2
L
Ah Puch
6,800
680
55
6
0
164,060
2
W
King Arthur
6,983
698
20
2
0
180,469
0
W
Merlin
7,373
737
54
5
0
167,127
4
L
Cabrakan
6,523
652
13
1
0
153,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role