Player Matchup

Janus
Janus
AguusSmite
Janus
Level 96
God Stats
4W - 3L
1,624 SR
Queue Stats
142W - 91L
1,736 Elo+
Party 3
Medusa
Medusa
GR1LL0
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Joakkaster
Sun Wukong
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Jordy YT3713
Fenrir
Level 92
God Stats
7W - 6L
1,372 SR
Queue Stats
146W - 148L
1,469 Elo+
Party 2
Ymir
Ymir
Missmy
Ymir
Level 13
God Stats
2W - 1L
1,495 SR
Queue Stats
12W - 11L
1,506 Elo+
Party 2
Team Averages
Level 73
1,498 SR
1,542 Elo+

VS

Team Averages
Level 67
1,549 SR
1,585 Elo+
Ra
Ra
ElGasista
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RëdHood
Tsukuyomi
Level 146
God Stats
2W - 2L
1,552 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 1
Bellona
Bellona
Siliot
Bellona
Level 7
God Stats
3W - 2L
1,692 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 1
Anhur
Anhur
WaskaTime
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 1
Khepri
Khepri
w0ut
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 3 / 9
9,944
552
11,788
10,975
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GR1LL0
Medusa
16
11 / 3 / 6
10,451
581
15,516
10,934
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Joakkaster
Sun Wukong
16
3 / 2 / 12
10,339
574
10,826
10,992
11,487
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
16
5 / 0 / 9
9,951
553
5,689
10,598
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Missmy
Ymir
14
4 / 0 / 18
8,923
496
8,525
11,269
9,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
8,773
487
10,936
10,908
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
RëdHood
Tsukuyomi
14
5 / 5 / 1
9,370
521
10,103
14,274
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Siliot
Bellona
13
2 / 7 / 3
8,217
457
7,112
14,928
9,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
WaskaTime
Anhur
12
1 / 8 / 2
7,304
406
5,005
13,783
4,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
w0ut
Khepri
12
0 / 4 / 5
6,745
375
2,711
12,807
7,723
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
28
Kills
8
8
Deaths
28
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
5
3
9
3.17
L
0
4
4
0.5
W
Medusa
GR1LL0
Medusa
11
3
6
4.67
W
Sun Wukong
Joakkaster
Sun Wukong
3
2
12
4.5
W
Fenrir
5
0
9
9.5
W
Ymir
Missmy
Ymir
4
0
18
13
L
Tsukuyomi
RëdHood
Tsukuyomi
5
5
1
1.1
L
Bellona
Siliot
Bellona
2
7
3
0.5
L
Anhur
WaskaTime
Anhur
1
8
2
0.25
L
Khepri
w0ut
Khepri
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,344
Damage
35,867
54,768
Taken
66,700
32,931
Mitigated
33,764
14,208
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
11,788
434
0
1,510
10,975
3,927
704
3,978
6,765
56,766
0
L
10,936
607
2,080
3,802
10,908
4,876
0
3,704
7,102
73,947
0
W
Medusa
GR1LL0
Medusa
15,516
7,665
0
3,782
10,934
3,553
1,819
2,219
8,675
0
72,263
W
Sun Wukong
Joakkaster
Sun Wukong
10,826
1,866
0
1,638
10,992
11,487
1,027
2,588
8,252
0
59,013
W
Fenrir
5,689
1,101
0
4,822
10,598
4,329
105
980
9,546
0
60,733
W
Ymir
Missmy
Ymir
8,525
1,568
676
1,780
11,269
9,635
319
3,308
7,883
34,872
0
L
Tsukuyomi
RëdHood
Tsukuyomi
10,103
2,010
0
3,463
14,274
7,135
0
2,588
11,640
0
43,714
L
Bellona
Siliot
Bellona
7,112
1,720
0
752
14,928
9,742
0
4,442
10,374
0
31,858
L
Anhur
WaskaTime
Anhur
5,005
1,857
0
3,069
13,783
4,288
0
3,779
9,896
0
46,229
L
Khepri
w0ut
Khepri
2,711
76
585
1,510
12,807
7,723
0
5,348
7,375
12,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,608
Gold Earned
40,409
499
Minions Killed
386
0
Camps Cleared
0
1,810,603
Distance Traveled
1,661,894
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,944
552
108
6
0
366,916
6
L
Ra
8,773
487
143
8
0
320,394
2
W
Medusa
10,451
581
133
7
0
319,914
3
W
Sun Wukong
10,339
574
122
7
0
367,385
5
W
Fenrir
9,951
553
109
6
0
392,994
3
W
Ymir
8,923
496
27
2
0
363,394
3
L
Tsukuyomi
9,370
521
66
4
0
369,631
1
L
Bellona
8,217
457
73
4
0
338,093
9
L
Anhur
7,304
406
73
4
0
298,658
0
L
Khepri
6,745
375
31
2
0
335,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role