Player Matchup

Scylla
Scylla
chemx__
Scylla
Level 29
God Stats
13W - 3L
1,393 SR
Queue Stats
131W - 74L
1,610 Elo+
Party 2
Cabrakan
Cabrakan
lapatataTeamatao
Cabrakan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 45L
1,657 Elo+
Party 2
Sol
Sol
rodrialmo
Sol
Level 100
God Stats
4W - 6L
1,769 SR
Queue Stats
144W - 83L
1,618 Elo+
Party 2
Ymir
Ymir
xPrincessHanaxo
Ymir
Level 18
God Stats
1W - 1L
1,766 SR
Queue Stats
10W - 8L
1,529 Elo+
Party 3
King Arthur
King Arthur
zXzPR3D4T0RzXz
King Arthur
Level 47
God Stats
4W - 6L
1,634 SR
Queue Stats
17W - 17L
1,529 Elo+
Party 3
Team Averages
Level 46
1,612 SR
1,589 Elo+

VS

Team Averages
Level 85
1,580 SR
1,423 Elo+
Serqet
Serqet
Berethor1991
Serqet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 112L
1,477 Elo+
Party 1
Apollo
Apollo
Deadpool1595
Apollo
Level 13
God Stats
1W - 2L
1,678 SR
Queue Stats
19W - 32L
1,383 Elo+
Party 1
Tiamat
Tiamat
psyko74
Tiamat
Level 107
God Stats
11W - 22L
1,476 SR
Queue Stats
272W - 303L
1,389 Elo+
Solo
Odin
Odin
valkyree
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,383 Elo+
Party 1
Kuzenbo
Kuzenbo
xX_Pascal_7_Xx
Kuzenbo
Level 143
God Stats
2W - 3L
1,744 SR
Queue Stats
108W - 111L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
chemx__
Scylla
10
0 / 1 / 2
5,353
535
2,379
2,052
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 1
6,407
641
3,689
6,439
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 0 / 0
7,129
713
8,067
4,333
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 1 / 4
5,982
598
5,294
5,859
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
zXzPR3D4T0RzXz
King Arthur
11
0 / 0 / 1
6,239
624
1,762
4,753
1,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
2 / 2 / 0
5,461
546
3,184
7,230
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
8
0 / 3 / 0
4,326
433
1,000
5,427
1,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
psyko74
Tiamat
9
0 / 1 / 1
5,305
531
1,552
5,365
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
9
0 / 1 / 0
4,910
491
449
4,120
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
4,370
437
2,211
9,974
5,081
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
2
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
2
0
1
L
Apollo
0
3
0
0
W
Scylla
chemx__
Scylla
0
1
2
1
W
3
0
1
3.5
L
Tiamat
psyko74
Tiamat
0
1
1
0.5
W
6
0
0
6
L
Odin
0
1
0
0
W
2
1
4
4
L
0
4
1
0.13
W
King Arthur
zXzPR3D4T0RzXz
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,191
Damage
8,396
23,436
Taken
32,116
11,012
Mitigated
13,739
9,714
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,184
555
0
2,112
7,230
2,081
0
2,778
4,330
0
22,985
L
Apollo
1,000
440
0
0
5,427
1,369
0
4,570
857
0
15,534
W
Scylla
chemx__
Scylla
2,379
57
0
0
2,052
486
490
503
1,549
24,623
0
W
3,689
707
0
3,050
6,439
3,756
0
472
5,919
38,369
0
L
Tiamat
psyko74
Tiamat
1,552
204
0
838
5,365
2,808
0
3,822
1,327
24,721
0
W
8,067
3,405
0
3,131
4,333
1,528
351
1,397
2,936
49,278
4,620
L
Odin
449
54
0
147
4,120
2,400
0
414
3,706
0
18,787
W
5,294
1,719
0
2,150
5,859
3,370
0
1,391
4,218
19,129
0
L
2,211
898
206
2,222
9,974
5,081
0
7,072
2,902
12,066
0
W
King Arthur
zXzPR3D4T0RzXz
King Arthur
1,762
551
0
1,383
4,753
1,872
0
0
4,484
0
39,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
24,372
358
Minions Killed
188
0
Camps Cleared
0
1,013,005
Distance Traveled
986,139
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,461
546
47
5
0
227,770
1
L
Apollo
4,326
433
26
3
0
210,999
1
W
Scylla
5,353
535
50
5
0
201,484
1
W
Cabrakan
6,407
641
91
9
0
209,499
0
L
Tiamat
5,305
531
55
6
0
191,091
0
W
Sol
7,129
713
108
11
0
184,338
0
L
Odin
4,910
491
39
4
0
174,120
0
W
Ymir
5,982
598
26
3
0
195,826
5
L
Kuzenbo
4,370
437
21
2
0
182,159
1
W
King Arthur
6,239
624
83
8
0
221,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role