Player Matchup

Osiris
Osiris
Badlur
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dirkdemush
Olorun
Level 28
God Stats
4W - 6L
1,553 SR
Queue Stats
311W - 358L
1,395 Elo+
Party 1
Sol
Sol
IronPhoeniks
Sol
Level 49
God Stats
2W - 3L
1,190 SR
Queue Stats
47W - 72L
1,439 Elo+
Party 1
Ares
Ares
vosserzarnox
Ares
Level 49
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 10L
1,108 Elo+
Party 1
Loki
Loki
xA1eXx
Loki
Level 141
God Stats
29W - 22L
1,520 SR
Queue Stats
176W - 194L
1,478 Elo+
Solo
Team Averages
Level 78
1,501 SR
1,384 Elo+

VS

Team Averages
Level 62
1,506 SR
1,510 Elo+
Arachne
Arachne
DenUzum
Arachne
Level 64
God Stats
16W - 12L
1,489 SR
Queue Stats
156W - 158L
1,532 Elo+
Party 2
Hades
Hades
KotaKot
Hades
Level 67
God Stats
3W - 1L
1,724 SR
Queue Stats
135W - 125L
1,529 Elo+
Party 2
Kali
Kali
NazarUa
Kali
Level 46
God Stats
4W - 5L
1,636 SR
Queue Stats
101W - 100L
1,532 Elo+
Party 2
Anubis
Anubis
Nero223432
Anubis
Level 52
God Stats
24W - 23L
1,409 SR
Queue Stats
382W - 424L
1,486 Elo+
Party 3
Nox
Nox
SkyeTheCat
Nox
Level 81
God Stats
2W - 2L
1,273 SR
Queue Stats
358W - 399L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Badlur
Osiris
14
2 / 3 / 1
8,112
541
7,582
10,247
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Dirkdemush
Olorun
11
3 / 6 / 6
7,002
467
4,031
8,581
1,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 9 / 1
7,028
469
5,497
9,974
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 5 / 4
7,071
471
5,461
12,157
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
xA1eXx
Loki
14
4 / 3 / 0
8,211
547
5,064
9,995
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DenUzum
Arachne
16
11 / 0 / 5
9,786
652
11,240
10,534
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
KotaKot
Hades
14
8 / 2 / 7
9,112
607
7,449
10,047
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
NazarUa
Kali
16
2 / 3 / 1
8,947
596
5,326
10,294
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Nero223432
Anubis
13
4 / 3 / 5
7,527
502
9,522
8,356
4,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 5
6,268
418
3,290
6,879
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
13
Kills
26
26
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
Badlur
Osiris
2
3
1
0.83
W
Arachne
DenUzum
Arachne
11
0
5
13.5
L
Olorun
Dirkdemush
Olorun
3
6
6
1
L
2
9
1
0.28
W
Hades
KotaKot
Hades
8
2
7
5.75
W
Kali
NazarUa
Kali
2
3
1
0.83
W
Anubis
Nero223432
Anubis
4
3
5
2.17
W
1
5
5
0.7
L
2
5
4
0.8
L
Loki
xA1eXx
Loki
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
36,827
50,954
Taken
46,110
20,867
Mitigated
23,993
10,177
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Badlur
Osiris
7,582
3,013
0
1,830
10,247
7,187
845
0
10,247
0
50,366
W
Arachne
DenUzum
Arachne
11,240
7,233
0
4,510
10,534
5,557
0
3,249
7,285
0
62,509
L
Olorun
Dirkdemush
Olorun
4,031
1,904
99
820
8,581
1,905
400
5,278
3,189
27,703
0
L
5,497
855
0
1,351
9,974
3,119
0
3,812
6,144
31,212
1,758
W
Hades
KotaKot
Hades
7,449
581
174
4,482
10,047
5,498
1,390
3,302
6,745
48,355
0
W
Kali
NazarUa
Kali
5,326
2,667
0
5,278
10,294
6,245
626
0
10,294
0
55,635
W
Anubis
Nero223432
Anubis
9,522
369
0
3,505
8,356
4,238
0
4,147
4,209
41,310
0
W
3,290
550
0
160
6,879
2,455
40
4,156
2,723
19,212
0
L
5,461
73
0
2,311
12,157
5,401
58
8,037
3,906
15,338
0
L
Loki
xA1eXx
Loki
5,064
1,560
0
3,766
9,995
3,255
23
2,788
7,207
0
53,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
41,640
325
Minions Killed
413
0
Camps Cleared
0
1,315,346
Distance Traveled
1,366,014
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,112
541
107
7
0
232,284
0
W
Arachne
9,786
652
118
8
0
344,277
1
L
Olorun
7,002
467
35
2
0
266,018
0
L
Sol
7,028
469
61
4
0
263,969
0
W
Hades
9,112
607
95
6
0
274,038
0
W
Kali
8,947
596
107
7
0
250,270
0
W
Anubis
7,527
502
66
4
0
240,479
2
W
Nox
6,268
418
27
2
0
256,950
2
L
Ares
7,071
471
21
1
0
276,245
4
L
Loki
8,211
547
101
7
0
276,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role