Player Matchup

Arachne
Arachne
DaBombGee
Arachne
Level 27
God Stats
13W - 3L
1,606 SR
Queue Stats
136W - 126L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Locomotive23
Sun Wukong
Level 19
God Stats
7W - 6L
1,381 SR
Queue Stats
44W - 41L
1,409 Elo+
Solo
Poseidon
Poseidon
Zähter
Poseidon
Level 14
God Stats
11W - 14L
1,489 SR
Queue Stats
19W - 24L
1,435 Elo+
Solo
Athena
Athena
bigdaddytime
Athena
Level 9
God Stats
13W - 8L
1,500 SR
Queue Stats
113W - 123L
1,399 Elo+
Party 2
Chiron
Chiron
theghostoftime95
Chiron
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 140L
1,411 Elo+
Party 2
Team Averages
Level 17
1,495 SR
1,439 Elo+

VS

Team Averages
Level 7
1,637 SR
1,358 Elo+
Izanami
Izanami
DoctorNuggetIV
Izanami
Level 6
God Stats
1W - 1L
1,680 SR
Queue Stats
2W - 7L
1,222 Elo+
Party 1
Bellona
Bellona
GarliCookiezZz
Bellona
Level 15
God Stats
8W - 5L
1,851 SR
Queue Stats
19W - 11L
1,725 Elo+
Solo
Mercury
Mercury
MisterJawek
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Party 1
Yemoja
Yemoja
Stam0I8
Yemoja
Level 3
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
dormavoute
Ah Puch
Level 6
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 7L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaBombGee
Arachne
10
2 / 1 / 5
5,958
596
3,542
5,511
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Locomotive23
Sun Wukong
11
1 / 0 / 1
5,913
591
1,841
4,845
2,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Zähter
Poseidon
11
5 / 2 / 0
6,722
672
3,213
4,703
1,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
1 / 0 / 4
5,905
591
1,082
4,298
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 0 / 3
6,405
641
6,251
4,679
1,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,953
495
1,961
4,806
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,994
599
2,838
6,428
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MisterJawek
Mercury
8
1 / 2 / 2
5,403
540
1,681
5,438
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Stam0I8
Yemoja
8
0 / 1 / 0
4,919
492
1,167
2,940
1,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
dormavoute
Ah Puch
8
0 / 5 / 1
4,896
490
2,808
4,448
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaBombGee
Arachne
2
1
5
4.5
L
1
5
0
0.2
L
1
2
0
0.5
W
Sun Wukong
Locomotive23
Sun Wukong
1
0
1
1.5
L
Mercury
MisterJawek
Mercury
1
2
2
1
L
Yemoja
Stam0I8
Yemoja
0
1
0
0
W
Poseidon
Zähter
Poseidon
5
2
0
2.5
W
Athena
1
0
4
3
L
Ah Puch
dormavoute
Ah Puch
0
5
1
0.1
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
10,455
24,036
Taken
24,060
9,680
Mitigated
9,088
11,012
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaBombGee
Arachne
3,542
2,728
99
2,152
5,511
2,166
246
163
5,348
0
28,694
L
1,961
1,083
0
16
4,806
1,276
0
621
4,185
0
25,251
L
2,838
859
0
3,032
6,428
4,005
300
366
5,812
0
35,336
W
Sun Wukong
Locomotive23
Sun Wukong
1,841
374
0
2,429
4,845
2,566
0
0
4,845
0
27,891
L
Mercury
MisterJawek
Mercury
1,681
554
0
1,623
5,438
1,335
0
272
5,141
0
21,539
L
Yemoja
Stam0I8
Yemoja
1,167
244
238
641
2,940
1,080
0
189
2,751
7,583
0
W
Poseidon
Zähter
Poseidon
3,213
479
0
1,689
4,703
1,586
0
2,590
2,113
33,198
0
W
Athena
1,082
314
0
934
4,298
1,994
248
789
3,509
17,575
0
L
Ah Puch
dormavoute
Ah Puch
2,808
418
0
98
4,448
1,392
155
2,847
1,601
19,096
0
W
6,251
2,924
534
3,175
4,679
1,368
1,380
433
4,246
0
35,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
26,165
313
Minions Killed
245
0
Camps Cleared
0
1,005,112
Distance Traveled
971,963
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,958
596
55
6
0
220,347
7
L
Izanami
4,953
495
64
6
0
196,203
4
L
Bellona
5,994
599
80
8
0
202,326
0
W
Sun Wukong
5,913
591
61
6
0
219,137
0
L
Mercury
5,403
540
47
5
0
232,871
2
L
Yemoja
4,919
492
17
2
0
162,121
1
W
Poseidon
6,722
672
81
8
0
186,563
0
W
Athena
5,905
591
47
5
0
184,362
1
L
Ah Puch
4,896
490
37
4
0
178,442
1
W
Chiron
6,405
641
69
7
0
194,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role