Player Matchup

Ares
Ares
Deadshot099
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Emanuel21420
Sun Wukong
Level 28
God Stats
16W - 9L
1,695 SR
Queue Stats
65W - 67L
1,467 Elo+
Party 2
Anubis
Anubis
PatrikPayo
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,432 Elo+
Party 2
Olorun
Olorun
RickyMartinVEVO
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,398 Elo+
Solo
Thanatos
Thanatos
Tomasiano
Thanatos
Level 23
God Stats
0W - 3L
1,164 SR
Queue Stats
45W - 58L
1,421 Elo+
Party 2
Team Averages
Level 16
1,472 SR
1,444 Elo+

VS

Team Averages
Level 24
1,551 SR
1,481 Elo+
Arachne
Arachne
Adur
Arachne
Level 44
God Stats
5W - 3L
1,681 SR
Queue Stats
38W - 48L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
Erthos
Cabrakan
Level 22
God Stats
6W - 5L
1,759 SR
Queue Stats
44W - 49L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ivanano
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,641 Elo+
Party 1
Ra
Ra
Seriouzmatze
Ra
Level 7
God Stats
1W - 2L
1,317 SR
Queue Stats
34W - 52L
1,335 Elo+
Solo
Xbalanque
Xbalanque
kevinsong
Xbalanque
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 9
8,713
436
5,664
21,790
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Emanuel21420
Sun Wukong
16
7 / 4 / 7
10,707
535
12,448
15,570
13,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
PatrikPayo
Anubis
16
8 / 6 / 3
9,990
500
16,097
15,363
9,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 10 / 8
7,544
377
5,387
13,676
5,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Tomasiano
Thanatos
16
6 / 9 / 8
10,318
516
11,162
20,515
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adur
Arachne
16
7 / 7 / 13
10,568
528
13,957
18,178
8,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Erthos
Cabrakan
15
5 / 4 / 19
10,346
517
9,434
16,557
17,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
Ivanano
Cu Chulainn
17
6 / 7 / 15
10,492
525
11,210
16,871
9,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 3 / 12
11,025
551
13,542
8,881
3,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
kevinsong
Xbalanque
18
14 / 2 / 9
12,086
604
19,852
11,915
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
106
23
Kills
38
38
Deaths
23
35
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Arachne
Adur
Arachne
7
7
13
1.93
L
2
9
9
0.72
L
Sun Wukong
Emanuel21420
Sun Wukong
7
4
7
2.63
W
Cabrakan
Erthos
Cabrakan
5
4
19
3.63
W
Cu Chulainn
Ivanano
Cu Chulainn
6
7
15
1.93
L
Anubis
PatrikPayo
Anubis
8
6
3
1.58
L
0
10
8
0.4
W
6
3
12
4
L
Thanatos
Tomasiano
Thanatos
6
9
8
1.11
W
Xbalanque
kevinsong
Xbalanque
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,758
Damage
67,995
86,914
Taken
72,402
53,729
Mitigated
42,263
25,499
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Adur
Arachne
13,957
10,175
0
5,521
18,178
8,165
924
4,759
13,419
0
73,229
L
5,664
1,054
0
2,328
21,790
17,502
223
6,198
15,592
16,540
0
L
Sun Wukong
Emanuel21420
Sun Wukong
12,448
1,624
0
1,288
15,570
13,758
1,201
6,025
9,545
74
46,732
W
Cabrakan
Erthos
Cabrakan
9,434
679
1,158
4,181
16,557
17,063
110
7,326
9,231
20,348
0
W
Cu Chulainn
Ivanano
Cu Chulainn
11,210
2,303
0
1,516
16,871
9,476
369
7,510
9,361
6,282
37,824
L
Anubis
PatrikPayo
Anubis
16,097
2,077
195
6,069
15,363
9,421
395
4,891
10,472
70,031
0
L
5,387
3,099
567
2,761
13,676
5,183
364
4,363
9,313
37,775
0
W
13,542
1,335
2,190
3,060
8,881
3,098
749
4,259
4,622
70,695
0
L
Thanatos
Tomasiano
Thanatos
11,162
3,103
0
12,291
20,515
7,865
611
3,542
16,973
0
59,784
W
Xbalanque
kevinsong
Xbalanque
19,852
12,684
0
3,393
11,915
4,461
4,436
3,318
8,597
0
80,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
54,517
380
Minions Killed
442
0
Camps Cleared
0
1,607,866
Distance Traveled
1,842,585
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,568
528
92
5
0
384,438
2
L
Ares
8,713
436
28
1
0
325,424
0
L
Sun Wukong
10,707
535
72
4
0
370,229
0
W
Cabrakan
10,346
517
30
2
0
347,471
4
W
Cu Chulainn
10,492
525
65
3
0
377,179
1
L
Anubis
9,990
500
122
6
0
292,868
2
L
Olorun
7,544
377
64
3
0
302,537
0
W
Ra
11,025
551
133
7
0
358,280
0
L
Thanatos
10,318
516
94
5
0
316,808
6
W
Xbalanque
12,086
604
122
6
0
375,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role