Player Matchup

Cu Chulainn
Cu Chulainn
AvrgMstrpc
Cu Chulainn
Level 83
God Stats
8W - 7L
1,511 SR
Queue Stats
292W - 273L
1,463 Elo+
Party 3
Ra
Ra
Fresh_Cakes4
Ra
Level 66
God Stats
41W - 30L
1,690 SR
Queue Stats
344W - 318L
1,515 Elo+
Party 1
Mercury
Mercury
Waze_SS
Mercury
Level 34
God Stats
21W - 31L
1,469 SR
Queue Stats
199W - 206L
1,473 Elo+
Solo
Anhur
Anhur
XxCoolHwipxX
Anhur
Level 29
God Stats
4W - 8L
1,589 SR
Queue Stats
314W - 289L
1,644 Elo+
Party 1
Ganesha
Ganesha
bobward-tentpant
Ganesha
Level 29
God Stats
1W - 1L
1,342 SR
Queue Stats
37W - 41L
1,474 Elo+
Party 3
Team Averages
Level 48
1,520 SR
1,514 Elo+

VS

Team Averages
Level 80
1,517 SR
1,737 Elo+
Rama
Rama
BigMcBaconator
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,925 Elo+
Party 2
Ne Zha
Ne Zha
Brandoopity
Ne Zha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 63L
1,655 Elo+
Party 2
Bellona
Bellona
CYcleoneSpinj
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 5L
1,955 Elo+
Party 2
Sun Wukong
Sun Wukong
Crowidk
Sun Wukong
Level 43
God Stats
62W - 59L
1,586 SR
Queue Stats
157W - 154L
1,475 Elo+
Solo
Hel
Hel
Haithi
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 74L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AvrgMstrpc
Cu Chulainn
9
1 / 2 / 0
5,222
522
3,233
7,598
2,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 7 / 0
4,380
438
920
6,012
1,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Waze_SS
Mercury
6
0 / 6 / 0
4,205
421
1,253
6,748
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,680
468
2,881
6,149
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,658
466
2,041
7,287
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,455
646
4,416
6,013
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
10
4 / 0 / 4
6,195
620
4,526
6,018
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
10
6 / 0 / 4
6,476
648
5,350
5,799
2,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Crowidk
Sun Wukong
9
1 / 1 / 2
5,588
559
2,869
5,018
1,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
Haithi
Hel
12
8 / 0 / 4
7,660
766
6,611
4,125
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
20
21
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AvrgMstrpc
Cu Chulainn
1
2
0
0.5
W
1
0
3
2.5
W
Ne Zha
4
0
4
6
W
Bellona
6
0
4
8
W
Sun Wukong
Crowidk
Sun Wukong
1
1
2
2
L
0
7
0
0
W
Hel
Haithi
Hel
8
0
4
10
L
Mercury
Waze_SS
Mercury
0
6
0
0
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,328
Damage
23,772
33,794
Taken
26,973
11,055
Mitigated
9,328
7,047
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AvrgMstrpc
Cu Chulainn
3,233
393
0
1,666
7,598
2,471
0
680
6,868
0
24,843
W
4,416
3,486
0
3,284
6,013
1,380
542
779
5,234
0
40,523
W
Ne Zha
4,526
1,390
0
2,348
6,018
1,891
165
499
5,519
0
26,913
W
Bellona
5,350
2,260
0
1,016
5,799
2,940
0
910
4,889
0
25,908
W
Sun Wukong
Crowidk
Sun Wukong
2,869
618
0
567
5,018
1,902
988
364
4,654
0
25,587
L
920
150
192
161
6,012
1,748
0
3,146
2,734
16,840
0
W
Hel
Haithi
Hel
6,611
667
804
2,270
4,125
1,215
37
409
3,716
45,347
0
L
Mercury
Waze_SS
Mercury
1,253
690
0
579
6,748
1,848
0
2,174
4,470
0
13,837
L
2,881
1,916
0
2,156
6,149
1,453
0
0
6,149
0
21,175
L
2,041
326
0
2,293
7,287
3,535
0
285
6,962
12,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,145
Gold Earned
32,374
179
Minions Killed
344
0
Camps Cleared
0
910,703
Distance Traveled
1,013,152
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,222
522
52
5
0
176,540
3
W
Rama
6,455
646
79
8
0
168,572
0
W
Ne Zha
6,195
620
63
6
0
219,901
2
W
Bellona
6,476
648
40
4
0
228,734
2
W
Sun Wukong
5,588
559
59
6
0
196,013
2
L
Ra
4,380
438
28
3
0
171,278
0
W
Hel
7,660
766
103
10
0
199,932
1
L
Mercury
4,205
421
28
3
0
187,487
2
L
Anhur
4,680
468
59
6
0
176,362
3
L
Ganesha
4,658
466
12
1
0
199,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role