Player Matchup

Jormungandr
Jormungandr
BiGBoY0169
Jormungandr
Level 15
God Stats
2W - 0L
1,713 SR
Queue Stats
12W - 4L
1,722 Elo+
Party 1
Hades
Hades
Dinzou
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 38L
1,813 Elo+
Party 1
Mercury
Mercury
vikito11111
Mercury
Level 149
God Stats
2W - 0L
1,747 SR
Queue Stats
39W - 22L
1,851 Elo+
Party 1
Team Averages
Level 97
1,653 SR
1,795 Elo+

VS

Team Averages
Level 45
1,731 SR
1,651 Elo+
Cabrakan
Cabrakan
Rokword2137
Cabrakan
Level 78
God Stats
17W - 13L
1,700 SR
Queue Stats
389W - 350L
1,624 Elo+
Party 2
Merlin
Merlin
Wjewjurka
Merlin
Level 29
God Stats
53W - 22L
1,859 SR
Queue Stats
117W - 79L
1,711 Elo+
Party 2
King Arthur
King Arthur
hugogamer03389
King Arthur
Level 29
God Stats
9W - 15L
1,633 SR
Queue Stats
580W - 443L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiGBoY0169
Jormungandr
17
1 / 3 / 14
13,883
694
14,222
19,680
21,346
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
Dinzou
Hades
17
7 / 7 / 6
14,458
723
25,146
22,249
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
vikito11111
Mercury
19
11 / 6 / 3
15,175
759
17,789
21,112
8,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Rokword2137
Cabrakan
16
3 / 4 / 12
13,877
694
17,122
26,394
44,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Wjewjurka
Merlin
17
9 / 10 / 7
14,451
723
21,062
17,695
6,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
hugogamer03389
King Arthur
16
4 / 5 / 12
13,032
652
13,820
21,519
20,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
19
Kills
16
16
Deaths
19
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BiGBoY0169
Jormungandr
1
3
14
2.67
W
Hades
Dinzou
Hades
7
7
6
1.43
L
Cabrakan
Rokword2137
Cabrakan
3
4
12
2.25
L
Merlin
Wjewjurka
Merlin
9
10
7
1.25
L
King Arthur
hugogamer03389
King Arthur
4
5
12
2
W
Mercury
vikito11111
Mercury
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,157
Damage
52,004
63,041
Taken
65,608
43,390
Mitigated
72,021
14,513
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BiGBoY0169
Jormungandr
14,222
3,617
0
2,389
19,680
21,346
56
11,016
8,191
52,747
0
W
Hades
Dinzou
Hades
25,146
2,827
2,228
6,262
22,249
13,443
859
14,232
7,489
80,359
0
L
Cabrakan
Rokword2137
Cabrakan
17,122
2,217
0
5,952
26,394
44,843
322
14,104
12,290
37,500
0
L
Merlin
Wjewjurka
Merlin
21,062
1,384
312
2,463
17,695
6,594
30
11,942
5,753
70,858
0
L
King Arthur
hugogamer03389
King Arthur
13,820
1,998
1,713
2,443
21,519
20,584
325
13,394
8,125
357
46,947
W
Mercury
vikito11111
Mercury
17,789
11,267
0
3,634
21,112
8,601
871
12,157
8,617
0
105,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,516
Gold Earned
41,360
273
Minions Killed
198
0
Camps Cleared
0
1,092,282
Distance Traveled
977,167
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,883
694
61
3
0
338,658
1
W
Hades
14,458
723
94
5
0
356,878
4
L
Cabrakan
13,877
694
32
2
0
320,112
5
L
Merlin
14,451
723
108
5
0
280,091
3
L
King Arthur
13,032
652
58
3
0
376,964
6
W
Mercury
15,175
759
118
6
0
396,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role