Player Matchup

Apollo
Apollo
IPhuckCats
Apollo
Level 16
God Stats
9W - 8L
1,985 SR
Queue Stats
88W - 55L
1,794 Elo+
Solo
Chaac
Chaac
NeonLeonidas
Chaac
Level 29
God Stats
5W - 2L
1,572 SR
Queue Stats
80W - 100L
1,574 Elo+
Solo
Anubis
Anubis
SockOtter
Anubis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
branckiwis413
Ares
Level 23
God Stats
1W - 1L
1,710 SR
Queue Stats
40W - 28L
1,569 Elo+
Solo
Hou Yi
Hou Yi
prime9999
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,800 Elo+
Solo
Team Averages
Level 16
1,653 SR
1,647 Elo+

VS

Team Averages
Level 27
1,606 SR
1,527 Elo+
Scylla
Scylla
Ac0rnZ
Scylla
Level 27
God Stats
4W - 2L
1,878 SR
Queue Stats
169W - 175L
1,549 Elo+
Party 1
Fafnir
Fafnir
Littlekerm
Fafnir
Level 26
God Stats
14W - 18L
1,536 SR
Queue Stats
263W - 269L
1,551 Elo+
Party 1
Ymir
Ymir
McCrip
Ymir
Level 25
God Stats
8W - 8L
1,500 SR
Queue Stats
356W - 371L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Seabiscuit564
Ao Kuang
Level 44
God Stats
59W - 41L
1,618 SR
Queue Stats
506W - 464L
1,533 Elo+
Party 1
Rama
Rama
wrapGod69
Rama
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IPhuckCats
Apollo
12
4 / 0 / 6
6,938
694
3,854
3,984
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 1
6,063
606
4,442
7,692
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
SockOtter
Anubis
10
5 / 1 / 2
6,493
649
2,871
2,471
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 2
5,646
565
2,547
5,925
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
prime9999
Hou Yi
10
2 / 0 / 0
5,425
543
3,694
3,844
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ac0rnZ
Scylla
8
0 / 4 / 1
4,758
476
1,264
4,367
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Littlekerm
Fafnir
9
1 / 2 / 0
4,908
491
4,217
5,691
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
McCrip
Ymir
6
0 / 3 / 0
4,232
423
881
6,150
2,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Seabiscuit564
Ao Kuang
9
2 / 4 / 0
5,505
551
2,898
7,059
2,434
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
7
0 / 1 / 1
4,493
449
2,529
4,184
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ac0rnZ
Scylla
0
4
1
0.13
W
Apollo
IPhuckCats
Apollo
4
0
6
7
L
Fafnir
Littlekerm
Fafnir
1
2
0
0.5
L
Ymir
McCrip
Ymir
0
3
0
0
W
1
2
1
0.75
L
Ao Kuang
Seabiscuit564
Ao Kuang
2
4
0
0.5
W
Anubis
SockOtter
Anubis
5
1
2
6
W
2
0
2
3
W
Hou Yi
prime9999
Hou Yi
2
0
0
2
L
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
11,789
23,916
Taken
27,451
10,667
Mitigated
10,844
10,005
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ac0rnZ
Scylla
1,264
172
0
680
4,367
903
0
1,815
2,552
19,601
0
W
Apollo
IPhuckCats
Apollo
3,854
2,313
0
803
3,984
1,296
83
407
3,511
0
42,326
L
Fafnir
Littlekerm
Fafnir
4,217
1,522
0
1,946
5,691
4,187
0
90
5,326
18,778
0
L
Ymir
McCrip
Ymir
881
385
0
1,676
6,150
2,345
0
2,066
4,084
7,108
0
W
4,442
1,611
0
4,103
7,692
3,965
0
5,170
2,197
0
28,526
L
Ao Kuang
Seabiscuit564
Ao Kuang
2,898
945
0
1,777
7,059
2,434
0
1,193
5,816
25,153
0
W
Anubis
SockOtter
Anubis
2,871
186
0
758
2,471
1,410
343
1,225
1,146
26,644
0
W
2,547
207
0
2,238
5,925
3,029
114
1,498
4,402
12,973
0
W
Hou Yi
prime9999
Hou Yi
3,694
1,628
0
2,103
3,844
967
570
444
3,400
0
31,584
L
Rama
2,529
2,076
0
1,838
4,184
975
0
254
3,930
0
24,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
23,896
289
Minions Killed
188
0
Camps Cleared
0
859,160
Distance Traveled
750,718
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,758
476
42
4
0
149,969
2
W
Apollo
6,938
694
85
9
0
199,387
3
L
Fafnir
4,908
491
35
4
0
135,591
0
L
Ymir
4,232
423
12
1
0
154,342
0
W
Chaac
6,063
606
69
7
0
140,180
2
L
Ao Kuang
5,505
551
52
5
0
185,493
0
W
Anubis
6,493
649
50
5
0
153,416
4
W
Ares
5,646
565
27
3
0
195,346
4
W
Hou Yi
5,425
543
58
6
0
170,831
4
L
Rama
4,493
449
47
5
0
125,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role