Player Matchup

Sylvanus
Sylvanus
MasterChiefXx117
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Srylith
Da Ji
Level 28
God Stats
9W - 3L
1,708 SR
Queue Stats
52W - 37L
1,265 Elo+
Solo
Nu Wa
Nu Wa
Succiu01
Nu Wa
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,421 Elo+
Solo
Cerberus
Cerberus
TheJaskoolest
Cerberus
Level 25
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
xGhost__Wolfx
Kukulkan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,469 Elo+
Solo
Team Averages
Level 56
1,591 SR
1,431 Elo+

VS

Team Averages
Level 51
1,545 SR
1,472 Elo+
Ares
Ares
Lean Boko Pro
Ares
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 152L
1,440 Elo+
Solo
Nemesis
Nemesis
TomatoSage
Nemesis
Level 23
God Stats
0W - 1L
1,357 SR
Queue Stats
16W - 11L
1,553 Elo+
Solo
King Arthur
King Arthur
Uncomfortablee
King Arthur
Level 17
God Stats
2W - 2L
1,641 SR
Queue Stats
8W - 6L
1,508 Elo+
Solo
Nu Wa
Nu Wa
WizardLyricist
Nu Wa
Level 101
God Stats
3W - 3L
1,692 SR
Queue Stats
154W - 153L
1,475 Elo+
Solo
Cernunnos
Cernunnos
pabloz_77
Cernunnos
Level 29
God Stats
1W - 2L
1,535 SR
Queue Stats
5W - 8L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
8,824
802
5,909
9,046
4,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Srylith
Da Ji
14
3 / 2 / 7
8,584
780
8,109
8,210
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Succiu01
Nu Wa
14
1 / 1 / 8
8,121
738
9,976
4,810
1,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
TheJaskoolest
Cerberus
16
6 / 1 / 11
10,498
954
12,611
12,529
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
xGhost__Wolfx
Kukulkan
17
7 / 0 / 6
9,942
904
11,690
3,716
1,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,443
677
5,316
15,117
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TomatoSage
Nemesis
14
6 / 3 / 1
8,917
811
7,745
10,808
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Uncomfortablee
King Arthur
12
0 / 3 / 0
6,216
565
1,843
12,481
5,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 3
6,715
610
6,269
6,931
1,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
pabloz_77
Cernunnos
14
0 / 4 / 3
7,246
659
4,277
12,445
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
19
Kills
7
7
Deaths
19
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
2
3
10
2.33
W
Da Ji
Srylith
Da Ji
3
2
7
3.25
W
Nu Wa
Succiu01
Nu Wa
1
1
8
5
W
Cerberus
TheJaskoolest
Cerberus
6
1
11
11.5
L
Nemesis
TomatoSage
Nemesis
6
3
1
2.17
L
King Arthur
Uncomfortablee
King Arthur
0
3
0
0
L
0
4
3
0.38
L
Cernunnos
pabloz_77
Cernunnos
0
4
3
0.38
W
Kukulkan
xGhost__Wolfx
Kukulkan
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,295
Damage
25,450
38,311
Taken
57,782
19,902
Mitigated
23,629
15,949
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,316
480
0
2,542
15,117
8,661
0
10,223
4,591
12,223
0
W
5,909
2,448
2,903
3,364
9,046
4,083
538
1,576
7,470
28,857
0
W
Da Ji
Srylith
Da Ji
8,109
2,793
433
2,532
8,210
2,852
414
2,945
5,265
0
17,907
W
Nu Wa
Succiu01
Nu Wa
9,976
3,376
0
1,322
4,810
1,408
945
2,583
2,227
28,944
0
W
Cerberus
TheJaskoolest
Cerberus
12,611
1,232
0
5,024
12,529
9,800
37
3,959
8,570
28,316
0
L
Nemesis
TomatoSage
Nemesis
7,745
2,649
0
1,565
10,808
5,305
0
6,696
4,032
0
23,900
L
King Arthur
Uncomfortablee
King Arthur
1,843
443
0
1,183
12,481
5,455
126
8,917
3,363
0
7,442
L
6,269
1,376
0
250
6,931
1,384
0
5,273
1,396
23,496
0
L
Cernunnos
pabloz_77
Cernunnos
4,277
1,939
0
3,906
12,445
2,824
660
8,194
4,099
0
29,565
W
Kukulkan
xGhost__Wolfx
Kukulkan
11,690
1,962
0
371
3,716
1,759
1,149
1,368
2,348
41,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
36,537
292
Minions Killed
169
12
Camps Cleared
4
990,084
Distance Traveled
915,888
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,443
677
15
1
0
197,389
0
W
Sylvanus
8,824
802
54
5
3
132,531
5
W
Da Ji
8,584
780
29
3
4
224,199
1
W
Nu Wa
8,121
738
58
5
1
194,397
1
W
Cerberus
10,498
954
52
5
2
237,864
0
L
Nemesis
8,917
811
33
3
2
206,413
1
L
King Arthur
6,216
565
18
2
0
193,428
0
L
Nu Wa
6,715
610
33
3
0
140,414
0
L
Cernunnos
7,246
659
70
6
2
178,244
0
W
Kukulkan
9,942
904
99
9
2
201,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role