Player Matchup

Yemoja
Yemoja
ChanceKiki
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
DeathHand42
Bellona
Level 8
God Stats
1W - 1L
1,664 SR
Queue Stats
4W - 4L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
SorryIG
Tsukuyomi
Level 15
God Stats
22W - 24L
1,673 SR
Queue Stats
43W - 48L
1,559 Elo+
Solo
Scylla
Scylla
Tyronehas8kids
Scylla
Level 29
God Stats
28W - 26L
1,566 SR
Queue Stats
168W - 172L
1,523 Elo+
Solo
Artemis
Artemis
deviljeffwolf
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,581 SR
1,526 Elo+

VS

Team Averages
Level 42
1,553 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
BosónDeHiggs
Tsukuyomi
Level 29
God Stats
6W - 8L
1,454 SR
Queue Stats
103W - 114L
1,546 Elo+
Solo
Rama
Rama
Deanboy95
Rama
Level 126
God Stats
1W - 0L
1,582 SR
Queue Stats
138W - 88L
1,653 Elo+
Party 1
Ares
Ares
RicoWhiffed
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
Sergano
Kukulkan
Level 29
God Stats
5W - 5L
1,578 SR
Queue Stats
12W - 16L
1,181 Elo+
Solo
Cu Chulainn
Cu Chulainn
XAUJIO
Cu Chulainn
Level 22
God Stats
4W - 1L
1,650 SR
Queue Stats
22W - 27L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChanceKiki
Yemoja
6
0 / 6 / 5
4,863
486
875
7,153
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
DeathHand42
Bellona
9
2 / 2 / 1
5,589
559
1,653
5,943
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
SorryIG
Tsukuyomi
8
5 / 4 / 1
5,568
557
5,571
6,936
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 1
5,319
532
3,460
3,521
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
6
0 / 6 / 0
4,199
420
1,359
5,674
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BosónDeHiggs
Tsukuyomi
11
5 / 1 / 3
6,484
648
3,662
4,841
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
10
4 / 1 / 5
6,318
632
3,888
6,471
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 5 / 4
4,933
493
941
4,981
1,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Sergano
Kukulkan
10
4 / 0 / 4
6,137
614
5,342
2,313
697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
XAUJIO
Cu Chulainn
11
5 / 2 / 1
6,231
623
5,693
5,662
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
19
20
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BosónDeHiggs
Tsukuyomi
5
1
3
6.5
L
Yemoja
ChanceKiki
Yemoja
0
6
5
0.42
W
Rama
4
1
5
6.5
L
Bellona
DeathHand42
Bellona
2
2
1
1.25
W
1
5
4
0.6
W
Kukulkan
Sergano
Kukulkan
4
0
4
6
L
Tsukuyomi
SorryIG
Tsukuyomi
5
4
1
1.38
L
1
2
1
0.75
W
Cu Chulainn
XAUJIO
Cu Chulainn
5
2
1
2.75
L
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,918
Damage
19,526
29,227
Taken
24,268
11,623
Mitigated
9,089
3,328
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BosónDeHiggs
Tsukuyomi
3,662
948
0
1,716
4,841
1,349
0
743
4,042
0
28,876
L
Yemoja
ChanceKiki
Yemoja
875
250
241
407
7,153
2,990
87
3,099
4,054
6,048
0
W
Rama
3,888
3,255
0
1,986
6,471
1,808
1,587
1,298
5,009
0
37,644
L
Bellona
DeathHand42
Bellona
1,653
501
0
312
5,943
3,926
675
312
5,631
0
18,960
W
941
405
0
0
4,981
1,928
398
1,094
3,821
6,159
0
W
Kukulkan
Sergano
Kukulkan
5,342
125
0
0
2,313
697
984
736
1,477
32,520
0
L
Tsukuyomi
SorryIG
Tsukuyomi
5,571
1,825
0
1,583
6,936
1,839
0
124
6,812
0
25,043
L
3,460
222
183
542
3,521
886
541
1,236
2,285
22,581
0
W
Cu Chulainn
XAUJIO
Cu Chulainn
5,693
1,508
0
993
5,662
3,307
0
78
5,584
0
25,661
L
Artemis
1,359
692
0
60
5,674
1,982
140
1,512
4,162
0
13,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
30,103
167
Minions Killed
256
0
Camps Cleared
0
894,972
Distance Traveled
1,013,951
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,484
648
66
7
0
227,999
2
L
Yemoja
4,863
486
7
1
0
198,326
1
W
Rama
6,318
632
72
7
0
192,859
1
L
Bellona
5,589
559
43
4
0
157,529
0
W
Ares
4,933
493
8
1
0
184,030
1
W
Kukulkan
6,137
614
64
6
0
213,206
2
L
Tsukuyomi
5,568
557
44
4
0
196,965
1
L
Scylla
5,319
532
49
5
0
158,638
0
W
Cu Chulainn
6,231
623
46
5
0
195,857
0
L
Artemis
4,199
420
24
2
0
183,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role