Player Matchup

Neith
Neith
BIackCanary
Neith
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,673 Elo+
Party 2
Vamana
Vamana
MakeMeCake
Vamana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 1
Nemesis
Nemesis
Rik3r
Nemesis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
SeshGremlin
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Xibalba1
Nu Wa
Level 129
God Stats
2W - 0L
1,280 SR
Queue Stats
78W - 90L
1,437 Elo+
Party 1
Team Averages
Level 73
1,456 SR
1,511 Elo+

VS

Team Averages
Level 59
1,470 SR
1,512 Elo+
Achilles
Achilles
MRPIHO
Achilles
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 82L
1,549 Elo+
Party 4
Tyr
Tyr
NaughTea JC
Tyr
Level 144
God Stats
0W - 2L
1,210 SR
Queue Stats
47W - 35L
1,579 Elo+
Party 3
Xbalanque
Xbalanque
PoleBandit
Xbalanque
Level 26
God Stats
6W - 8L
1,432 SR
Queue Stats
74W - 57L
1,590 Elo+
Party 3
Kukulkan
Kukulkan
Vobatrone
Kukulkan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 116L
1,479 Elo+
Party 4
Athena
Athena
benfric
Athena
Level 43
God Stats
1W - 4L
1,709 SR
Queue Stats
13W - 19L
1,365 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 10
10,942
497
10,991
14,800
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
MakeMeCake
Vamana
16
3 / 3 / 10
10,631
483
10,346
16,033
10,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Rik3r
Nemesis
20
14 / 6 / 9
13,341
606
18,150
19,548
11,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 3 / 12
11,721
533
9,660
19,102
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Xibalba1
Nu Wa
19
8 / 3 / 11
12,439
565
17,188
13,483
6,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MRPIHO
Achilles
16
4 / 11 / 4
10,546
479
9,822
26,114
10,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
3 / 7 / 10
11,426
519
10,970
20,416
17,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
PoleBandit
Xbalanque
19
7 / 5 / 6
12,492
568
16,748
15,629
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Vobatrone
Kukulkan
17
4 / 6 / 3
10,994
500
10,972
12,880
5,591
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
benfric
Athena
16
3 / 7 / 6
10,349
470
9,282
20,922
10,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
35
Kills
21
22
Deaths
36
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
7
10
1.14
L
Achilles
MRPIHO
Achilles
4
11
4
0.55
W
Vamana
MakeMeCake
Vamana
3
3
10
2.67
L
3
7
10
1.14
L
Xbalanque
PoleBandit
Xbalanque
7
5
6
2
W
Nemesis
Rik3r
Nemesis
14
6
9
3.08
W
7
3
12
4.33
L
Kukulkan
Vobatrone
Kukulkan
4
6
3
0.92
W
Nu Wa
Xibalba1
Nu Wa
8
3
11
4.5
L
Athena
benfric
Athena
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,335
Damage
57,794
82,966
Taken
95,961
48,460
Mitigated
50,317
22,223
Healing
19,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,991
4,648
0
4,757
14,800
5,296
2,398
2,827
11,861
0
60,811
L
Achilles
MRPIHO
Achilles
9,822
2,508
0
8,788
26,114
10,491
0
3,939
22,175
0
67,811
W
Vamana
MakeMeCake
Vamana
10,346
4,609
0
2,951
16,033
10,387
1,320
3,872
11,971
185
50,177
L
10,970
1,229
0
3,533
20,416
17,619
262
3,591
16,825
1,104
40,324
L
Xbalanque
PoleBandit
Xbalanque
16,748
10,979
0
5,513
15,629
5,958
6,404
2,392
13,237
0
95,715
W
Nemesis
Rik3r
Nemesis
18,150
10,201
0
3,313
19,548
11,258
954
3,875
15,532
0
105,304
W
9,660
4,723
2,206
4,822
19,102
15,390
156
5,584
13,417
0
42,535
L
Kukulkan
Vobatrone
Kukulkan
10,972
1,339
0
1,124
12,880
5,591
300
2,574
10,306
69,151
0
W
Nu Wa
Xibalba1
Nu Wa
17,188
2,984
0
4,174
13,483
6,129
1,309
3,908
9,467
74,707
0
L
Athena
benfric
Athena
9,282
1,189
0
710
20,922
10,658
0
4,737
16,185
55,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,074
Gold Earned
55,807
476
Minions Killed
521
0
Camps Cleared
0
2,143,381
Distance Traveled
1,957,704
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,942
497
98
4
0
365,251
3
L
Achilles
10,546
479
98
4
0
368,586
3
W
Vamana
10,631
483
73
3
0
446,747
0
L
Tyr
11,426
519
48
2
0
440,460
6
L
Xbalanque
12,492
568
150
7
0
387,197
4
W
Nemesis
13,341
606
136
6
0
456,487
1
W
Horus
11,721
533
60
3
0
477,616
9
L
Kukulkan
10,994
500
118
5
0
352,955
6
W
Nu Wa
12,439
565
109
5
0
397,280
4
L
Athena
10,349
470
107
5
0
408,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role