Player Matchup

Nike
Nike
Ezoverwatch
Nike
Level 29
God Stats
6W - 3L
1,344 SR
Queue Stats
106W - 108L
1,334 Elo+
Party 1
Aphrodite
Aphrodite
HortyJet81
Aphrodite
Level 16
God Stats
1W - 1L
1,320 SR
Queue Stats
3W - 4L
1,483 Elo+
Solo
Kukulkan
Kukulkan
JoseVetoz
Kukulkan
Level 26
God Stats
20W - 14L
1,522 SR
Queue Stats
255W - 188L
1,559 Elo+
Solo
Tyr
Tyr
Kai ze Ninja
Tyr
Level 18
God Stats
4W - 3L
1,584 SR
Queue Stats
28W - 38L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stephenison
Tsukuyomi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,152 Elo+
Solo
Team Averages
Level 20
1,454 SR
1,375 Elo+

VS

Team Averages
Level 21
1,527 SR
1,359 Elo+
Mercury
Mercury
Bankbuster07
Mercury
Level 44
God Stats
0W - 3L
1,515 SR
Queue Stats
66W - 82L
1,438 Elo+
Party 2
Tyr
Tyr
Basilisk416
Tyr
Level 25
God Stats
5W - 4L
1,527 SR
Queue Stats
120W - 118L
1,337 Elo+
Solo
Artemis
Artemis
JaceAKACute3699
Artemis
Level 14
God Stats
12W - 5L
1,802 SR
Queue Stats
29W - 37L
1,607 Elo+
Party 2
Aphrodite
Aphrodite
RightStrait
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Anubis
Anubis
ShoT_Tou
Anubis
Level 14
God Stats
4W - 8L
1,290 SR
Queue Stats
13W - 18L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
10,702
563
15,264
15,398
9,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
HortyJet81
Aphrodite
16
14 / 1 / 9
11,315
596
18,096
14,941
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
JoseVetoz
Kukulkan
17
8 / 0 / 12
11,467
604
17,293
8,087
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 8
9,174
483
3,599
11,596
5,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Stephenison
Tsukuyomi
16
8 / 2 / 9
11,055
582
8,601
12,481
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bankbuster07
Mercury
14
5 / 7 / 2
9,466
498
6,271
16,130
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 3
7,144
376
3,476
17,175
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 10 / 2
7,707
406
9,830
17,517
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
RightStrait
Aphrodite
9
1 / 8 / 2
6,771
356
3,406
13,219
5,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
ShoT_Tou
Anubis
13
1 / 8 / 2
7,652
403
7,620
14,095
7,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
39
Kills
11
11
Deaths
39
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bankbuster07
Mercury
5
7
2
0.86
L
1
6
3
0.42
W
6
2
7
4.75
W
Aphrodite
HortyJet81
Aphrodite
14
1
9
18.5
L
3
10
2
0.4
W
Kukulkan
JoseVetoz
Kukulkan
8
0
12
14
W
3
6
8
1.17
L
Aphrodite
RightStrait
Aphrodite
1
8
2
0.25
L
Anubis
ShoT_Tou
Anubis
1
8
2
0.25
W
Tsukuyomi
Stephenison
Tsukuyomi
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,853
Damage
30,603
62,503
Taken
78,136
30,965
Mitigated
38,759
25,499
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bankbuster07
Mercury
6,271
4,625
0
1,517
16,130
5,246
0
6,017
9,898
0
31,813
L
3,476
252
0
2,507
17,175
15,312
0
6,946
9,611
0
23,210
W
15,264
3,077
0
2,510
15,398
9,113
2,610
2,666
12,582
0
72,635
W
Aphrodite
HortyJet81
Aphrodite
18,096
1,152
5,660
10,053
14,941
7,354
1,071
4,143
10,723
64,945
0
L
9,830
4,205
137
2,249
17,517
4,982
0
4,583
12,713
0
35,978
W
Kukulkan
JoseVetoz
Kukulkan
17,293
1,388
0
1,269
8,087
3,718
3,791
1,337
6,675
76,418
0
W
3,599
76
0
1,530
11,596
5,918
1,434
1,506
10,015
0
23,115
L
Aphrodite
RightStrait
Aphrodite
3,406
550
1,751
3,673
13,219
5,745
0
7,651
4,934
12,760
0
L
Anubis
ShoT_Tou
Anubis
7,620
37
0
2,572
14,095
7,474
0
8,090
5,591
44,846
0
W
Tsukuyomi
Stephenison
Tsukuyomi
8,601
2,809
0
4,477
12,481
4,862
2,125
1,374
11,057
0
57,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,713
Gold Earned
38,740
478
Minions Killed
250
0
Camps Cleared
0
1,865,706
Distance Traveled
1,437,522
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,466
498
64
3
0
317,078
3
L
Tyr
7,144
376
42
2
0
308,879
4
W
Nike
10,702
563
114
6
0
384,366
3
W
Aphrodite
11,315
596
102
5
0
339,854
0
L
Artemis
7,707
406
49
3
0
261,708
2
W
Kukulkan
11,467
604
114
6
0
341,117
3
W
Tyr
9,174
483
45
2
0
371,205
0
L
Aphrodite
6,771
356
16
1
0
223,395
3
L
Anubis
7,652
403
79
4
0
326,462
0
W
Tsukuyomi
11,055
582
103
5
0
429,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role