Player Matchup

Persephone
Persephone
 
Persephone
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Cheesy67
Cthulhu
Level 82
God Stats
37W - 45L
1,441 SR
Queue Stats
76W - 91L
1,388 Elo+
Solo
Neith
Neith
Ezdeath3035
Neith
Level 125
God Stats
48W - 37L
1,545 SR
Queue Stats
527W - 514L
1,461 Elo+
Party 1
Nemesis
Nemesis
Mak3emPaY
Nemesis
Level 160
God Stats
26W - 31L
1,507 SR
Queue Stats
455W - 439L
1,601 Elo+
Party 1
Chaac
Chaac
sokiboi78
Chaac
Level 160
God Stats
28W - 34L
1,488 SR
Queue Stats
836W - 963L
1,483 Elo+
Party 1
Team Averages
Level 125
1,496 SR
1,487 Elo+

VS

Team Averages
Level 110
1,468 SR
1,486 Elo+
Zhong Kui
Zhong Kui
Devious_Methods
Zhong Kui
Level 140
God Stats
26W - 20L
1,396 SR
Queue Stats
533W - 528L
1,543 Elo+
Solo
Aphrodite
Aphrodite
KittyOnStims
Aphrodite
Level 39
God Stats
16W - 16L
1,487 SR
Queue Stats
69W - 96L
1,415 Elo+
Solo
Raijin
Raijin
VenialHunter64
Raijin
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 163L
1,545 Elo+
Solo
Chaac
Chaac
Warbird770
Chaac
Level 154
God Stats
13W - 8L
1,656 SR
Queue Stats
530W - 552L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
irishmike6464
Tsukuyomi
Level 150
God Stats
7W - 10L
1,300 SR
Queue Stats
233W - 226L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
3 / 5 / 15
12,887
991
16,497
11,161
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Cheesy67
Cthulhu
20
5 / 2 / 22
14,128
1,087
12,224
16,141
19,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 4 / 11
14,224
1,094
19,257
16,531
6,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
Mak3emPaY
Nemesis
20
17 / 3 / 13
15,105
1,162
31,446
22,581
10,437
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
sokiboi78
Chaac
19
4 / 2 / 17
12,532
964
13,739
17,732
10,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Devious_Methods
Zhong Kui
19
3 / 7 / 9
13,098
1,008
21,484
23,038
13,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
KittyOnStims
Aphrodite
18
0 / 11 / 6
11,451
881
7,019
18,139
9,322
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 10 / 3
15,152
1,166
23,758
24,077
9,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
18
2 / 5 / 7
12,132
933
14,355
16,319
23,233
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
irishmike6464
Tsukuyomi
19
1 / 9 / 8
12,341
949
12,044
19,285
7,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
42
Kills
16
16
Deaths
42
78
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
5
15
2.1
W
Cthulhu
Cheesy67
Cthulhu
5
2
22
8
L
Zhong Kui
Devious_Methods
Zhong Kui
3
7
9
1.07
W
13
4
11
4.63
L
Aphrodite
KittyOnStims
Aphrodite
0
11
6
0.27
W
Nemesis
Mak3emPaY
Nemesis
17
3
13
7.83
L
10
10
3
1.15
L
Chaac
2
5
7
1.1
L
Tsukuyomi
irishmike6464
Tsukuyomi
1
9
8
0.56
W
Chaac
sokiboi78
Chaac
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,163
Damage
78,660
84,146
Taken
100,858
51,449
Mitigated
63,270
18,854
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
16,497
663
291
1,341
11,161
4,231
0
7,797
3,112
33,575
0
W
Cthulhu
Cheesy67
Cthulhu
12,224
274
0
493
16,141
19,716
0
10,518
5,316
44,472
0
L
Zhong Kui
Devious_Methods
Zhong Kui
21,484
2,451
156
4,300
23,038
13,307
0
5,834
16,933
53,517
0
W
19,257
9,440
554
1,921
16,531
6,472
0
10,754
5,447
0
29,756
L
Aphrodite
KittyOnStims
Aphrodite
7,019
2,281
1,727
3,196
18,139
9,322
0
5,507
12,524
24,792
0
W
Nemesis
Mak3emPaY
Nemesis
31,446
21,449
0
5,706
22,581
10,437
0
13,847
8,412
0
39,678
L
23,758
822
103
1,252
24,077
9,641
0
6,467
17,388
43,326
0
L
Chaac
14,355
1,430
0
2,548
16,319
23,233
0
5,027
10,979
0
27,790
L
Tsukuyomi
irishmike6464
Tsukuyomi
12,044
3,514
671
2,130
19,285
7,767
0
4,765
14,313
0
36,726
W
Chaac
sokiboi78
Chaac
13,739
2,508
607
7,941
17,732
10,593
0
7,988
9,598
0
40,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,876
Gold Earned
64,174
222
Minions Killed
242
6
Camps Cleared
9
1,229,507
Distance Traveled
1,221,278
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,887
991
52
4
1
226,272
0
W
Cthulhu
14,128
1,087
89
7
1
280,682
2
L
Zhong Kui
13,098
1,008
83
6
2
238,526
0
W
Neith
14,224
1,094
28
2
2
218,254
0
L
Aphrodite
11,451
881
28
2
0
209,469
4
W
Nemesis
15,105
1,162
9
1
2
251,653
0
L
Raijin
15,152
1,166
60
5
0
244,149
0
L
Chaac
12,132
933
13
1
4
287,350
1
L
Tsukuyomi
12,341
949
58
4
3
241,784
0
W
Chaac
12,532
964
44
3
0
252,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role