Player Matchup

Merlin
Merlin
Gøurde
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,681 Elo+
Party 1
Artemis
Artemis
Thanatory
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,770 Elo+
Party 1
Sobek
Sobek
TønYmAkeYouCrY
Sobek
Level 19
God Stats
1W - 1L
1,780 SR
Queue Stats
6W - 8L
1,568 Elo+
Party 1
Chaac
Chaac
Yan005
Chaac
Level 23
God Stats
22W - 15L
1,612 SR
Queue Stats
26W - 21L
1,620 Elo+
Party 1
Anubis
Anubis
blastreaper101
Anubis
Level 102
God Stats
6W - 2L
1,730 SR
Queue Stats
12W - 6L
1,840 Elo+
Party 1
Team Averages
Level 45
1,624 SR
1,696 Elo+

VS

Team Averages
Level 75
1,568 SR
1,513 Elo+
Artio
Artio
Glizzie
Artio
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
IKingWayGone
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,517 Elo+
Party 2
Hachiman
Hachiman
Kyono
Hachiman
Level 128
God Stats
0W - 4L
1,654 SR
Queue Stats
52W - 61L
1,480 Elo+
Party 3
Tiamat
Tiamat
Smoke 4PF
Tiamat
Level 106
God Stats
23W - 17L
1,580 SR
Queue Stats
29W - 23L
1,606 Elo+
Solo
Amaterasu
Amaterasu
Zayriya
Amaterasu
Level 34
God Stats
3W - 5L
1,607 SR
Queue Stats
43W - 52L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gøurde
Merlin
13
1 / 1 / 7
7,318
732
6,184
4,739
1,595
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Thanatory
Artemis
15
2 / 2 / 4
8,420
842
7,962
8,182
3,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 9
8,240
824
4,730
7,965
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Yan005
Chaac
16
10 / 1 / 10
10,433
1,043
13,734
10,769
6,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 6
9,147
915
10,487
6,212
2,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Glizzie
Artio
12
1 / 6 / 2
6,692
669
2,238
12,064
6,305
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 1
6,116
612
3,772
8,881
2,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Kyono
Hachiman
14
4 / 3 / 2
9,178
918
8,577
10,420
3,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Smoke 4PF
Tiamat
15
1 / 2 / 3
8,010
801
9,770
7,518
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Zayriya
Amaterasu
12
1 / 5 / 2
6,796
680
3,087
12,308
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
22
Kills
7
7
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
Glizzie
Artio
1
6
2
0.33
W
Merlin
Gøurde
Merlin
1
1
7
4.5
L
0
6
1
0.08
L
Hachiman
Kyono
Hachiman
4
3
2
1.67
L
Tiamat
Smoke 4PF
Tiamat
1
2
3
1.25
W
Artemis
Thanatory
Artemis
2
2
4
2
W
2
1
9
6.5
W
Chaac
Yan005
Chaac
10
1
10
15
L
Amaterasu
Zayriya
Amaterasu
1
5
2
0.4
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
27,444
37,867
Taken
51,191
19,998
Mitigated
22,193
13,176
Healing
9,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Glizzie
Artio
2,238
132
120
1,384
12,064
6,305
0
4,252
7,812
11,051
0
W
Merlin
Gøurde
Merlin
6,184
643
600
592
4,739
1,595
50
1,721
2,926
20,504
0
L
3,772
380
215
836
8,881
2,772
124
4,665
4,216
15,664
0
L
Hachiman
Kyono
Hachiman
8,577
3,845
0
2,746
10,420
3,521
66
3,150
7,270
0
25,341
L
Tiamat
Smoke 4PF
Tiamat
9,770
383
0
1,386
7,518
4,012
0
3,732
3,786
31,614
0
W
Artemis
Thanatory
Artemis
7,962
4,068
0
2,462
8,182
3,421
1,242
2,825
5,133
0
34,226
W
4,730
471
840
1,763
7,965
5,841
216
3,137
4,633
7,495
0
W
Chaac
Yan005
Chaac
13,734
3,471
0
4,136
10,769
6,217
198
4,389
6,160
0
30,680
L
Amaterasu
Zayriya
Amaterasu
3,087
1,105
0
2,629
12,308
5,583
0
5,768
6,540
0
8,729
W
10,487
801
0
2,783
6,212
2,924
403
3,113
2,958
32,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
36,792
230
Minions Killed
185
7
Camps Cleared
5
955,740
Distance Traveled
932,078
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,692
669
19
2
0
169,543
0
W
Merlin
7,318
732
38
4
1
187,651
0
L
Ra
6,116
612
29
3
0
163,253
0
L
Hachiman
9,178
918
45
5
1
186,769
1
L
Tiamat
8,010
801
79
8
3
202,029
1
W
Artemis
8,420
842
71
7
2
157,910
2
W
Sobek
8,240
824
13
1
0
215,321
2
W
Chaac
10,433
1,043
44
4
1
217,826
2
L
Amaterasu
6,796
680
13
1
1
210,484
0
W
Anubis
9,147
915
64
6
3
177,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role