Player Matchup

Chernobog
Chernobog
ElPanaFacha
Chernobog
Level 73
God Stats
1W - 1L
1,568 SR
Queue Stats
7W - 9L
1,368 Elo+
Party 2
Xing Tian
Xing Tian
Faitak
Xing Tian
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,663 Elo+
Party 1
Anubis
Anubis
Mandarin99
Anubis
Level 82
God Stats
2W - 4L
1,562 SR
Queue Stats
7W - 12L
1,350 Elo+
Party 2
Serqet
Serqet
Straitjacket
Serqet
Level 26
God Stats
3W - 1L
1,857 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 1
Team Averages
Level 71
1,622 SR
1,494 Elo+

VS

Team Averages
Level 135
1,647 SR
1,473 Elo+
Ah Puch
Ah Puch
AqualliasPrime
Ah Puch
Level 148
God Stats
5W - 3L
1,960 SR
Queue Stats
84W - 110L
1,377 Elo+
Solo
Set
Set
Dark_Pentium507
Set
Level 125
God Stats
4W - 1L
1,648 SR
Queue Stats
8W - 10L
1,672 Elo+
Solo
Scylla
Scylla
SippingCider
Scylla
Level 107
God Stats
6W - 5L
1,406 SR
Queue Stats
12W - 18L
1,299 Elo+
Solo
Neith
Neith
pkt4
Neith
Level 160
God Stats
23W - 26L
1,576 SR
Queue Stats
475W - 541L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElPanaFacha
Chernobog
17
4 / 6 / 5
11,327
755
10,026
15,903
9,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Faitak
Xing Tian
16
2 / 2 / 6
10,007
667
8,098
16,677
15,370
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Mandarin99
Anubis
16
3 / 3 / 3
9,887
659
6,157
9,844
5,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
2 / 5 / 5
9,387
626
6,406
9,746
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
11,490
766
10,270
7,259
2,368
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 5 / 6
11,464
764
12,849
15,488
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
17
0 / 2 / 9
10,798
720
6,583
5,431
1,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
pkt4
Neith
18
5 / 2 / 4
11,683
779
14,859
9,746
3,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
11
Kills
16
16
Deaths
11
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
6
5
6
1.8
L
Chernobog
ElPanaFacha
Chernobog
4
6
5
1.08
L
Xing Tian
Faitak
Xing Tian
2
2
6
2.5
L
Anubis
Mandarin99
Anubis
3
3
3
1.5
W
Scylla
0
2
9
2.25
L
Serqet
2
5
5
0.9
W
Neith
pkt4
Neith
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
44,561
52,170
Taken
37,924
34,964
Mitigated
18,290
6,972
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,270
315
0
437
7,259
2,368
558
2,954
3,921
41,738
0
W
12,849
6,309
0
4,615
15,488
10,516
348
6,347
8,635
0
26,716
L
Chernobog
ElPanaFacha
Chernobog
10,026
6,196
0
2,740
15,903
9,284
1,419
2,392
13,249
0
51,298
L
Xing Tian
Faitak
Xing Tian
8,098
1,080
281
1,483
16,677
15,370
435
6,059
10,115
23,677
0
L
Anubis
Mandarin99
Anubis
6,157
359
0
2,419
9,844
5,712
312
2,912
6,778
28,959
0
W
Scylla
6,583
171
0
204
5,431
1,753
1,001
2,616
2,551
36,714
0
L
Serqet
6,406
1,194
0
49
9,746
4,598
724
5,055
4,481
0
18,867
W
Neith
pkt4
Neith
14,859
9,631
0
2,327
9,746
3,653
1,354
2,801
6,222
0
51,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
45,435
191
Minions Killed
258
9
Camps Cleared
14
1,060,398
Distance Traveled
1,021,201
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,490
766
86
6
1
246,175
1
W
Set
11,464
764
28
2
3
219,224
1
L
Chernobog
11,327
755
100
7
3
256,816
2
L
Xing Tian
10,007
667
28
2
0
293,638
1
L
Anubis
9,887
659
44
3
3
248,073
2
W
Scylla
10,798
720
63
4
6
288,216
5
L
Serqet
9,387
626
19
1
3
261,871
2
W
Neith
11,683
779
81
5
4
267,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role