Player Matchup

Cu Chulainn
Cu Chulainn
Tryton37
Cu Chulainn
Level 24
God Stats
0W - 1L
1,827 SR
Queue Stats
2W - 7L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
muslolini
Danzaburou
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
nhitlur
Merlin
Level 26
God Stats
0W - 2L
1,811 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 21
1,713 SR
1,452 Elo+

VS

Team Averages
Level 83
1,583 SR
1,522 Elo+
Mercury
Mercury
Ascorgath
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Exezt
Ra
Level 108
God Stats
2W - 2L
1,632 SR
Queue Stats
32W - 33L
1,524 Elo+
Party 2
Athena
Athena
Skorandu
Athena
Level 17
God Stats
16W - 8L
1,618 SR
Queue Stats
24W - 18L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Tryton37
Cu Chulainn
9
0 / 8 / 4
6,608
661
4,888
13,855
6,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
muslolini
Danzaburou
8
0 / 7 / 3
6,297
630
3,790
9,724
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
nhitlur
Merlin
11
4 / 8 / 0
8,292
829
7,672
9,968
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ascorgath
Mercury
12
7 / 2 / 10
8,663
866
7,551
7,540
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
13
10 / 2 / 11
9,669
967
14,907
8,658
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Skorandu
Athena
12
6 / 0 / 13
9,429
943
5,620
12,830
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
23
23
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ascorgath
Mercury
7
2
10
6
W
Ra
10
2
11
7.75
W
Athena
Skorandu
Athena
6
0
13
12.5
L
Cu Chulainn
Tryton37
Cu Chulainn
0
8
4
0.25
L
Danzaburou
muslolini
Danzaburou
0
7
3
0.21
L
Merlin
nhitlur
Merlin
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
28,078
33,547
Taken
29,028
13,569
Mitigated
17,605
1,555
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ascorgath
Mercury
7,551
2,418
0
2,302
7,540
3,250
1,224
1,962
5,578
0
28,845
W
Ra
14,907
1,644
1,363
4,262
8,658
3,465
644
3,116
5,542
49,804
0
W
Athena
Skorandu
Athena
5,620
938
0
2,688
12,830
10,890
652
4,108
8,722
17,908
0
L
Cu Chulainn
Tryton37
Cu Chulainn
4,888
911
0
500
13,855
6,383
338
9,251
4,604
1,868
14,319
L
Danzaburou
muslolini
Danzaburou
3,790
2,446
0
1,055
9,724
3,562
690
6,540
3,184
0
11,690
L
Merlin
nhitlur
Merlin
7,672
830
0
0
9,968
3,624
495
4,736
5,232
28,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,197
Gold Earned
27,761
77
Minions Killed
136
0
Camps Cleared
0
444,490
Distance Traveled
607,645
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,663
866
31
3
0
202,407
2
W
Ra
9,669
967
82
8
0
209,493
0
W
Athena
9,429
943
23
2
0
195,745
1
L
Cu Chulainn
6,608
661
14
1
0
170,896
0
L
Danzaburou
6,297
630
16
2
0
145,536
1
L
Merlin
8,292
829
47
5
0
128,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role