Player Matchup

Set
Set
EvilGosling3895
Set
Level 18
God Stats
8W - 6L
1,719 SR
Queue Stats
107W - 98L
1,570 Elo+
Solo
Ganesha
Ganesha
GagarinGames
Ganesha
Level 17
God Stats
11W - 6L
1,495 SR
Queue Stats
89W - 91L
1,538 Elo+
Solo
Hou Yi
Hou Yi
HaZeFightme
Hou Yi
Level 27
God Stats
7W - 5L
1,583 SR
Queue Stats
39W - 52L
1,470 Elo+
Solo
Chaac
Chaac
ManOWar74
Chaac
Level 6
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 2L
1,527 Elo+
Solo
The Morrigan
The Morrigan
Tsils
The Morrigan
Level 18
God Stats
3W - 6L
1,189 SR
Queue Stats
87W - 80L
1,526 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,526 Elo+

VS

Team Averages
Level 18
1,520 SR
1,469 Elo+
Fenrir
Fenrir
InZaYnViRtUoSo
Fenrir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 67L
1,676 Elo+
Solo
Set
Set
MAD_IMGOOFIN
Set
Level 18
God Stats
35W - 31L
1,481 SR
Queue Stats
242W - 221L
1,345 Elo+
Solo
Ymir
Ymir
TAD__nugent
Ymir
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
57W - 48L
1,384 Elo+
Solo
Merlin
Merlin
blackzzo6
Merlin
Level 27
God Stats
6W - 4L
1,633 SR
Queue Stats
236W - 257L
1,522 Elo+
Solo
Bellona
Bellona
killajan96
Bellona
Level 21
God Stats
20W - 16L
1,485 SR
Queue Stats
70W - 50L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 2
10,297
542
8,265
15,905
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ganesha
GagarinGames
Ganesha
14
0 / 5 / 1
7,521
396
4,816
12,767
7,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
13
0 / 6 / 3
7,962
419
5,253
13,354
3,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
ManOWar74
Chaac
8
1 / 5 / 0
6,558
345
2,089
8,650
4,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Tsils
The Morrigan
17
4 / 5 / 2
10,417
548
7,575
10,564
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 5
11,358
598
10,272
13,875
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 8
9,045
476
11,232
8,231
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 1 / 5
9,177
483
4,587
10,980
10,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
blackzzo6
Merlin
15
1 / 5 / 4
9,799
516
3,977
6,666
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
killajan96
Bellona
18
9 / 2 / 3
11,649
613
11,161
12,280
7,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
10
Kills
26
26
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
L
Ganesha
GagarinGames
Ganesha
0
5
1
0.1
L
Hou Yi
0
6
3
0.25
W
10
1
5
12.5
W
3
1
8
7
L
Chaac
ManOWar74
Chaac
1
5
0
0.2
W
3
1
5
5.5
L
The Morrigan
Tsils
The Morrigan
4
5
2
1
W
Merlin
blackzzo6
Merlin
1
5
4
0.6
W
Bellona
killajan96
Bellona
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,998
Damage
41,229
61,240
Taken
52,032
26,916
Mitigated
30,873
13,001
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,265
2,377
0
6,248
15,905
6,904
0
2,983
12,762
0
60,142
L
Ganesha
GagarinGames
Ganesha
4,816
123
1,264
2,192
12,767
7,159
0
1,800
10,967
38,760
0
L
Hou Yi
5,253
1,178
0
402
13,354
3,987
0
1,131
12,223
0
52,896
W
10,272
2,352
0
5,231
13,875
6,914
720
2,124
11,637
0
73,152
W
11,232
4,606
0
1,065
8,231
4,017
2,371
969
7,262
0
52,618
L
Chaac
ManOWar74
Chaac
2,089
493
0
607
8,650
4,770
156
344
8,214
0
15,653
W
4,587
151
1,071
2,361
10,980
10,689
140
2,807
8,173
34,196
0
L
The Morrigan
Tsils
The Morrigan
7,575
881
0
2,288
10,564
4,096
0
2,069
8,335
61,367
2,376
W
Merlin
blackzzo6
Merlin
3,977
95
0
166
6,666
2,155
1,469
2,296
4,217
50,426
0
W
Bellona
killajan96
Bellona
11,161
4,644
0
2,688
12,280
7,098
1,624
3,209
8,851
200
75,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,755
Gold Earned
51,028
413
Minions Killed
503
0
Camps Cleared
0
1,610,688
Distance Traveled
1,914,034
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,297
542
101
5
0
390,694
2
L
Ganesha
7,521
396
28
1
0
367,919
1
L
Hou Yi
7,962
419
131
7
0
319,843
2
W
Fenrir
11,358
598
108
6
0
396,411
2
W
Set
9,045
476
67
4
0
412,974
2
L
Chaac
6,558
345
26
1
0
228,930
0
W
Ymir
9,177
483
66
3
0
370,108
2
L
The Morrigan
10,417
548
127
7
0
303,302
0
W
Merlin
9,799
516
103
5
0
356,633
7
W
Bellona
11,649
613
159
8
0
377,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role