Player Matchup

Cthulhu
Cthulhu
B Marsh 92
Cthulhu
Level 100
God Stats
2W - 1L
1,322 SR
Queue Stats
480W - 456L
1,523 Elo+
Party 1
Nemesis
Nemesis
D1cko27
Nemesis
Level 65
God Stats
40W - 44L
1,481 SR
Queue Stats
168W - 191L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
ICEMAN KENNETH
Kukulkan
Level 15
God Stats
33W - 35L
1,593 SR
Queue Stats
123W - 150L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
L Marsh 89
Danzaburou
Level 106
God Stats
21W - 13L
1,603 SR
Queue Stats
485W - 470L
1,514 Elo+
Party 1
Osiris
Osiris
smite_troll
Osiris
Level 46
God Stats
15W - 22L
1,353 SR
Queue Stats
201W - 221L
1,412 Elo+
Solo
Team Averages
Level 66
1,470 SR
1,477 Elo+

VS

Team Averages
Level 82
1,577 SR
1,477 Elo+
Bakasura
Bakasura
Berethor7
Bakasura
Level 82
God Stats
5W - 8L
1,561 SR
Queue Stats
181W - 185L
1,472 Elo+
Solo
Heimdallr
Heimdallr
BunRoots
Heimdallr
Level 34
God Stats
34W - 26L
1,611 SR
Queue Stats
61W - 54L
1,591 Elo+
Solo
Achilles
Achilles
Hathagard
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 151L
1,447 Elo+
Party 2
Terra
Terra
dp_SUN-W0LF_qb
Terra
Level 122
God Stats
2W - 1L
1,711 SR
Queue Stats
70W - 93L
1,443 Elo+
Party 2
Persephone
Persephone
x_X-M00N-Fox-X_x
Persephone
Level 50
God Stats
26W - 29L
1,501 SR
Queue Stats
45W - 59L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B Marsh 92
Cthulhu
20
1 / 6 / 16
16,537
424
21,723
35,640
51,242
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
D1cko27
Nemesis
20
13 / 6 / 8
20,701
531
44,133
36,517
28,352
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
20
4 / 10 / 9
17,537
450
18,884
21,741
10,493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
L Marsh 89
Danzaburou
20
8 / 9 / 7
20,068
515
36,904
36,974
20,293
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
20
6 / 5 / 16
20,770
533
34,296
52,024
59,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Berethor7
Bakasura
20
20 / 3 / 3
24,085
618
38,074
41,472
32,862
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
BunRoots
Heimdallr
20
6 / 7 / 12
19,599
503
31,254
36,281
18,965
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Hathagard
Achilles
20
4 / 6 / 6
19,250
494
26,780
48,197
79,967
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 9 / 12
17,509
449
21,719
62,244
75,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
x_X-M00N-Fox-X_x
Persephone
20
0 / 7 / 6
16,402
421
16,778
20,887
11,508
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
74
32
Kills
35
36
Deaths
32
56
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B Marsh 92
Cthulhu
1
6
16
1.5
L
Bakasura
Berethor7
Bakasura
20
3
3
7.17
L
Heimdallr
BunRoots
Heimdallr
6
7
12
1.71
W
Nemesis
D1cko27
Nemesis
13
6
8
2.83
L
Achilles
Hathagard
Achilles
4
6
6
1.17
W
Kukulkan
4
10
9
0.85
W
Danzaburou
L Marsh 89
Danzaburou
8
9
7
1.28
L
5
9
12
1.22
W
Osiris
6
5
16
2.8
L
Persephone
x_X-M00N-Fox-X_x
Persephone
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,940
Damage
134,605
182,896
Taken
209,081
170,280
Mitigated
218,499
48,414
Healing
60,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B Marsh 92
Cthulhu
21,723
1,098
1,850
2,647
35,640
51,242
1,002
9,362
25,707
83,603
0
L
Bakasura
Berethor7
Bakasura
38,074
26,893
0
12,985
41,472
32,862
773
8,689
32,783
0
242,780
L
Heimdallr
BunRoots
Heimdallr
31,254
12,378
0
8,186
36,281
18,965
3,342
9,328
26,953
0
165,911
W
Nemesis
D1cko27
Nemesis
44,133
24,277
0
3,224
36,517
28,352
2,396
6,911
29,046
0
179,245
L
Achilles
Hathagard
Achilles
26,780
8,361
0
13,837
48,197
79,967
732
9,598
38,599
2,483
142,089
W
Kukulkan
18,884
1,128
0
453
21,741
10,493
1,165
7,889
13,642
113,648
0
W
Danzaburou
L Marsh 89
Danzaburou
36,904
16,808
0
17,273
36,974
20,293
1,144
4,948
31,656
0
190,124
L
21,719
3,322
6,460
13,960
62,244
75,197
144
16,331
45,913
69,657
0
W
Osiris
34,296
12,720
0
22,967
52,024
59,900
536
14,319
37,509
29,220
142,201
L
Persephone
x_X-M00N-Fox-X_x
Persephone
16,778
1,222
0
4,578
20,887
11,508
200
4,655
16,227
100,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,613
Gold Earned
96,845
948
Minions Killed
1,004
0
Camps Cleared
0
3,651,149
Distance Traveled
3,554,720
38
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,537
424
120
3
0
733,689
7
L
Bakasura
24,085
618
291
7
0
911,732
1
L
Heimdallr
19,599
503
259
7
0
661,485
8
W
Nemesis
20,701
531
178
5
0
808,330
15
L
Achilles
19,250
494
232
6
0
629,682
2
W
Kukulkan
17,537
450
177
5
0
719,913
1
W
Danzaburou
20,068
515
228
6
0
646,720
8
L
Terra
17,509
449
41
1
0
703,041
4
W
Osiris
20,770
533
245
6
0
742,497
7
L
Persephone
16,402
421
181
5
0
648,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role