Player Matchup

Cerberus
Cerberus
Gold I
Zamansz
Cerberus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold I
fleyx
Terra
Gold I
Level 49
God Stats
1W - 2L
1,630 SR
Queue Stats
70W - 72L
1,728 MMR
Solo
Thanatos
Thanatos
Gold V
hossam1199
Thanatos
Gold V
Level 128
God Stats
0W - 1L
1,738 SR
Queue Stats
15W - 16L
1,537 MMR
Party 1
Danzaburou
Danzaburou
Gold III
iMMortalRaM
Danzaburou
Gold III
Level 160
God Stats
4W - 3L
1,598 SR
Queue Stats
96W - 87L
1,729 MMR
Solo
Ra
Ra
Platinum II
omaralfar
Ra
Platinum II
Level 138
God Stats
2W - 4L
1,532 SR
Queue Stats
93W - 90L
1,891 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,600 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,584 SR
1,722 MMR
Hachiman
Hachiman
Gold IV
LashedAsp
Hachiman
Gold IV
Level 103
God Stats
3W - 4L
1,454 SR
Queue Stats
20W - 23L
1,629 MMR
Party 2
Fenrir
Fenrir
Gold I
Shutori
Fenrir
Gold I
Level 147
God Stats
8W - 5L
1,838 SR
Queue Stats
72W - 54L
1,798 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
TikkaT
Cu Chulainn
Gold II
Level 123
God Stats
8W - 7L
1,674 SR
Queue Stats
114W - 108L
1,734 MMR
Solo
Athena
Athena
Platinum V
Twisterman
Athena
Platinum V
Level 123
God Stats
5W - 5L
1,243 SR
Queue Stats
226W - 218L
1,714 MMR
Solo
Anubis
Anubis
Platinum IV
Undependent
Anubis
Platinum IV
Level 127
God Stats
27W - 14L
1,712 SR
Queue Stats
47W - 31L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Zamansz
Cerberus
10
0 / 2 / 2
5,806
484
2,705
8,766
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
fleyx
Terra
11
0 / 2 / 0
6,554
546
1,727
7,110
5,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
hossam1199
Thanatos
11
0 / 6 / 1
6,085
507
2,332
10,265
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
iMMortalRaM
Danzaburou
11
1 / 4 / 1
6,648
554
4,082
9,361
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 7 / 0
7,303
609
4,899
7,946
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ApolloSetTsukuyomiTiamatScylla

VS

Bans
Chang'eSobekGuan YuGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LashedAsp
Hachiman
13
4 / 1 / 3
7,662
639
9,416
8,134
2,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Shutori
Fenrir
13
7 / 1 / 2
7,928
661
5,054
7,080
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
TikkaT
Cu Chulainn
15
2 / 0 / 1
8,458
705
4,295
5,231
2,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Twisterman
Athena
11
1 / 2 / 11
6,900
575
4,353
7,759
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
14
7 / 1 / 2
8,508
709
7,910
6,428
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
21
21
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
LashedAsp
Hachiman
4
1
3
5.5
W
Fenrir
Shutori
Fenrir
7
1
2
8
W
Cu Chulainn
TikkaT
Cu Chulainn
2
0
1
2.5
W
Athena
Twisterman
Athena
1
2
11
3.25
W
Anubis
7
1
2
8
L
Cerberus
Zamansz
Cerberus
0
2
2
0.5
L
Terra
fleyx
Terra
0
2
0
0
L
Thanatos
hossam1199
Thanatos
0
6
1
0.08
L
Danzaburou
iMMortalRaM
Danzaburou
1
4
1
0.38
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,745
Damage
31,028
43,448
Taken
34,632
16,732
Mitigated
15,149
15,359
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
LashedAsp
Hachiman
9,416
5,805
0
5,264
8,134
2,765
0
1,707
6,384
0
54,213
W
Fenrir
Shutori
Fenrir
5,054
1,738
0
1,859
7,080
3,331
0
1,329
5,719
0
55,186
W
Cu Chulainn
TikkaT
Cu Chulainn
4,295
1,482
0
1,367
5,231
2,326
0
1,238
3,993
0
59,935
W
Athena
Twisterman
Athena
4,353
1,181
0
2,299
7,759
3,883
0
2,113
5,614
18,471
0
W
Anubis
7,910
0
0
3,494
6,428
2,844
0
2,779
3,591
50,303
0
L
Cerberus
Zamansz
Cerberus
2,705
219
0
3,173
8,766
4,325
0
2,991
5,699
19,155
0
L
Terra
fleyx
Terra
1,727
153
0
2,638
7,110
5,396
0
85
7,025
41,784
0
L
Thanatos
hossam1199
Thanatos
2,332
329
0
4,530
10,265
2,634
0
3,409
6,692
0
39,521
L
Danzaburou
iMMortalRaM
Danzaburou
4,082
2,052
0
3,988
9,361
2,424
0
685
8,676
0
36,557
L
4,899
801
337
693
7,946
1,953
0
4,683
3,093
37,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
39,456
404
Minions Killed
476
0
Camps Cleared
0
1,164,436
Distance Traveled
1,238,514
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,662
639
93
8
0
219,907
5
W
Fenrir
7,928
661
92
8
0
271,140
3
W
Cu Chulainn
8,458
705
145
12
0
244,412
6
W
Athena
6,900
575
34
3
0
270,468
6
W
Anubis
8,508
709
112
9
0
232,587
5
L
Cerberus
5,806
484
56
5
0
226,095
5
L
Terra
6,554
546
107
9
0
252,760
5
L
Thanatos
6,085
507
74
6
0
246,647
4
L
Danzaburou
6,648
554
81
7
0
198,921
1
L
Ra
7,303
609
86
7
0
240,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role