Player Matchup

Achilles
Achilles
JuanGG16
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,691 Elo+
Party 1
Ares
Ares
SZETHO
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,636 Elo+
Party 1
Rama
Rama
Sabugo00
Rama
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
381W - 360L
1,531 Elo+
Solo
Mercury
Mercury
mateo927
Mercury
Level 45
God Stats
15W - 15L
1,543 SR
Queue Stats
30W - 30L
1,441 Elo+
Party 1
Janus
Janus
oPhysiCRIS
Janus
Level 28
God Stats
5W - 1L
1,781 SR
Queue Stats
43W - 18L
1,612 Elo+
Solo
Team Averages
Level 24
1,565 SR
1,582 Elo+

VS

Team Averages
Level 20
1,523 SR
1,540 Elo+
Merlin
Merlin
Gwud
Merlin
Level 29
God Stats
24W - 32L
1,565 SR
Queue Stats
197W - 207L
1,510 Elo+
Solo
Mercury
Mercury
KufaVampyr
Mercury
Level 27
God Stats
21W - 20L
1,488 SR
Queue Stats
99W - 85L
1,534 Elo+
Solo
Apollo
Apollo
MacacoHunter
Apollo
Level 22
God Stats
4W - 6L
1,559 SR
Queue Stats
56W - 60L
1,463 Elo+
Solo
Yemoja
Yemoja
R3dyY
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,614 Elo+
Solo
Cabrakan
Cabrakan
RezNx
Cabrakan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 108L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JuanGG16
Achilles
13
3 / 1 / 3
7,451
532
3,910
6,957
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
SZETHO
Ares
9
2 / 2 / 4
6,651
475
2,936
7,803
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
12
2 / 2 / 2
7,301
522
3,900
4,239
1,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
mateo927
Mercury
13
4 / 4 / 4
7,634
545
6,362
10,986
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
13
1 / 4 / 2
7,665
548
4,163
6,940
2,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gwud
Merlin
14
3 / 2 / 6
7,999
571
8,467
6,724
2,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
KufaVampyr
Mercury
13
4 / 0 / 5
8,140
581
3,195
7,851
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
14
5 / 5 / 2
7,683
549
7,113
8,491
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
R3dyY
Yemoja
1
0 / 0 / 0
2,679
191
0
0
0
Cabrakan
RezNx
Cabrakan
13
1 / 5 / 0
7,497
536
4,853
11,085
10,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
12
Kills
13
13
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gwud
Merlin
3
2
6
3
W
Achilles
JuanGG16
Achilles
3
1
3
4.5
L
Mercury
KufaVampyr
Mercury
4
0
5
6.5
L
Apollo
5
5
2
1.2
L
Yemoja
R3dyY
Yemoja
0
0
0
0
L
Cabrakan
RezNx
Cabrakan
1
5
0
0.2
W
Ares
SZETHO
Ares
2
2
4
2
W
Rama
2
2
2
1.5
W
Mercury
mateo927
Mercury
4
4
4
1.5
W
Janus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
23,628
36,925
Taken
34,151
17,528
Mitigated
18,907
7,640
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gwud
Merlin
8,467
337
0
633
6,724
2,425
0
3,362
3,362
47,882
0
W
Achilles
JuanGG16
Achilles
3,910
1,032
0
674
6,957
4,731
0
4,394
2,563
0
28,944
L
Mercury
KufaVampyr
Mercury
3,195
1,369
0
4,400
7,851
2,653
0
969
6,882
0
40,489
L
Apollo
7,113
4,306
0
1,490
8,491
2,886
0
1,643
6,823
0
37,940
L
Yemoja
R3dyY
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
RezNx
Cabrakan
4,853
1,202
0
2,774
11,085
10,943
120
1,125
9,672
42,338
0
W
Ares
SZETHO
Ares
2,936
453
0
890
7,803
5,328
255
2,687
5,116
9,879
0
W
Rama
3,900
3,273
0
1,847
4,239
1,317
2,084
238
4,001
0
31,512
W
Mercury
mateo927
Mercury
6,362
3,525
0
3,324
10,986
3,878
194
3,027
7,959
0
35,047
W
Janus
4,163
675
0
905
6,940
2,274
360
2,974
3,966
60,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
33,998
307
Minions Killed
347
0
Camps Cleared
0
1,301,766
Distance Traveled
968,819
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,999
571
104
7
0
272,859
5
W
Achilles
7,451
532
66
5
0
269,964
3
L
Mercury
8,140
581
79
6
0
270,240
1
L
Apollo
7,683
549
64
5
0
231,636
0
L
Yemoja
2,679
191
0
0
0
0
0
L
Cabrakan
7,497
536
100
7
0
194,084
3
W
Ares
6,651
475
16
1
0
264,004
2
W
Rama
7,301
522
56
4
0
221,558
0
W
Mercury
7,634
545
71
5
0
283,934
0
W
Janus
7,665
548
98
7
0
262,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role