Player Matchup

Geb
Geb
Jalx
Geb
Level 108
God Stats
6W - 12L
1,500 SR
Queue Stats
144W - 151L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
NajiYaiba
Cernunnos
Level 159
God Stats
7W - 3L
1,580 SR
Queue Stats
273W - 270L
1,718 Elo+
Solo
Nu Wa
Nu Wa
Svemirko
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
UnholyTrinity
Guan Yu
Level 86
God Stats
39W - 36L
1,590 SR
Queue Stats
40W - 40L
1,627 Elo+
Solo
Ra
Ra
emkryyy
Ra
Level 139
God Stats
1W - 2L
1,213 SR
Queue Stats
207W - 219L
1,499 Elo+
Party 2
Team Averages
Level 130
1,477 SR
1,570 Elo+

VS

Team Averages
Level 149
1,663 SR
1,618 Elo+
Hou Yi
Hou Yi
GhettoGunther
Hou Yi
Level 160
God Stats
4W - 0L
2,061 SR
Queue Stats
121W - 95L
1,662 Elo+
Party 1
King Arthur
King Arthur
HimsterR
King Arthur
Level 154
God Stats
7W - 5L
1,754 SR
Queue Stats
271W - 265L
1,565 Elo+
Solo
Fenrir
Fenrir
IamBogel
Fenrir
Level 148
God Stats
40W - 28L
1,628 SR
Queue Stats
518W - 416L
1,667 Elo+
Party 1
Cabrakan
Cabrakan
PrimeBG
Cabrakan
Level 127
God Stats
2W - 2L
1,298 SR
Queue Stats
102W - 124L
1,521 Elo+
Solo
The Morrigan
The Morrigan
Sonnyyy
The Morrigan
Level 158
God Stats
8W - 8L
1,572 SR
Queue Stats
286W - 208L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Jalx
Geb
11
1 / 5 / 2
7,149
477
3,101
13,739
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
NajiYaiba
Cernunnos
13
0 / 4 / 0
7,493
500
5,515
8,915
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Svemirko
Nu Wa
13
4 / 3 / 3
8,063
538
7,826
7,683
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
14
5 / 3 / 2
8,769
585
9,403
16,936
16,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 3
8,355
557
5,638
7,857
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
9,733
649
7,990
10,774
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
HimsterR
King Arthur
15
2 / 6 / 4
8,354
557
7,868
14,362
7,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
IamBogel
Fenrir
13
4 / 1 / 8
8,373
558
6,956
9,645
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
PrimeBG
Cabrakan
14
2 / 2 / 7
8,210
547
4,723
10,686
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Sonnyyy
The Morrigan
16
5 / 2 / 5
8,966
598
9,131
5,303
1,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
19
19
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
King Arthur
HimsterR
King Arthur
2
6
4
0.67
W
Fenrir
IamBogel
Fenrir
4
1
8
8
L
Geb
Jalx
Geb
1
5
2
0.4
L
Cernunnos
NajiYaiba
Cernunnos
0
4
0
0
W
Cabrakan
PrimeBG
Cabrakan
2
2
7
2.75
W
The Morrigan
Sonnyyy
The Morrigan
5
2
5
3.75
L
Nu Wa
Svemirko
Nu Wa
4
3
3
1.83
L
Guan Yu
5
3
2
2
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,483
Damage
36,668
55,130
Taken
50,770
33,202
Mitigated
26,310
17,726
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,990
4,312
0
7,630
10,774
3,858
1,457
2,159
8,455
0
73,058
W
King Arthur
HimsterR
King Arthur
7,868
914
0
3,243
14,362
7,718
0
1,676
12,572
0
52,914
W
Fenrir
IamBogel
Fenrir
6,956
1,764
0
1,994
9,645
6,720
0
5,636
3,651
0
26,750
L
Geb
Jalx
Geb
3,101
439
0
3,611
13,739
6,556
23
5,253
8,486
24,053
0
L
Cernunnos
NajiYaiba
Cernunnos
5,515
2,723
0
2,866
8,915
3,670
0
1,045
7,870
0
51,405
W
Cabrakan
PrimeBG
Cabrakan
4,723
346
0
3,536
10,686
6,201
470
3,812
6,623
51,188
0
W
The Morrigan
Sonnyyy
The Morrigan
9,131
1,793
0
7
5,303
1,813
663
2,912
2,241
72,842
940
L
Nu Wa
Svemirko
Nu Wa
7,826
1,625
0
1,389
7,683
3,170
298
1,964
5,719
43,648
0
L
Guan Yu
9,403
1,171
119
6,963
16,936
16,464
377
2,285
14,651
663
54,462
L
5,638
428
555
2,223
7,857
3,342
0
2,805
5,052
60,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
43,636
447
Minions Killed
506
0
Camps Cleared
0
1,442,455
Distance Traveled
1,481,745
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,733
649
137
9
0
267,950
4
W
King Arthur
8,354
557
91
6
0
277,849
0
W
Fenrir
8,373
558
44
3
0
320,732
5
L
Geb
7,149
477
22
1
0
316,584
6
L
Cernunnos
7,493
500
108
7
0
272,613
4
W
Cabrakan
8,210
547
94
6
0
319,131
2
W
The Morrigan
8,966
598
140
9
0
296,083
2
L
Nu Wa
8,063
538
80
5
0
274,802
4
L
Guan Yu
8,769
585
105
7
0
277,247
2
L
Ra
8,355
557
132
9
0
301,209
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role