Player Matchup

Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jordy YT3713
Loki
Level 92
God Stats
42W - 25L
1,609 SR
Queue Stats
516W - 646L
1,394 Elo+
Party 1
Merlin
Merlin
Missmy
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,388 Elo+
Party 1
Team Averages
Level 71
1,536 SR
1,427 Elo+

VS

Team Averages
Level 55
1,543 SR
1,473 Elo+
Horus
Horus
MagoMarginal
Horus
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 230L
1,575 Elo+
Solo
Loki
Loki
lautaroeze141
Loki
Level 29
God Stats
2W - 2L
1,628 SR
Queue Stats
28W - 23L
1,458 Elo+
Solo
Merlin
Merlin
snatygamer5
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 92L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 2 / 9
12,585
662
14,438
18,181
6,197
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 5 / 6
12,143
639
7,015
10,551
3,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Missmy
Merlin
18
7 / 0 / 6
13,140
692
24,493
8,422
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
10,568
556
14,476
26,323
27,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 5 / 4
10,495
552
4,163
13,441
5,777
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
3 / 6 / 4
11,280
594
7,323
13,458
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
7
7
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
9
3.75
W
3
5
6
1.2
L
2
2
4
2
W
Merlin
Missmy
Merlin
7
0
6
10
L
2
5
4
0.8
L
Merlin
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,946
Damage
25,962
37,154
Taken
53,222
12,369
Mitigated
38,799
14,119
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,438
9,549
0
10,172
18,181
6,197
2,587
4,587
13,300
0
94,126
W
7,015
1,308
0
731
10,551
3,099
151
1,987
8,390
0
54,759
L
14,476
4,783
1,327
4,182
26,323
27,022
0
11,289
15,034
4,224
28,259
W
Merlin
Missmy
Merlin
24,493
518
128
3,088
8,422
3,073
619
1,554
6,760
64,989
0
L
4,163
727
1,003
1,543
13,441
5,777
0
6,839
6,602
0
25,957
L
Merlin
7,323
697
613
3,476
13,458
6,000
0
6,430
7,028
65,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
32,343
276
Minions Killed
188
0
Camps Cleared
0
1,017,894
Distance Traveled
999,800
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,585
662
125
7
0
300,396
3
W
Loki
12,143
639
66
3
0
358,364
3
L
Horus
10,568
556
31
2
0
405,743
7
W
Merlin
13,140
692
85
4
0
359,134
5
L
Loki
10,495
552
43
2
0
303,262
3
L
Merlin
11,280
594
114
6
0
290,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role