Player Matchup

Scylla
Scylla
BuyAegis
Scylla
Level 7
God Stats
8W - 2L
1,906 SR
Queue Stats
39W - 23L
1,557 Elo+
Party 2
Mulan
Mulan
BuyBeadsPC
Mulan
Level 6
God Stats
3W - 1L
1,769 SR
Queue Stats
49W - 32L
1,612 Elo+
Party 2
Achilles
Achilles
Nimbfull7
Achilles
Level 28
God Stats
30W - 28L
1,714 SR
Queue Stats
788W - 745L
1,574 Elo+
Party 3
Nu Wa
Nu Wa
frandem
Nu Wa
Level 28
God Stats
48W - 24L
1,720 SR
Queue Stats
415W - 387L
1,561 Elo+
Party 3
Kali
Kali
vivyc96830
Kali
Level 23
God Stats
36W - 30L
1,570 SR
Queue Stats
815W - 818L
1,515 Elo+
Party 3
Team Averages
Level 18
1,736 SR
1,564 Elo+

VS

Team Averages
Level 22
1,573 SR
1,611 Elo+
Fafnir
Fafnir
BUNGO_Dazai
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 57L
1,700 Elo+
Party 1
Heimdallr
Heimdallr
Tecknixx
Heimdallr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
capuche1313
Sun Wukong
Level 25
God Stats
7W - 4L
1,685 SR
Queue Stats
223W - 92L
1,713 Elo+
Party 1
Pele
Pele
emanuensi
Pele
Level 9
God Stats
1W - 3L
1,681 SR
Queue Stats
12W - 13L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
fab9410
Tsukuyomi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 47L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BuyAegis
Scylla
16
4 / 3 / 18
11,179
486
13,973
15,018
10,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
18
13 / 5 / 7
12,676
551
19,170
20,599
10,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Nimbfull7
Achilles
18
6 / 3 / 4
11,612
505
9,201
16,120
12,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
frandem
Nu Wa
16
1 / 5 / 14
11,017
479
19,405
11,793
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 7 / 5
12,859
559
9,826
22,163
14,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
9 / 6 / 8
12,783
556
19,553
22,313
12,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Tecknixx
Heimdallr
4
0 / 4 / 1
6,275
273
823
6,217
1,233
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
capuche1313
Sun Wukong
19
8 / 1 / 7
11,961
520
17,839
20,608
11,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
18
3 / 11 / 7
10,667
464
8,750
21,743
7,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
fab9410
Tsukuyomi
17
3 / 9 / 7
10,904
474
7,057
21,127
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
31
Kills
23
23
Deaths
31
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
9
6
8
2.17
W
Scylla
BuyAegis
Scylla
4
3
18
4.33
W
Mulan
13
5
7
3.3
W
Achilles
Nimbfull7
Achilles
6
3
4
2.67
L
Heimdallr
Tecknixx
Heimdallr
0
4
1
0.13
L
Sun Wukong
capuche1313
Sun Wukong
8
1
7
11.5
L
Pele
3
11
7
0.59
L
Tsukuyomi
fab9410
Tsukuyomi
3
9
7
0.72
W
Nu Wa
frandem
Nu Wa
1
5
14
1.6
W
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,575
Damage
54,022
85,693
Taken
92,008
52,718
Mitigated
40,254
18,595
Healing
23,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
19,553
3,196
194
6,531
22,313
12,116
0
9,330
12,529
72,546
0
W
Scylla
BuyAegis
Scylla
13,973
1,808
648
3,214
15,018
10,747
1,005
3,875
10,943
52,156
0
W
Mulan
19,170
3,042
0
4,244
20,599
10,332
2,752
3,818
16,599
0
76,630
W
Achilles
Nimbfull7
Achilles
9,201
2,947
0
2,491
16,120
12,967
2,638
3,051
12,947
0
66,581
L
Heimdallr
Tecknixx
Heimdallr
823
445
0
485
6,217
1,233
0
4,067
1,938
0
4,197
L
Sun Wukong
capuche1313
Sun Wukong
17,839
3,495
0
7,198
20,608
11,983
87
6,364
13,854
0
78,773
L
Pele
8,750
1,784
0
3,664
21,743
7,705
433
7,270
14,227
0
67,131
L
Tsukuyomi
fab9410
Tsukuyomi
7,057
3,079
0
5,670
21,127
7,217
0
4,843
16,082
0
58,156
W
Nu Wa
frandem
Nu Wa
19,405
3,249
212
2,028
11,793
4,091
1,994
4,636
6,851
58,763
0
W
9,826
5,027
0
5,758
22,163
14,581
2,219
3,143
18,800
0
77,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,343
Gold Earned
52,590
490
Minions Killed
470
0
Camps Cleared
0
2,017,495
Distance Traveled
1,735,603
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,783
556
127
6
0
368,789
0
W
Scylla
11,179
486
74
3
0
400,025
7
W
Mulan
12,676
551
96
4
0
436,014
1
W
Achilles
11,612
505
104
5
0
450,115
4
L
Heimdallr
6,275
273
7
0
0
54,018
0
L
Sun Wukong
11,961
520
121
5
0
469,620
2
L
Pele
10,667
464
101
4
0
433,896
0
L
Tsukuyomi
10,904
474
114
5
0
409,280
3
W
Nu Wa
11,017
479
91
4
0
332,375
4
W
Kali
12,859
559
125
5
0
398,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role