Player Matchup

Ne Zha
Ne Zha
HoosierPapi5
Ne Zha
Level 18
God Stats
7W - 6L
1,372 SR
Queue Stats
80W - 71L
1,325 Elo+
Solo
Jormungandr
Jormungandr
Ithicuz
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,146 Elo+
Solo
Kukulkan
Kukulkan
MargaritaVillian
Kukulkan
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 61L
1,288 Elo+
Solo
Cthulhu
Cthulhu
SuicdalNinja276
Cthulhu
Level 13
God Stats
5W - 2L
1,448 SR
Queue Stats
15W - 14L
1,402 Elo+
Solo
Artemis
Artemis
thunder_borges
Artemis
Level 25
God Stats
3W - 2L
1,492 SR
Queue Stats
177W - 247L
1,280 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,288 Elo+

VS

Team Averages
Level 7
1,555 SR
1,302 Elo+
Mulan
Mulan
DimmerCreator39
Mulan
Level 13
God Stats
4W - 6L
1,517 SR
Queue Stats
22W - 24L
1,340 Elo+
Solo
Merlin
Merlin
Faze_aldin8
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,262 Elo+
Solo
Olorun
Olorun
Ghostpool_
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Tiamat
Tiamat
Jooshylll
Tiamat
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 8L
1,384 Elo+
Solo
Rama
Rama
Z2NICE-
Rama
Level 7
God Stats
2W - 1L
1,760 SR
Queue Stats
40W - 50L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
8 / 0 / 5
13,060
1,005
16,025
11,986
9,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Ithicuz
Jormungandr
15
0 / 3 / 4
10,355
797
2,165
4,400
1,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 3 / 5
14,051
1,081
18,273
8,776
4,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
0 / 1 / 7
11,062
851
10,007
10,721
6,871
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
3 / 0 / 9
12,416
955
8,676
7,409
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

246

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
11,517
886
10,066
19,912
16,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
0 / 1 / 0
9,659
743
167
753
207
Olorun
Ghostpool_
Olorun
17
2 / 4 / 3
11,546
888
8,829
14,059
6,050
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Jooshylll
Tiamat
16
0 / 6 / 4
10,477
806
2,527
8,167
6,039
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Z2NICE-
Rama
19
3 / 4 / 4
12,934
995
15,017
18,167
7,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
17
Kills
7
7
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Merlin
0
1
0
0
L
Olorun
Ghostpool_
Olorun
2
4
3
0.88
W
Ne Zha
8
0
5
10.5
W
Jormungandr
Ithicuz
Jormungandr
0
3
4
0.67
L
Tiamat
Jooshylll
Tiamat
0
6
4
0.33
W
6
3
5
2.83
W
0
1
7
3.5
L
Rama
Z2NICE-
Rama
3
4
4
1.25
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,146
Damage
36,606
43,292
Taken
61,058
25,773
Mitigated
35,858
3,432
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,066
1,305
0
370
19,912
16,135
0
10,904
9,008
0
28,982
L
Merlin
167
93
0
0
753
207
0
510
243
167
0
L
Olorun
Ghostpool_
Olorun
8,829
5,460
1,096
2,926
14,059
6,050
0
7,646
6,413
20,373
0
W
Ne Zha
16,025
2,619
0
390
11,986
9,412
0
2,871
9,115
0
27,080
W
Jormungandr
Ithicuz
Jormungandr
2,165
582
0
0
4,400
1,904
0
1,493
2,907
6,158
0
L
Tiamat
Jooshylll
Tiamat
2,527
1,122
0
330
8,167
6,039
0
3,647
4,520
5,493
0
W
18,273
1,541
0
155
8,776
4,221
0
1,770
7,006
63,597
0
W
10,007
763
814
1,125
10,721
6,871
0
3,733
6,988
18,356
0
L
Rama
Z2NICE-
Rama
15,017
7,465
231
999
18,167
7,427
0
7,738
10,429
0
63,325
W
8,676
4,990
0
948
7,409
3,365
0
1,656
5,753
0
27,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,944
Gold Earned
56,133
221
Minions Killed
191
4
Camps Cleared
5
1,066,622
Distance Traveled
737,035
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,517
886
53
4
0
234,598
0
L
Merlin
9,659
743
0
0
0
7,393
0
L
Olorun
11,546
888
24
2
1
167,638
2
W
Ne Zha
13,060
1,005
16
1
0
280,975
0
W
Jormungandr
10,355
797
5
0
0
83,955
0
L
Tiamat
10,477
806
10
1
0
125,020
0
W
Kukulkan
14,051
1,081
132
10
3
219,827
0
W
Cthulhu
11,062
851
20
2
0
232,050
0
L
Rama
12,934
995
104
8
4
202,386
0
W
Artemis
12,416
955
48
4
1
249,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role