Player Matchup

Cthulhu
Cthulhu
Frostbyte115
Cthulhu
Level 157
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MexKing
Ah Puch
Level 126
God Stats
0W - 2L
1,838 SR
Queue Stats
104W - 94L
1,651 Elo+
Solo
Danzaburou
Danzaburou
Polarizzed
Danzaburou
Level 106
God Stats
12W - 6L
1,580 SR
Queue Stats
140W - 104L
1,688 Elo+
Solo
Team Averages
Level 130
1,715 SR
1,613 Elo+

VS

Team Averages
Level 118
1,551 SR
1,620 Elo+
Nike
Nike
CursingDrop78
Nike
Level 148
God Stats
4W - 2L
1,417 SR
Queue Stats
386W - 256L
1,678 Elo+
Solo
Skadi
Skadi
RUSSIANXXBOMBER
Skadi
Level 104
God Stats
10W - 8L
1,552 SR
Queue Stats
49W - 48L
1,542 Elo+
Party 1
Merlin
Merlin
dec2904
Merlin
Level 103
God Stats
7W - 4L
1,682 SR
Queue Stats
205W - 180L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frostbyte115
Cthulhu
16
2 / 3 / 4
13,193
574
17,983
27,985
33,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
MexKing
Ah Puch
17
4 / 6 / 2
13,903
604
15,865
22,177
8,982
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Polarizzed
Danzaburou
17
2 / 4 / 3
13,281
577
11,588
19,072
8,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
14,034
610
21,313
27,945
16,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 2 / 4
14,328
623
16,037
14,146
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
dec2904
Merlin
20
3 / 0 / 5
14,385
625
18,286
12,839
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
13
13
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
L
Cthulhu
Frostbyte115
Cthulhu
2
3
4
1.33
L
Ah Puch
MexKing
Ah Puch
4
6
2
0.83
L
Danzaburou
Polarizzed
Danzaburou
2
4
3
0.88
W
5
2
4
3.5
W
Merlin
dec2904
Merlin
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,436
Damage
55,636
69,234
Taken
54,930
51,065
Mitigated
26,179
16,495
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,313
2,649
808
4,803
27,945
16,427
451
11,876
14,918
0
54,294
L
Cthulhu
Frostbyte115
Cthulhu
17,983
405
216
3,202
27,985
33,719
0
7,351
20,080
55,731
0
L
Ah Puch
MexKing
Ah Puch
15,865
497
269
6,391
22,177
8,982
266
5,503
16,206
86,637
0
L
Danzaburou
Polarizzed
Danzaburou
11,588
6,376
0
6,417
19,072
8,364
1,213
4,021
14,591
0
85,834
W
16,037
10,082
0
2,131
14,146
5,122
1,878
10,335
3,611
0
77,852
W
Merlin
dec2904
Merlin
18,286
165
0
3,942
12,839
4,630
1,064
10,502
2,162
109,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
42,747
282
Minions Killed
343
0
Camps Cleared
0
1,251,983
Distance Traveled
1,215,709
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,034
610
46
2
0
439,545
1
L
Cthulhu
13,193
574
55
2
0
439,084
6
L
Ah Puch
13,903
604
110
5
0
409,209
1
L
Danzaburou
13,281
577
117
5
0
403,690
5
W
Skadi
14,328
623
104
5
0
356,579
0
W
Merlin
14,385
625
193
8
0
419,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role