Player Matchup

Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
JackHammerAwesum
Danzaburou
Level 122
God Stats
2W - 4L
1,325 SR
Queue Stats
100W - 107L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
KG_ghesborofio
Hun Batz
Level 61
God Stats
15W - 6L
1,751 SR
Queue Stats
195W - 171L
1,512 Elo+
Party 3
King Arthur
King Arthur
kakashi-cloud
King Arthur
Level 153
God Stats
6W - 10L
1,599 SR
Queue Stats
146W - 143L
1,544 Elo+
Party 1
Xing Tian
Xing Tian
parcelln
Xing Tian
Level 147
God Stats
2W - 0L
1,642 SR
Queue Stats
78W - 68L
1,522 Elo+
Party 1
Team Averages
Level 122
1,563 SR
1,515 Elo+

VS

Team Averages
Level 92
1,464 SR
1,528 Elo+
Neith
Neith
Jofry01
Neith
Level 105
God Stats
0W - 1L
1,297 SR
Queue Stats
58W - 61L
1,483 Elo+
Party 2
Mercury
Mercury
Jonacc__
Mercury
Level 69
God Stats
0W - 1L
1,737 SR
Queue Stats
16W - 18L
1,516 Elo+
Party 2
Hera
Hera
ROKA_FaNaTiiK
Hera
Level 104
God Stats
0W - 2L
1,355 SR
Queue Stats
105W - 118L
1,461 Elo+
Solo
Tiamat
Tiamat
Temp2tioN
Tiamat
Level 97
God Stats
4W - 8L
1,403 SR
Queue Stats
125W - 109L
1,587 Elo+
Solo
Ymir
Ymir
bonsi359
Ymir
Level 87
God Stats
4W - 4L
1,529 SR
Queue Stats
84W - 85L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
8 / 3 / 0
9,740
609
7,706
7,200
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JackHammerAwesum
Danzaburou
14
2 / 2 / 2
8,544
534
5,312
7,173
2,828
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
16
4 / 1 / 2
9,506
594
4,713
9,430
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
kakashi-cloud
King Arthur
15
5 / 1 / 3
8,659
541
9,092
13,283
5,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
parcelln
Xing Tian
11
0 / 3 / 6
7,112
445
4,473
11,706
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jofry01
Neith
13
4 / 2 / 2
7,837
490
7,315
7,648
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Jonacc__
Mercury
13
0 / 4 / 1
7,316
457
2,320
10,494
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 0
9,564
598
4,461
7,645
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Temp2tioN
Tiamat
12
0 / 6 / 0
7,038
440
6,496
9,149
9,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
12
0 / 4 / 7
7,729
483
4,605
10,854
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
19
Kills
9
10
Deaths
19
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
3
0
2.67
W
Danzaburou
JackHammerAwesum
Danzaburou
2
2
2
1.5
L
Neith
Jofry01
Neith
4
2
2
2.5
L
Mercury
Jonacc__
Mercury
0
4
1
0.13
W
Hun Batz
4
1
2
5
L
5
3
0
1.67
L
Tiamat
Temp2tioN
Tiamat
0
6
0
0
L
Ymir
0
4
7
0.88
W
King Arthur
kakashi-cloud
King Arthur
5
1
3
6.5
W
Xing Tian
parcelln
Xing Tian
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,296
Damage
25,197
48,792
Taken
45,790
21,312
Mitigated
25,548
13,494
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,706
829
286
1,128
7,200
2,595
426
2,862
4,158
62,813
0
W
Danzaburou
JackHammerAwesum
Danzaburou
5,312
2,677
0
2,224
7,173
2,828
0
1,669
5,504
0
53,582
L
Neith
Jofry01
Neith
7,315
2,848
0
2,719
7,648
2,588
0
2,454
5,150
0
49,815
L
Mercury
Jonacc__
Mercury
2,320
738
0
3,589
10,494
3,399
60
2,332
8,008
0
40,709
W
Hun Batz
4,713
1,032
0
3,365
9,430
3,674
0
1,462
7,902
0
66,330
L
4,461
1,332
110
3,248
7,645
2,511
541
3,211
4,226
63,849
0
L
Tiamat
Temp2tioN
Tiamat
6,496
724
0
2,205
9,149
9,268
208
383
8,766
42,130
0
L
Ymir
4,605
1,017
0
3,134
10,854
7,782
0
3,393
7,461
17,255
0
W
King Arthur
kakashi-cloud
King Arthur
9,092
970
0
4,831
13,283
5,951
0
5,315
7,306
0
49,690
W
Xing Tian
parcelln
Xing Tian
4,473
227
0
1,660
11,706
6,264
0
3,288
8,360
22,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
39,484
467
Minions Killed
420
0
Camps Cleared
0
1,558,113
Distance Traveled
1,407,396
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,740
609
116
7
0
306,380
6
W
Danzaburou
8,544
534
99
6
0
274,629
0
L
Neith
7,837
490
94
6
0
256,143
3
L
Mercury
7,316
457
83
5
0
327,253
1
W
Hun Batz
9,506
594
131
8
0
344,030
2
L
Hera
9,564
598
132
8
0
304,199
6
L
Tiamat
7,038
440
86
5
0
247,552
2
L
Ymir
7,729
483
25
2
0
272,249
6
W
King Arthur
8,659
541
96
6
0
321,386
3
W
Xing Tian
7,112
445
25
2
0
311,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role