Player Matchup

Janus
Janus
Egainor
Janus
Level 140
God Stats
2W - 7L
1,481 SR
Queue Stats
255W - 271L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
Faceless02
Cernunnos
Level 147
God Stats
4W - 13L
1,152 SR
Queue Stats
260W - 280L
1,482 Elo+
Party 2
Nemesis
Nemesis
IsThisDotaa
Nemesis
Level 29
God Stats
1W - 2L
1,269 SR
Queue Stats
9W - 12L
1,382 Elo+
Party 2
Ares
Ares
VikingKerekMe
Ares
Level 129
God Stats
9W - 12L
1,358 SR
Queue Stats
202W - 238L
1,449 Elo+
Party 2
Fenrir
Fenrir
lordgizmo99
Fenrir
Level 47
God Stats
26W - 20L
1,479 SR
Queue Stats
60W - 46L
1,658 Elo+
Solo
Team Averages
Level 98
1,348 SR
1,491 Elo+

VS

Team Averages
Level 112
1,500 SR
1,539 Elo+
Cu Chulainn
Cu Chulainn
DarkMattBola8
Cu Chulainn
Level 136
God Stats
2W - 5L
1,500 SR
Queue Stats
745W - 628L
1,573 Elo+
Party 1
Eset
Eset
ElAzra14
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Smaniaco
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
gladiuses
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
orduts8
Tiamat
Level 145
God Stats
6W - 7L
1,500 SR
Queue Stats
455W - 425L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Egainor
Janus
15
5 / 8 / 2
9,652
568
5,713
12,450
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Faceless02
Cernunnos
11
2 / 7 / 5
7,361
433
8,252
12,850
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
IsThisDotaa
Nemesis
13
2 / 8 / 5
8,355
491
6,810
13,049
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 8 / 3
6,499
382
3,086
16,016
12,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
16
3 / 4 / 1
9,729
572
7,895
16,348
12,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkMattBola8
Cu Chulainn
12
4 / 2 / 4
8,305
489
8,028
11,243
5,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
13
3 / 4 / 12
8,897
523
4,845
11,516
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Smaniaco
Apollo
17
9 / 3 / 4
10,458
615
9,571
11,985
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
gladiuses
Xbalanque
15
9 / 3 / 5
9,920
584
19,032
12,386
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
orduts8
Tiamat
17
10 / 1 / 7
10,832
637
11,337
8,219
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
13
Kills
35
35
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DarkMattBola8
Cu Chulainn
4
2
4
3
L
Janus
Egainor
Janus
5
8
2
0.75
W
Eset
3
4
12
2.25
L
Cernunnos
Faceless02
Cernunnos
2
7
5
0.64
L
Nemesis
IsThisDotaa
Nemesis
2
8
5
0.56
W
Apollo
Smaniaco
Apollo
9
3
4
3.67
L
1
8
3
0.31
W
Xbalanque
gladiuses
Xbalanque
9
3
5
3.83
L
Fenrir
3
4
1
0.88
W
Tiamat
orduts8
Tiamat
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
52,813
70,713
Taken
55,349
38,882
Mitigated
30,450
13,094
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DarkMattBola8
Cu Chulainn
8,028
2,579
0
2,310
11,243
5,864
189
966
9,854
0
32,924
L
Janus
Egainor
Janus
5,713
353
0
1,927
12,450
3,907
315
4,775
7,367
46,938
0
W
Eset
4,845
874
347
2,418
11,516
8,610
188
1,586
9,892
27,536
0
L
Cernunnos
Faceless02
Cernunnos
8,252
3,823
0
2,355
12,850
4,336
759
4,467
8,265
0
35,468
L
Nemesis
IsThisDotaa
Nemesis
6,810
3,590
0
1,150
13,049
5,953
0
2,726
10,121
0
45,872
W
Apollo
Smaniaco
Apollo
9,571
6,611
0
1,469
11,985
4,397
716
1,214
10,573
0
84,749
L
3,086
448
456
1,498
16,016
12,197
315
2,965
12,915
9,563
0
W
Xbalanque
gladiuses
Xbalanque
19,032
11,196
0
4,599
12,386
4,552
2,132
2,986
9,366
0
73,419
L
Fenrir
7,895
3,416
0
5,708
16,348
12,489
2,124
471
15,863
0
56,746
W
Tiamat
orduts8
Tiamat
11,337
1,627
0
3,972
8,219
7,027
0
1,679
6,380
63,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
48,412
344
Minions Killed
453
0
Camps Cleared
0
1,427,569
Distance Traveled
1,509,731
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,305
489
42
2
0
269,633
3
L
Janus
9,652
568
98
6
0
293,628
11
W
Eset
8,897
523
35
2
0
295,583
5
L
Cernunnos
7,361
433
61
4
0
250,405
4
L
Nemesis
8,355
491
71
4
0
292,797
2
W
Apollo
10,458
615
144
8
0
305,076
3
L
Ares
6,499
382
14
1
0
278,328
4
W
Xbalanque
9,920
584
120
7
0
293,042
6
L
Fenrir
9,729
572
100
6
0
312,411
4
W
Tiamat
10,832
637
112
7
0
346,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role