Player Matchup

Hachiman
Hachiman
ANGRY_UN1C0RNS
Hachiman
Level 22
God Stats
20W - 25L
1,485 SR
Queue Stats
203W - 221L
1,379 Elo+
Solo
Scylla
Scylla
GrouchyGoblin
Scylla
Level 25
God Stats
67W - 27L
1,812 SR
Queue Stats
248W - 64L
1,732 Elo+
Solo
Cabrakan
Cabrakan
derbs333
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,427 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,513 Elo+

VS

Team Averages
Level 25
1,570 SR
1,270 Elo+
Ymir
Ymir
Arcane_Genocide
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,257 Elo+
Party 1
Zeus
Zeus
HUWICOON
Zeus
Level 25
God Stats
2W - 0L
1,681 SR
Queue Stats
14W - 18L
1,265 Elo+
Party 1
Hou Yi
Hou Yi
II-Soap-I
Hou Yi
Level 24
God Stats
2W - 3L
1,529 SR
Queue Stats
14W - 15L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
3 / 3 / 6
9,119
701
8,958
10,215
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
6 / 6 / 1
9,188
707
11,428
11,574
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
derbs333
Cabrakan
9
0 / 13 / 5
7,508
578
3,472
13,743
9,338
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 13
8,500
654
3,281
11,608
7,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
13
7 / 6 / 9
9,882
760
12,563
7,599
2,736
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
II-Soap-I
Hou Yi
15
14 / 3 / 7
11,309
870
15,751
13,065
5,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
22
22
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
3
6
2
W
1
1
13
7.5
L
6
6
1
1.08
W
Zeus
7
6
9
1.92
W
Hou Yi
II-Soap-I
Hou Yi
14
3
7
5.83
L
Cabrakan
derbs333
Cabrakan
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
31,595
35,532
Taken
32,272
17,165
Mitigated
15,602
4,857
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,958
4,807
0
2,184
10,215
3,973
265
4,895
5,320
0
26,744
W
3,281
653
104
517
11,608
7,733
213
4,092
7,516
9,609
0
L
11,428
438
0
2,631
11,574
3,854
256
4,436
7,138
39,211
0
W
Zeus
12,563
2,593
0
0
7,599
2,736
0
5,120
2,479
39,710
0
W
Hou Yi
II-Soap-I
Hou Yi
15,751
10,653
831
7,117
13,065
5,133
1,315
5,712
7,353
0
43,860
L
Cabrakan
derbs333
Cabrakan
3,472
711
0
42
13,743
9,338
0
6,517
7,226
13,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
29,691
124
Minions Killed
138
0
Camps Cleared
0
552,722
Distance Traveled
584,007
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,119
701
36
3
0
209,923
0
W
Ymir
8,500
654
16
1
0
217,265
0
L
Scylla
9,188
707
72
6
0
192,133
0
W
Zeus
9,882
760
71
5
0
159,302
1
W
Hou Yi
11,309
870
51
4
0
207,440
4
L
Cabrakan
7,508
578
16
1
0
150,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role