Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DoktorEnchev
Jormungandr
Level 61
God Stats
9W - 11L
1,292 SR
Queue Stats
511W - 546L
1,526 Elo+
Party 1
Hades
Hades
OGP_PepoPorqzov
Hades
Level 83
God Stats
6W - 5L
1,374 SR
Queue Stats
342W - 355L
1,517 Elo+
Party 1
King Arthur
King Arthur
Petyoveselinov
King Arthur
Level 149
God Stats
3W - 1L
1,459 SR
Queue Stats
105W - 98L
1,538 Elo+
Party 1
Neith
Neith
Trevomana23
Neith
Level 4
God Stats
2W - 1L
1,544 SR
Queue Stats
6W - 6L
1,288 Elo+
Party 1
Team Averages
Level 81
1,434 SR
1,474 Elo+

VS

Team Averages
Level 53
1,398 SR
1,505 Elo+
Set
Set
Aardo35
Set
Level 62
God Stats
31W - 19L
1,672 SR
Queue Stats
127W - 105L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
Craig-Conroy
Cthulhu
Level 46
God Stats
1W - 9L
1,155 SR
Queue Stats
145W - 172L
1,353 Elo+
Solo
Guan Yu
Guan Yu
D97A-KKNB-GR72
Guan Yu
Level 106
God Stats
66W - 50L
1,682 SR
Queue Stats
531W - 427L
1,650 Elo+
Party 2
Tiamat
Tiamat
ErejiVii
Tiamat
Level 17
God Stats
0W - 3L
1,103 SR
Queue Stats
11W - 12L
1,404 Elo+
Party 2
Neith
Neith
PoorOldNattyV2
Neith
Level 36
God Stats
5W - 10L
1,378 SR
Queue Stats
265W - 302L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
11 / 1 / 8
10,626
625
9,665
10,831
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
DoktorEnchev
Jormungandr
15
6 / 1 / 7
9,612
565
14,629
14,548
7,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 5 / 5
8,487
499
11,286
13,276
6,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Petyoveselinov
King Arthur
16
1 / 3 / 7
9,598
565
12,424
16,805
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 6
8,278
487
4,531
9,004
3,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
9 / 2 / 0
9,548
562
11,900
12,964
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Craig-Conroy
Cthulhu
10
0 / 6 / 3
6,879
405
4,779
12,999
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 3 / 5
8,971
528
11,683
16,806
16,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
ErejiVii
Tiamat
11
0 / 8 / 4
6,947
409
4,384
11,718
6,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 0
8,516
501
8,757
12,165
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
23
Kills
11
11
Deaths
23
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
1
8
15
L
Set
9
2
0
4.5
L
Cthulhu
Craig-Conroy
Cthulhu
0
6
3
0.25
L
1
3
5
1.17
W
Jormungandr
DoktorEnchev
Jormungandr
6
1
7
9.5
L
Tiamat
ErejiVii
Tiamat
0
8
4
0.25
W
4
5
5
1.3
W
King Arthur
Petyoveselinov
King Arthur
1
3
7
1.5
L
1
4
0
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,535
Damage
41,503
64,464
Taken
66,652
30,777
Mitigated
40,900
26,514
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,665
2,653
0
4,934
10,831
3,584
0
1,550
9,203
0
65,925
L
Set
11,900
5,339
0
3,111
12,964
5,597
0
5,538
7,401
0
59,047
L
Cthulhu
Craig-Conroy
Cthulhu
4,779
508
117
1,990
12,999
7,862
0
6,381
6,424
19,008
0
L
11,683
2,818
783
7,998
16,806
16,526
0
2,269
13,715
0
59,754
W
Jormungandr
DoktorEnchev
Jormungandr
14,629
3,693
0
5,052
14,548
7,590
0
2,303
12,157
61,011
0
L
Tiamat
ErejiVii
Tiamat
4,384
935
31
1,660
11,718
6,614
0
7,775
3,943
21,797
0
W
11,286
757
580
4,084
13,276
6,195
242
2,817
10,177
39,385
0
W
King Arthur
Petyoveselinov
King Arthur
12,424
1,433
0
8,610
16,805
10,142
136
791
16,014
0
67,337
L
8,757
3,243
0
4,926
12,165
4,301
848
3,952
8,213
0
70,140
W
4,531
1,459
0
3,254
9,004
3,266
0
1,241
7,750
0
43,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,601
Gold Earned
40,861
492
Minions Killed
421
0
Camps Cleared
0
1,571,868
Distance Traveled
1,644,655
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,626
625
115
7
0
386,860
2
L
Set
9,548
562
104
6
0
381,422
3
L
Cthulhu
6,879
405
28
2
0
308,752
10
L
Guan Yu
8,971
528
122
7
0
371,113
0
W
Jormungandr
9,612
565
93
5
0
320,714
3
L
Tiamat
6,947
409
38
2
0
291,810
2
W
Hades
8,487
499
76
4
0
273,445
0
W
King Arthur
9,598
565
122
7
0
317,174
0
L
Neith
8,516
501
129
8
0
291,558
4
W
Neith
8,278
487
86
5
0
273,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role