Player Matchup

Mulan
Mulan
AoìSenpaì
Mulan
Level 137
God Stats
0W - 1L
1,574 SR
Queue Stats
40W - 40L
1,606 Elo+
Party 2
Kuzenbo
Kuzenbo
InternetCow
Kuzenbo
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 44L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Mâsky
Cthulhu
Level 69
God Stats
7W - 4L
1,510 SR
Queue Stats
39W - 34L
1,590 Elo+
Party 2
Scylla
Scylla
Scyllight
Scylla
Level 88
God Stats
84W - 73L
1,516 SR
Queue Stats
103W - 99L
1,517 Elo+
Party 1
Fenrir
Fenrir
xXepicmarioXx
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,508 Elo+
Party 2
Team Averages
Level 86
1,520 SR
1,547 Elo+

VS

Team Averages
Level 91
1,559 SR
1,586 Elo+
Ganesha
Ganesha
CrazyCal22
Ganesha
Level 68
God Stats
23W - 11L
1,600 SR
Queue Stats
278W - 133L
1,647 Elo+
Party 3
Nu Wa
Nu Wa
MCKC
Nu Wa
Level 66
God Stats
88W - 34L
1,736 SR
Queue Stats
309W - 188L
1,633 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Popelos
Tsukuyomi
Level 158
God Stats
4W - 5L
1,325 SR
Queue Stats
439W - 430L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
RyanH
Baron Samedi
Level 105
God Stats
29W - 8L
1,685 SR
Queue Stats
429W - 293L
1,620 Elo+
Party 3
King Arthur
King Arthur
SilverDarkus
King Arthur
Level 57
God Stats
114W - 135L
1,451 SR
Queue Stats
388W - 393L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 7
14,197
946
18,994
40,951
29,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
InternetCow
Kuzenbo
20
2 / 6 / 11
13,175
878
13,706
32,539
45,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Mâsky
Cthulhu
20
3 / 3 / 11
14,088
939
26,091
25,639
18,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Scyllight
Scylla
20
6 / 5 / 8
14,704
980
22,161
14,762
3,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 9 / 5
12,608
841
7,415
24,891
10,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CrazyCal22
Ganesha
20
0 / 2 / 28
13,885
926
19,434
25,983
25,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
MCKC
Nu Wa
20
4 / 3 / 21
14,295
953
19,554
10,059
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Popelos
Tsukuyomi
20
12 / 6 / 17
16,414
1,094
33,354
20,142
9,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
RyanH
Baron Samedi
20
13 / 1 / 17
16,359
1,091
38,819
11,361
6,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SilverDarkus
King Arthur
20
5 / 5 / 19
14,290
953
20,060
29,967
41,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
136
17
Kills
34
34
Deaths
17
42
Assists
102
Player
Kills
Deaths
Assists
KDA
L
5
11
7
0.77
W
Ganesha
CrazyCal22
Ganesha
0
2
28
7
L
Kuzenbo
InternetCow
Kuzenbo
2
6
11
1.25
W
Nu Wa
MCKC
Nu Wa
4
3
21
4.83
L
Cthulhu
Mâsky
Cthulhu
3
3
11
2.83
W
Tsukuyomi
Popelos
Tsukuyomi
12
6
17
3.42
W
Baron Samedi
RyanH
Baron Samedi
13
1
17
21.5
L
Scylla
Scyllight
Scylla
6
5
8
2
W
King Arthur
SilverDarkus
King Arthur
5
5
19
2.9
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,367
Damage
131,221
138,782
Taken
97,512
108,042
Mitigated
86,177
8,409
Healing
27,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,994
2,584
0
5,322
40,951
29,588
0
24,461
15,633
0
48,894
W
Ganesha
CrazyCal22
Ganesha
19,434
699
2,183
1,850
25,983
25,475
0
16,854
9,129
48,102
0
L
Kuzenbo
InternetCow
Kuzenbo
13,706
3,030
0
0
32,539
45,254
0
20,553
11,986
28,567
0
W
Nu Wa
MCKC
Nu Wa
19,554
3,562
0
553
10,059
3,666
0
7,716
2,343
45,777
0
L
Cthulhu
Mâsky
Cthulhu
26,091
1,271
2,619
0
25,639
18,959
0
16,743
8,896
78,532
0
W
Tsukuyomi
Popelos
Tsukuyomi
33,354
10,616
0
3,267
20,142
9,351
0
10,293
9,719
0
62,560
W
Baron Samedi
RyanH
Baron Samedi
38,819
1,282
12,419
7,246
11,361
6,525
0
7,973
3,388
65,128
0
L
Scylla
Scyllight
Scylla
22,161
1,183
0
0
14,762
3,635
0
6,321
8,441
64,477
0
W
King Arthur
SilverDarkus
King Arthur
20,060
2,730
0
0
29,967
41,160
0
19,122
10,176
6,366
39,655
L
7,415
1,674
0
468
24,891
10,606
0
13,251
11,640
0
20,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,772
Gold Earned
75,243
343
Minions Killed
325
10
Camps Cleared
11
1,458,880
Distance Traveled
1,555,620
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,197
946
79
5
0
288,998
0
W
Ganesha
13,885
926
1
0
1
320,291
3
L
Kuzenbo
13,175
878
12
1
1
297,112
1
W
Nu Wa
14,295
953
68
5
2
289,544
0
L
Cthulhu
14,088
939
126
8
1
298,682
2
W
Tsukuyomi
16,414
1,094
86
6
4
329,753
0
W
Baron Samedi
16,359
1,091
89
6
1
331,127
1
L
Scylla
14,704
980
105
7
2
266,726
2
W
King Arthur
14,290
953
81
5
3
284,905
0
L
Fenrir
12,608
841
21
1
6
307,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role