Player Matchup

Neith
Neith
ArmoredxApple
Neith
Level 115
God Stats
7W - 2L
1,643 SR
Queue Stats
100W - 44L
1,749 Elo+
Party 1
Tyr
Tyr
ButtiusXI
Tyr
Level 92
God Stats
2W - 0L
1,786 SR
Queue Stats
98W - 36L
1,772 Elo+
Party 1
Thor
Thor
TumsetDryler
Thor
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 41L
1,735 Elo+
Party 1
Team Averages
Level 105
1,643 SR
1,752 Elo+

VS

Team Averages
Level 86
1,697 SR
1,549 Elo+
Jing Wei
Jing Wei
ISOHAWNY
Jing Wei
Level 81
God Stats
3W - 2L
1,993 SR
Queue Stats
384W - 340L
1,587 Elo+
Solo
Tiamat
Tiamat
Ilitharius
Tiamat
Level 89
God Stats
38W - 24L
1,597 SR
Queue Stats
364W - 354L
1,554 Elo+
Solo
King Arthur
King Arthur
deucey7
King Arthur
Level 88
God Stats
2W - 8L
1,500 SR
Queue Stats
102W - 134L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
9,378
721
7,564
8,355
3,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 4
9,535
733
8,466
9,527
4,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 2
10,836
834
5,622
9,848
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ISOHAWNY
Jing Wei
12
1 / 5 / 4
8,308
639
6,679
11,008
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
Ilitharius
Tiamat
6
0 / 2 / 1
6,933
533
832
3,608
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
deucey7
King Arthur
14
6 / 3 / 1
9,330
718
7,168
13,935
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
7
7
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
3
3
4
1.67
L
Jing Wei
ISOHAWNY
Jing Wei
1
5
4
0.6
L
Tiamat
Ilitharius
Tiamat
0
2
1
0.25
W
6
1
2
7
L
King Arthur
deucey7
King Arthur
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
14,679
27,730
Taken
28,551
12,914
Mitigated
16,571
5,059
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,564
4,330
0
1,593
8,355
3,086
1,681
503
7,665
0
45,065
W
8,466
1,505
0
2,155
9,527
4,142
569
153
9,174
0
28,121
L
Jing Wei
ISOHAWNY
Jing Wei
6,679
4,607
0
2,178
11,008
3,475
0
32
10,892
0
24,698
L
Tiamat
Ilitharius
Tiamat
832
0
0
335
3,608
1,524
0
8
3,600
4,128
0
W
5,622
407
0
1,311
9,848
5,686
560
193
8,193
0
35,321
L
King Arthur
deucey7
King Arthur
7,168
659
0
621
13,935
11,572
0
9
13,926
0
31,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
24,571
168
Minions Killed
87
0
Camps Cleared
0
686,616
Distance Traveled
482,975
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,378
721
77
6
0
205,935
2
W
Tyr
9,535
733
40
3
0
248,528
0
L
Jing Wei
8,308
639
50
4
0
204,682
2
L
Tiamat
6,933
533
4
0
0
51,176
1
W
Thor
10,836
834
51
4
0
232,153
4
L
King Arthur
9,330
718
33
3
0
227,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role