Player Matchup

Susano
Susano
Jojitoo00
Susano
Level 21
God Stats
7W - 6L
1,525 SR
Queue Stats
14W - 16L
1,415 Elo+
Party 2
Sol
Sol
Kriss_nmc80
Sol
Level 28
God Stats
36W - 31L
1,818 SR
Queue Stats
93W - 94L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
Millito02
Jormungandr
Level 21
God Stats
2W - 2L
1,745 SR
Queue Stats
20W - 20L
1,442 Elo+
Party 2
Cerberus
Cerberus
TheFlash26
Cerberus
Level 21
God Stats
15W - 10L
1,681 SR
Queue Stats
15W - 16L
1,470 Elo+
Party 2
Izanami
Izanami
bieda
Izanami
Level 27
God Stats
54W - 45L
1,565 SR
Queue Stats
63W - 63L
1,440 Elo+
Party 1
Team Averages
Level 24
1,667 SR
1,445 Elo+

VS

Team Averages
Level 17
1,480 SR
1,371 Elo+
Zeus
Zeus
DonMatsche
Zeus
Level 7
God Stats
7W - 5L
1,711 SR
Queue Stats
109W - 97L
1,267 Elo+
Party 3
Anhur
Anhur
Jehaerys
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,448 Elo+
Party 3
Chaac
Chaac
Monkecz23
Chaac
Level 15
God Stats
2W - 2L
1,222 SR
Queue Stats
84W - 101L
1,325 Elo+
Solo
Bellona
Bellona
Scorpaik
Bellona
Level 9
God Stats
5W - 2L
1,465 SR
Queue Stats
25W - 26L
1,354 Elo+
Solo
Cthulhu
Cthulhu
Skeizor
Cthulhu
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 75L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jojitoo00
Susano
20
7 / 7 / 8
13,972
466
13,041
31,522
13,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
5 / 15 / 9
13,614
454
16,128
32,766
9,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Millito02
Jormungandr
19
9 / 3 / 4
13,383
446
22,011
27,820
35,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
TheFlash26
Cerberus
18
4 / 8 / 13
13,406
447
7,092
32,794
32,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
bieda
Izanami
18
9 / 14 / 7
13,095
437
17,403
29,834
10,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 6 / 13
17,056
569
55,438
20,113
8,985
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Jehaerys
Anhur
20
13 / 4 / 17
16,016
534
41,656
28,454
12,586
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Monkecz23
Chaac
16
6 / 14 / 7
12,297
410
9,614
25,543
12,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Scorpaik
Bellona
18
1 / 7 / 10
12,563
419
9,368
20,754
18,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Skeizor
Cthulhu
19
3 / 4 / 24
13,069
436
12,956
24,042
19,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
118
34
Kills
47
47
Deaths
35
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
24
6
13
5.08
W
Anhur
Jehaerys
Anhur
13
4
17
5.38
L
Susano
Jojitoo00
Susano
7
7
8
1.57
L
5
15
9
0.63
L
Jormungandr
Millito02
Jormungandr
9
3
4
3.67
W
Chaac
Monkecz23
Chaac
6
14
7
0.68
W
Bellona
Scorpaik
Bellona
1
7
10
0.86
W
Cthulhu
Skeizor
Cthulhu
3
4
24
3.75
L
Cerberus
TheFlash26
Cerberus
4
8
13
1.31
L
Izanami
bieda
Izanami
9
14
7
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,675
Damage
129,032
154,736
Taken
118,906
101,969
Mitigated
71,671
32,857
Healing
28,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
55,438
4,563
1,012
5,780
20,113
8,985
2,652
7,390
12,523
144,726
0
W
Anhur
Jehaerys
Anhur
41,656
20,921
0
13,863
28,454
12,586
4,008
11,563
16,171
0
129,199
L
Susano
Jojitoo00
Susano
13,041
2,005
0
8,015
31,522
13,638
0
11,098
20,134
0
102,985
L
16,128
4,389
0
8,902
32,766
9,701
566
18,706
13,748
55,602
0
L
Jormungandr
Millito02
Jormungandr
22,011
2,871
0
4,103
27,820
35,866
1,415
10,346
17,266
80,495
0
W
Chaac
Monkecz23
Chaac
9,614
1,201
0
4,126
25,543
12,657
1,395
6,404
19,014
0
45,867
W
Bellona
Scorpaik
Bellona
9,368
3,057
0
570
20,754
18,074
2,052
7,488
12,815
434
58,589
W
Cthulhu
Skeizor
Cthulhu
12,956
661
1,693
1,659
24,042
19,369
390
11,275
11,183
45,986
0
L
Cerberus
TheFlash26
Cerberus
7,092
304
0
7,007
32,794
32,732
240
14,059
18,341
28,181
0
L
Izanami
bieda
Izanami
17,403
12,037
0
4,830
29,834
10,032
1,602
13,117
16,487
0
80,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,470
Gold Earned
71,001
504
Minions Killed
540
0
Camps Cleared
0
2,472,275
Distance Traveled
2,660,421
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,056
569
148
5
0
514,476
0
W
Anhur
16,016
534
166
6
0
532,501
4
L
Susano
13,972
466
143
5
0
576,805
1
L
Sol
13,614
454
96
3
0
457,251
6
L
Jormungandr
13,383
446
116
4
0
527,223
0
W
Chaac
12,297
410
60
2
0
501,253
1
W
Bellona
12,563
419
100
3
0
565,768
2
W
Cthulhu
13,069
436
66
2
0
546,423
9
L
Cerberus
13,406
447
38
1
0
502,945
2
L
Izanami
13,095
437
111
4
0
408,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role