Player Matchup

Fenrir
Fenrir
Weweman4
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,044 Elo+
Solo
Agni
Agni
XxRodrigo86
Agni
Level 27
God Stats
3W - 10L
1,314 SR
Queue Stats
335W - 339L
1,363 Elo+
Solo
Medusa
Medusa
Zh0ngl1
Medusa
Level 29
God Stats
34W - 39L
1,458 SR
Queue Stats
523W - 551L
1,427 Elo+
Solo
Anhur
Anhur
realpeptobismo
Anhur
Level 15
God Stats
6W - 9L
1,329 SR
Queue Stats
17W - 23L
1,284 Elo+
Party 2
Odin
Odin
truemagikx
Odin
Level 26
God Stats
34W - 29L
1,460 SR
Queue Stats
71W - 69L
1,309 Elo+
Party 2
Team Averages
Level 23
1,412 SR
1,285 Elo+

VS

Team Averages
Level 25
1,472 SR
1,320 Elo+
Fenrir
Fenrir
AskingClient209
Fenrir
Level 27
God Stats
8W - 9L
1,448 SR
Queue Stats
74W - 73L
1,291 Elo+
Party 1
Ymir
Ymir
Oliver64YT
Ymir
Level 27
God Stats
5W - 4L
1,416 SR
Queue Stats
138W - 105L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
RUBENATOR8000
Ao Kuang
Level 27
God Stats
72W - 69L
1,406 SR
Queue Stats
75W - 70L
1,284 Elo+
Party 1
Ra
Ra
ShakaBomb69
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,311 Elo+
Party 1
Kukulkan
Kukulkan
nature backfire
Kukulkan
Level 15
God Stats
10W - 8L
1,592 SR
Queue Stats
55W - 55L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Weweman4
Fenrir
14
0 / 1 / 1
9,528
733
189
1,611
593
18
0 / 4 / 10
11,713
901
12,112
20,824
8,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Zh0ngl1
Medusa
19
7 / 11 / 7
13,591
1,045
21,119
27,451
11,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 9 / 10
13,382
1,029
17,328
23,180
9,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 12 / 8
13,469
1,036
17,424
30,757
11,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 16
13,189
1,015
13,716
18,585
11,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 1 / 19
13,640
1,049
13,749
13,300
14,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
RUBENATOR8000
Ao Kuang
20
15 / 5 / 11
14,789
1,138
23,017
23,254
9,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 5 / 17
12,461
959
15,189
12,837
9,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
20
7 / 2 / 20
13,884
1,068
31,338
8,954
3,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
119
18
Kills
36
37
Deaths
18
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
6
5
16
2.8
W
5
1
19
14.5
W
Ao Kuang
RUBENATOR8000
Ao Kuang
15
5
11
4.1
W
3
5
17
2.3
L
Fenrir
Weweman4
Fenrir
0
1
1
0.5
L
0
4
10
1.25
L
Medusa
Zh0ngl1
Medusa
7
11
7
0.95
W
Kukulkan
7
2
20
8.5
L
4
9
10
1
L
7
12
8
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,172
Damage
97,009
103,823
Taken
76,930
42,585
Mitigated
49,129
6,173
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,716
7,878
0
394
18,585
11,376
0
2,638
15,947
0
20,346
W
13,749
3,029
183
1,186
13,300
14,905
0
1,255
12,045
41,411
0
W
Ao Kuang
RUBENATOR8000
Ao Kuang
23,017
11,779
0
8,542
23,254
9,931
0
3,856
19,398
33,651
0
W
15,189
2,307
1,895
3,425
12,837
9,034
0
2,774
10,063
34,556
0
L
Fenrir
Weweman4
Fenrir
189
46
0
0
1,611
593
0
1,378
233
0
960
L
12,112
674
159
3,032
20,824
8,546
0
17,491
3,333
34,627
0
L
Medusa
Zh0ngl1
Medusa
21,119
9,860
0
70
27,451
11,837
0
21,061
6,390
0
47,159
W
Kukulkan
31,338
3,018
0
0
8,954
3,883
0
1,589
7,365
64,329
0
L
17,328
11,677
0
2,912
23,180
9,623
0
17,650
5,530
0
48,128
L
17,424
4,855
0
0
30,757
11,986
0
25,713
5,044
0
33,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,683
Gold Earned
67,963
198
Minions Killed
239
3
Camps Cleared
4
815,077
Distance Traveled
1,189,336
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,189
1,015
16
1
2
274,201
0
W
Ymir
13,640
1,049
59
5
1
242,770
0
W
Ao Kuang
14,789
1,138
26
2
0
243,151
0
W
Ra
12,461
959
41
3
0
189,466
0
L
Fenrir
9,528
733
1
0
0
16,045
0
L
Agni
11,713
901
49
4
0
209,482
0
L
Medusa
13,591
1,045
56
4
1
189,338
2
W
Kukulkan
13,884
1,068
97
7
1
239,748
0
L
Anhur
13,382
1,029
54
4
0
186,502
2
L
Odin
13,469
1,036
38
3
2
213,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role