Player Matchup

Danzaburou
Danzaburou
Daddy4429
Danzaburou
Level 15
God Stats
14W - 9L
1,372 SR
Queue Stats
41W - 47L
1,218 Elo+
Party 1
Bellona
Bellona
DecasterBi
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Awilix
Awilix
FiendNaeNae
Awilix
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 53L
1,215 Elo+
Party 1
Ymir
Ymir
Niicasso416
Ymir
Level 10
God Stats
24W - 21L
1,444 SR
Queue Stats
36W - 46L
1,213 Elo+
Solo
Scylla
Scylla
ll tit4ns ll
Scylla
Level 8
God Stats
5W - 4L
1,172 SR
Queue Stats
10W - 16L
1,166 Elo+
Party 1
Team Averages
Level 11
1,397 SR
1,262 Elo+

VS

Team Averages
Level 13
1,577 SR
1,288 Elo+
Anhur
Anhur
AssuredSnail516
Anhur
Level 19
God Stats
3W - 1L
1,884 SR
Queue Stats
12W - 11L
1,407 Elo+
Solo
Zeus
Zeus
Bignaruto06
Zeus
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 65L
1,319 Elo+
Solo
Bakasura
Bakasura
Fredouche34
Bakasura
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 124L
1,108 Elo+
Party 2
Cthulhu
Cthulhu
muddrake
Cthulhu
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 197L
1,108 Elo+
Party 2
Fenrir
Fenrir
wawette19
Fenrir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daddy4429
Danzaburou
19
13 / 1 / 9
13,314
605
25,439
11,820
4,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
DecasterBi
Bellona
15
5 / 5 / 8
10,545
479
5,971
14,292
10,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
19
12 / 2 / 2
12,565
571
13,782
14,325
6,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
10 / 1 / 16
11,565
526
12,579
15,675
14,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
15
9 / 1 / 11
10,860
494
11,621
8,099
2,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 1
11,179
508
9,916
22,755
11,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 14 / 2
7,818
355
4,651
14,775
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Fredouche34
Bakasura
10
0 / 9 / 4
7,307
332
1,943
13,660
4,447
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
muddrake
Cthulhu
14
2 / 6 / 3
8,694
395
7,723
21,164
16,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
wawette19
Fenrir
12
1 / 16 / 1
7,875
358
1,418
18,962
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
49
Kills
9
10
Deaths
50
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
0
14
2
0.07
W
Danzaburou
Daddy4429
Danzaburou
13
1
9
17.5
W
Bellona
DecasterBi
Bellona
5
5
8
1.8
W
Awilix
12
2
2
6.5
L
Bakasura
Fredouche34
Bakasura
0
9
4
0.22
W
10
1
16
18
W
Scylla
9
1
11
14.5
L
Cthulhu
muddrake
Cthulhu
2
6
3
0.58
L
Fenrir
wawette19
Fenrir
1
16
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,392
Damage
25,651
64,211
Taken
91,316
38,617
Mitigated
43,935
11,353
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,916
4,204
0
5,173
22,755
11,052
0
4,116
18,639
0
56,193
L
4,651
1,067
0
590
14,775
4,663
0
5,076
9,699
36,388
0
W
Danzaburou
Daddy4429
Danzaburou
25,439
18,976
0
7,351
11,820
4,841
6,188
1,489
10,213
0
113,606
W
Bellona
DecasterBi
Bellona
5,971
999
0
1,042
14,292
10,167
2,084
986
13,260
0
45,649
W
Awilix
13,782
8,608
0
0
14,325
6,135
0
1,866
12,244
0
101,290
L
Bakasura
Fredouche34
Bakasura
1,943
1,297
42
1,938
13,660
4,447
0
2,538
11,122
0
16,611
W
12,579
2,871
0
913
15,675
14,775
848
4,176
10,863
41,529
0
W
Scylla
11,621
1,550
0
2,047
8,099
2,699
594
2,748
4,972
35,482
0
L
Cthulhu
muddrake
Cthulhu
7,723
329
0
3,339
21,164
16,454
46
8,183
12,981
23,070
0
L
Fenrir
wawette19
Fenrir
1,418
915
0
1,582
18,962
7,319
987
4,287
14,675
0
25,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,849
Gold Earned
42,873
492
Minions Killed
270
0
Camps Cleared
0
2,013,831
Distance Traveled
1,488,401
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,179
508
90
4
0
368,107
2
L
Zeus
7,818
355
61
3
0
254,761
0
W
Danzaburou
13,314
605
184
8
0
410,118
4
W
Bellona
10,545
479
73
3
0
405,870
2
W
Awilix
12,565
571
142
6
0
449,014
3
L
Bakasura
7,307
332
30
1
0
253,023
3
W
Ymir
11,565
526
51
2
0
440,153
1
W
Scylla
10,860
494
42
2
0
308,676
0
L
Cthulhu
8,694
395
29
1
0
317,225
0
L
Fenrir
7,875
358
60
3
0
295,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role